Nintendo to Introduce Two New Switch Versions for Gamers

As soon as this summer, said sources, Nintendo will introduce two new version of its Switch gaming consoles, which is entering its third year in the market. One new version will target gamers with relevant features, although hardware suppliers and Nintendo developers — who have access to a prototype — said it will not be as powerful as Sony’s PlayStation 4 Pro or Microsoft’s Xbox One X. The second version is aimed at casual gamers, and is intended as a replacement to its 3DS device, said the same sources. Continue reading Nintendo to Introduce Two New Switch Versions for Gamers

Nintendo’s Switch Console to Offer Mobile, TV-Connected Play

Nintendo’s Switch, a $300 tablet with wireless controllers, debuts on March 3, for on-the-go gameplay or connecting to a TV. The platform offers a seamless transition between mobile and docked operation, well-designed hardware, a sleek, refined look, with sensor-packed Joy-Con motion controllers that offer vibration feedback and work as game controllers and Wiimote-like wands. But the platform needs a compelling game to “make us fall in love with flailing our arms around at parties again,” and Super Mario Odyssey might fit the bill. Continue reading Nintendo’s Switch Console to Offer Mobile, TV-Connected Play

SIGGRAPH: Haptic Interfaces to Pull and Push Wearable Users

Two “force display” devices will make their debut at the SIGGRAPH technology conference in Vancouver next month. These devices, the Traxion and the Buru-Navi3, generate vibrations that offer wearers the illusion of being pulled or pushed in a specific direction. The Buru-Navi3 uses a 40 hertz electromagnetic actuator already found in smartphones. This technology could eventually be used in navigation applications in wearables so that the user will literally be pulled in the right direction. Continue reading SIGGRAPH: Haptic Interfaces to Pull and Push Wearable Users

New Wireless Earphones Monitor Fitness Without Smartphone

Performance tracking wireless earphones, The Dash, have become one of the most funded Kickstarter projects in history. The company had a target of $260,000, but has so far raised over $3.1 million. The wireless stereo earphones play music via an embedded music player or Bluetooth and offer fitness monitoring. It will track users’ vital signs including heart rate, oxygen saturation and energy spent, as well as movement such as number of steps, speed and distance. Continue reading New Wireless Earphones Monitor Fitness Without Smartphone