Qualcomm and ZeroLight Introduce 5G Mixed Reality System

Qualcomm and ZeroLight are launching an end-to-end solution that uses the former’s 5G-ready Snapdragon XR2 mixed reality chipset to offer Boundless XR for high-bandwidth wireless connection for mixed reality headsets. Aimed at the enterprise market, Boundless XR will enable developers to create lightweight, low-power headsets with the rendering power of a 300-watt computer. The solution relies on WiGig (60GHz Wi-Fi) or 5G, if there are nearby 5G base stations, something that enterprises could access via private 5G networks. Continue reading Qualcomm and ZeroLight Introduce 5G Mixed Reality System

Analyst Predicts Apple’s AR Headset to Launch in Mid-2020

According to a recent note to investors written by analyst Ming-Chi Kuo, who is known for frequently having inside information on Apple’s product plans, Apple could begin mass production of its augmented reality headset by the end of 2019 and unveil it as early as mid-2020 — although he admitted the timeline is optimistic. In May 2018, however, Loup Ventures founder Gene Munster predicted we wouldn’t see the Apple AR headset until late 2021. Kuo stated his belief that Apple’s first AR device will only be a display, with the iPhone performing all the rendering, data connection and GPS. Continue reading Analyst Predicts Apple’s AR Headset to Launch in Mid-2020

Wi-Fi Will Require Enhancements to Keep Up With 5G Tech

High-bandwidth 5G technology will make our mobile phones, tablets and computers much faster, with even the earliest 5G devices capable of 1 to 5 gigabit per second speeds — 10 to 100 times faster than today’s home broadband networks. We’ll still need the modem or Wi-Fi network for data service, and cable companies plan to upgrade their home services to be able to offer 5G. But Wi-Fi is another story: current routers don’t have enough bandwidth for the high-resolution content that 5G can offer, making its future uncertain. Continue reading Wi-Fi Will Require Enhancements to Keep Up With 5G Tech

Asus Introduces ROG Phone Optimized for Hardcore Gamers

At Computex 2018, Asus announced its ROG (Republic of Gamers) Phone, with gamer-oriented design and a 90Hz display, which means the screen refreshes 90 times per second for smoother animation. The ROG Phone will compete with the Razer Phone, another mobile device prized by gamers. Asus ups the ante by adding a “specially selected 2.96GHz Qualcomm Snapdragon 845 chip” to each ROG Phone, ensuring it will be the speediest one around. The phone also offers vapor cooling and a special attachable fan accessory. Continue reading Asus Introduces ROG Phone Optimized for Hardcore Gamers

Apple Developing Wireless AR/VR Headset With Its Own Chips

Apple is developing a wireless headset for augmented reality and virtual reality, a project code-named T288 and slated for release in 2020, says a source. Specs for the untethered headset include 8K-resolution for each eye and high-speed, short-range wireless technology connecting the headset to an Apple processor-powered “brain.” Chief executive Tim Cook has indicated his strong interest in AR, most recently pushing it in iPhones and iPads. The box currently looks like a PC tower, but reportedly won’t be a Mac computer. Continue reading Apple Developing Wireless AR/VR Headset With Its Own Chips

Growth of Smart Devices Requires a Next-Gen Wi-Fi Solution

As smart devices in the home multiply, so does the need for Wi-Fi. Cisco reports that, through 2021, data routed via Wi-Fi to mobile devices will grow 48 percent a year. Several ideas to meet the demand have been proposed. Some have suggested putting a router in every room or floor of the house; most routers already connect to the cloud to optimize the network. Another idea is for the user to rent Wi-Fi through his or her cable company. Yet another is WiGig, whereby smart devices themselves would provide bandwidth. Continue reading Growth of Smart Devices Requires a Next-Gen Wi-Fi Solution

Scalable Graphics to Feature Wireless KwikVR System at CES

At CES 2017, Scalable Graphics, which specializes in GPU-accelerated cloud computing, is set to introduce a wireless PC solution for virtual reality that is compatible with Oculus Rift and HTC Vive headsets. The company’s one-pound KwikVR is a wireless compression and transmission system that cuts the cord between the VR headset and the computer powering it. Wireless VR and other hardware upgrades or peripherals that make VR experiences better are likely to be trends at CES 2017. Continue reading Scalable Graphics to Feature Wireless KwikVR System at CES

Wi-Fi Alliance Begins Certification of WiGig Devices, Routers

WiGig, a super-fast Wi-Fi standard, will appear next year in “marquee” smartphones and laptops certified by the Wi-Fi Alliance. The Alliance, which is also certifying routers and other devices, says WiGig only works over a distance of about 33 feet (10 meters), meaning its use will be limited to devices within range of a WiGig router. But WiGig might be an ideal technology for virtual reality headsets, which currently need to be tethered to a PC or game console with thick cables, thus limiting movement in a VR experience. Continue reading Wi-Fi Alliance Begins Certification of WiGig Devices, Routers

Nitero WiGig Chip Brings Multi-Gigabit Speeds to Smartphones

Last week, wireless startup Nitero unveiled its first WiGig radio silicon. The low-power WiGig chip is targeted at smartphones, tablets and TVs, specifically to transfer large files in a short range at extremely fast speeds. For example, the WiGig chip can stream 4K video from a TV to a smartphone using high frequency 60GHz waves. Nitero’s 28-nanometer WiGig chip reportedly consumes 10 times less power than competing chips from Wilocity. Continue reading Nitero WiGig Chip Brings Multi-Gigabit Speeds to Smartphones

Qualcomm Acquires Wilocity in Pursuit of WiGig Technology

Qualcomm has acquired Wilocity, a Sunnyvale, California-based startup that works with a high-speed wireless technology called WiGig, which operates at a much higher frequency than Wi-Fi. WiGig has been considered as a potential replacement to wires for sending videos between components in the same room. It could transfer multiple 4K video streams, while Wi-Fi can only handle one. The bet is that WiGig will also become a standard feature on smartphones and other mobile devices. Continue reading Qualcomm Acquires Wilocity in Pursuit of WiGig Technology

Intel Looks to Eliminate PC Cables with its Skylake Platform

Intel believes that the wireless display and charging features of its next-generation Skylake platform will soon result in Intel reference designs that will eliminate all cables from personal computers. During Computex, the chipmaker detailed how docking, wireless power and connectivity will form the foundation of its post-Broadwell reference designs. Skylake is expected by the second half of next year, suggesting that devices based on Intel’s designs would hit the market as soon as 2016. Continue reading Intel Looks to Eliminate PC Cables with its Skylake Platform

Wilocity Aims To Build the Fastest Wi-Fi Chips In The World

Wilocity is on a mission to build the fastest Wi-Fi chips in the world. The company, which was demonstrating its technology at CES in a suite at the Las Vegas Hotel, specializes in wireless products that favor 60GHz transmissions, which are faster than traditional Wi-Fi. Regular Wi-Fi connections use the 2.4GHz and 5GHz bands and have just crossed the gigabit-per-second mark with the 802.11ac standard. Continue reading Wilocity Aims To Build the Fastest Wi-Fi Chips In The World