Microsoft Service to Bundle Xbox One, Xbox Live, Game Pass

After months of planning, Microsoft has announced its Xbox All Access service (formerly codenamed Project Largo) that will include the Xbox One console with Xbox Live and Xbox Game Pass. As of now, the company will offer the subscription service at its retail stores and is also working to bundle it with other PC manufacturers. According to the Microsoft announcement, the company will offer the Xbox One S with Xbox All Access for $21.99 per month, and the Xbox One X with Xbox All Access for $34.99 per month, both deals for 24 months. Continue reading Microsoft Service to Bundle Xbox One, Xbox Live, Game Pass

Popular Game ‘Fortnite’ Racks Up 100 Million iOS Downloads

According to Apptopia, Epic Games’ free game “Fortnite” can now count 100 million downloads on the Apple iOS platform in 138 days, or less than five months, earning $160 million in iOS in-app purchases. Counting versions for the PC, PlayStation 4, Xbox One and Nintendo Switch, “Fortnite” has posted $1 billion in revenue since its “Battle Royale” version was introduced in September 2017. That compares with “Super Mario Run” (100 million downloads in 68 days) and “Pokémon Go” (100 million iOS downloads in 71 days). Continue reading Popular Game ‘Fortnite’ Racks Up 100 Million iOS Downloads

Microsoft Builds a Videogame Controller for Disabled Players

Microsoft is readying the debut of its Xbox Adaptive Controller for Xbox One consoles and Windows 10 computers, its first videogame controller for people with disabilities. The controller, slated to go on sale later this year, will cost $100, about $40 more than the standard version. Currently, disabled players often rely on more expensive, customized gear. According to AbleGamers, which advocates for accessibility in the videogame industry, more than 33 million people in North America with a disability play videogames. Continue reading Microsoft Builds a Videogame Controller for Disabled Players

Epic Games’ Debut of ‘Fortnite’ Free Mode Results in a Big Hit

When Epic Games debuted “Fortnite” in July for $40, it wasn’t a big hit, so the company debuted a free version to create buzz. Since then, Epic Games’ servers have been nearly overwhelmed by an estimated 40 million gamers playing the free and paid versions of the game, putting it in the same category as Activision Blizzard’s big hit “Overwatch.” Epic Games, which would not disclose sales numbers, plans to make the main version free later this year. “Fortnite” is available on PCs and consoles such as PlayStation 4. Continue reading Epic Games’ Debut of ‘Fortnite’ Free Mode Results in a Big Hit

Hulu to Offer High-Quality Live Streaming With 60fps Support

One of the criticisms of Internet-based live television services involves video quality limitations for sports fans. Some of the services support 30fps, a frame rate that leads to problems when streaming live sports. Hulu announced this week that it plans to address this concern with a staggered rollout of support for 60fps for its Live TV service. The streams will initially be available for select channels and devices, to be followed by an expanded rollout. Support for higher-quality streams could attract new customers for Hulu, especially on the eve of the Winter Olympics. Continue reading Hulu to Offer High-Quality Live Streaming With 60fps Support

Overwatch League, NBA 2K League Establish eSports Profile

In November 2016, Blizzard announced it was creating the Overwatch League, the first-ever eSports venture to model itself after professional North American sports, with franchised teams in major cities, salaried athletes and live spectator events. This was in the early days of “Overwatch,” a first-person shooter, team-based game, which had already accrued die-hard fans when it was in beta. The game, an “optimistic” battle between heroes and AI robots, has become a huge hit, with more than 35 million players and more than $1 billion in annual revenue. Continue reading Overwatch League, NBA 2K League Establish eSports Profile

Microsoft Releases its Powerful Xbox One X Gaming Console

At the global debut of its Xbox One X, Microsoft described it as the world’s most powerful game console, with 4K resolution, high-dynamic range (HDR) games and 40 percent more performance than other consoles. The new console already has 50+ Xbox One X titles that have been remastered to 4K, a number that will jump to 70 by end of the first week. The company says 160 games are being readied for 4K HDR, among them “Forza Motorsport 7,” “Super Lucky’s Tale,” “Assassin’s Creed Origins,” “Middle-earth: Shadow of War” and “FIFA 18.” Continue reading Microsoft Releases its Powerful Xbox One X Gaming Console

Facebook Offers New Price Reduction for Oculus Rift Bundle

For the second time this year, Facebook is hoping to jumpstart sales of its Oculus Rift VR headset with a price reduction. Facebook’s Oculus VR unit will offer the Rift, Oculus Touch motion controllers, seven VR games and more as a $399 bundle over the next six weeks. The bundle was earlier offered for $598, which was $200 less than the combined launch prices. According to Jason Rubin, head of content at Oculus, the new bundle price is meant to leverage the increased number of apps and games available for the Rift (700+ today, compared to 400 in March). Continue reading Facebook Offers New Price Reduction for Oculus Rift Bundle

Netflix to Support Dolby Atmos Surround Sound for Streaming

Netflix plans to support Dolby Atmos surround sound, adding a premium spatial audio format to its existing 4K and HDR technology for images. Dolby Atmos, which debuted in 2012, is not only featured in movie theaters around the world but has been adopted by home theater systems from Denon, Pioneer and others. Microsoft now supports Dolby Atmos with the Xbox One, as do many manufacturers of sound bars and headphones. Hundreds of 2016 LG OLED TV owners are also now clamoring for Dolby Atmos support. Continue reading Netflix to Support Dolby Atmos Surround Sound for Streaming

Sling TV Debuts Enhanced DVR, Availability on More Devices

Sling TV’s DVR is one of its more attractive features to consumers, and the company just rolled out DVR enhancements, as well as the option to record TV shows on more devices and channels. The company reports it took customer requests into consideration in tweaking the DVR, which now also protects recordings from deletion, a feature found on hardware-based DVRs. Being able to protect against deletions, however, is not commonly found on cloud-based DVRs for streaming video services. Continue reading Sling TV Debuts Enhanced DVR, Availability on More Devices

Microsoft Xbox One X Console Offers 4K, HDR, Dolby Atmos

Microsoft’s next videogame console, the Xbox One X, is its smallest gaming console ever, with advanced capabilities in power, speed and resolution, offering true 4K. The new console will be compatible with games made for the Xbox One and Xbox 360, which will benefit from the Xbox One X’s increased speed and improved resolution and graphics. The new console, which also features HDR (high dynamic range) playback and Dolby Atmos sound, will go on sale November 7th for $499. Sony’s PlayStation 4 Pro debuted in November for $399. Continue reading Microsoft Xbox One X Console Offers 4K, HDR, Dolby Atmos

Twitter Debuts First Apple TV App to Support Live 360 Video

Twitter updated its Apple TV app this week, adding support for Periscope’s Global Map and the option of viewing live 360-degree videos. Apple TV owners can now “use the Siri remote to move around the video to view its content from different angles,” reports TechCrunch. Twitter’s TV applications are also available on Fire TV, Roku and Xbox One, with the intent of featuring Twitter’s live video shows, “including those from the WNBA, BuzzFeed, Viacom, Live Nation, and others.” In addition to Twitter’s new premium video, user-generated content is regularly streamed through tweets and the Periscope app. Continue reading Twitter Debuts First Apple TV App to Support Live 360 Video

Early Reviews Largely Positive for Hulu’s New Live TV Service

Hulu’s Live TV has rolled out in beta, offering more than 50 channels for just under $40 per month. What makes Hulu stand out from competing services is that it now offers a combination of streaming video plus live television. Among its live content, Hulu offers the four major broadcast networks, ESPN, HGTV and an array of news and animation content. Original content includes “The Handmaid’s Tale” and the service also boasts day-after TV shows and B-list movies, all melded into a single library. Continue reading Early Reviews Largely Positive for Hulu’s New Live TV Service

Sony Holds Lead in Console Market, Platform Subs on the Rise

IHS Markit reports that Sony led the gaming hardware, software and service market last year, nearly doubling the share of Microsoft and its Xbox One. Sony is expected to continue its dominance through 2017. According to IHS, Sony captured 57 percent ($19.7 billion) of spending by gamers in 2016, “thanks to growth of digital console games,” notes VentureBeat, adding, however, “that the overall console game market shrank in 2016, and Nintendo is newly competitive this year with the launch of the Switch game console.” Additionally, Microsoft may experience a rebound this year with the launch of its PS4 competitor, Project Scorpio. Continue reading Sony Holds Lead in Console Market, Platform Subs on the Rise

Mixed Reality Technology Is Coming to Xbox Game Consoles

Microsoft plans to integrate its Windows Mixed Reality technology into the Xbox One and the next iteration of the Xbox (currently codenamed “Project Scorpio”), coming out next year. Windows Mixed Reality tech powers Microsoft’s HoloLens AR headset, as well as AR and VR headsets from other manufacturers. Acer is making a Windows Mixed Reality headset that can support both VR and AR experiences. Microsoft will compete with Sony’s Playstation VR and others in the VR gaming space. Continue reading Mixed Reality Technology Is Coming to Xbox Game Consoles

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