MoviePass Ventures Plans to Acquire Films With Distributors

During the Sundance Film Festival, theater subscription service MoviePass announced the launch of MoviePass Ventures, part of a new strategy to co-acquire films with distributors. Data firm Helios and Matheson Analytics Inc. (HMNY), now the majority owner of MoviePass, claims its new service is already boosting domestic box office. HMNY plans to invest in movies so that it can share in downstream revenues, including streaming, pay TV, Blu-ray, DVD, EST, PPV, and ancillary and foreign markets. HMNY could also eventually sell subscriber data to Hollywood studios for targeted marketing. Continue reading MoviePass Ventures Plans to Acquire Films With Distributors

Studios Take on Dragon Box in Latest Streaming Piracy Battle

Amazon and Netflix have joined major studios including Disney and Warner Bros. in suing Dragon Box, claiming that the company’s $350 streaming device makes it easy for consumers to access illegal streams of TV shows and movies. The lawsuit alleges that some of the titles, such as Disney’s “Coco,” are still in theaters. Variety reports: “Dragon Box has advertised the product as a means to avoid paying for authorized subscription services, the complaint alleges, quoting marketing material that encourages users to ‘Get rid of your premium channels … [and] Stop paying for Netflix and Hulu.’” Continue reading Studios Take on Dragon Box in Latest Streaming Piracy Battle

MoviePass Continues Rapid Ascent, Tops 1 Million Subscribers

MoviePass is a service that lets subscribers attend up to one 2D movie screening per day in theaters for a monthly charge. Shortly after a price drop to $9.95 per month in August (from a tiered $15-$50 model), the New York-based company announced it had jumped to 400,000 customers. By October, that number increased to 600,000. Last month, MoviePass dropped its monthly fee again for a limited time offer of about $6.95 per month for those willing to pay up front for a year. Now the company announced it “has since reached one million subscribers in less time than Spotify, Hulu, and Netflix.” Continue reading MoviePass Continues Rapid Ascent, Tops 1 Million Subscribers

Entertainment Meets Technology at CES 2018: Discount Code

The Consumer Technology Association is expecting more than 4,000 companies to showcase exciting new products, services and technologies at CES 2018 next month in Las Vegas. Our audience should be particularly interested in C Space at CES, which examines “disruptive trends and how they are going to change the future of brand marketing and entertainment.” For those interested in attending CES January 9-12, CTA is offering the ETCentric community free Exhibits Plus passes. Use the discount code ETC2018 when registering (offer expires 12/22). Continue reading Entertainment Meets Technology at CES 2018: Discount Code

Redbox in Public Beta for New On-Demand Streaming Service

Redbox, known for its red kiosks where users can rent DVDs and Blu-ray Discs, has unveiled a new on-demand streaming service for movies and TV shows. The new service is not subscription-based but, similar to iTunes or Google Play, allows the user to pay for each movie or show that they rent or buy; the on-demand service, currently in public beta, will offer the same kind of new release movies and shows available in the kiosks. The privately held company offers content from every studio except Disney. Continue reading Redbox in Public Beta for New On-Demand Streaming Service

Facebook Lifts Ban on Pre-Roll Ads, in Beta Tests for Watch

Facebook has resisted the practice of pre-roll ads. Now, according to knowledgeable advertisers, in a major shift the company says it plans to test such ads for Watch shows. The ban on pre-roll ads came directly from chief executive Mark Zuckerberg who stressed that users came to the site to look at a feed, not watch one specific piece of content. This year, however, Facebook debuted Watch, where TV studios, publishers and celebrities can try to sell advertising against their shows, an ideal format for pre-roll ads. Continue reading Facebook Lifts Ban on Pre-Roll Ads, in Beta Tests for Watch

Amazon Considering an Ad-Supported Version of Prime Video

Rumors are rife that Amazon is — or is not — developing a free ad-supported version of its Prime streaming video service. Sources say that the company is already talking with media companies on providing content to the service. Current Prime members pay $99 per year for free shipping and access to ad-free TV shows and movies, including original programming. The new service could heat up the competition for eyeballs, as even more streaming services debut. Facebook, for example, launched Watch, a video hub with commercials. Continue reading Amazon Considering an Ad-Supported Version of Prime Video

Microsoft Opens Studios to Produce Mixed Reality Holograms

Microsoft is pitching its new mixed reality studios in San Francisco and London to developers and producers interested in creating holograms from real life objects. “Microsoft has been using its own studio at its Redmond headquarters to capture Buzz Aldrin, Reggie Watts, Max Frost, and Cirque Du Soleil performances and bring them into virtual reality and augmented reality holograms,” reports The Verge. The new studios will enable content creators to produce holograms for “regular 2D screens, a HoloLens device, or even Microsoft’s new Windows Mixed Reality headsets.” The company “is also expanding its Mixed Reality Academy program to San Francisco,” with workshops for “developing apps and experiences for VR and HoloLens headsets.” Continue reading Microsoft Opens Studios to Produce Mixed Reality Holograms

Nielsen Begins to Measure Audience Data of SVOD Services

Nielsen has begun collecting Netflix viewership data via audio recognition software in 44,000 U.S. households, part of its planned initiative to measure TV audiences of subscription video on-demand services. So far, A&E Networks, Disney ABC Television Group, Lionsgate, NBCUniversal and Warner Bros. have subscribed to the service. Nielsen clients can opt to release the data publicly. By adding SVOD measurements, Nielsen continues efforts to capture viewing behaviors that have changed with the emergence of mobile and streaming video.  Continue reading Nielsen Begins to Measure Audience Data of SVOD Services

Hollywood Studios Join Disney for Movies Anywhere Service

While a formal announcement is pending, insiders report that 20th Century Fox, Warner Bros. and Universal Pictures are among the Hollywood studios that will be joining Disney’s Movies Anywhere service, which enables consumers to purchase movies from authenticated platforms — including Amazon Video, Fios by Verizon, Google Play, iTunes, Microsoft and Vudu — and store them in a digital locker so that they can be viewed on multiple devices. Disney Movies Anywhere, powered by KeyChest storage technology, was first introduced in 2014 when other studios were supporting the UltraViolet format. Continue reading Hollywood Studios Join Disney for Movies Anywhere Service

Internet Firms Now Describe Themselves as Content Leaders

Google and other members of tech trade groups have gone up against the entertainment industry’s chief lobbying organizations in recent years, but now the tech firms are describing themselves in a new light. “We are the new faces of the American content industry, winning Emmys and Oscars, providing distribution for streaming-only Grammy winners, while creating services that address the challenge of piracy by allowing consumers to legally access content globally,” states a letter sent to U.S. Trade Representative Robert Lighthizer, which details concerns regarding the North American Free Trade Agreement. Continue reading Internet Firms Now Describe Themselves as Content Leaders

USC Taps Industry Vet Danny Bilson to Chair Games Division

USC just brought on Danny Bilson as the new chair of its School of Cinematic Arts Interactive Media & Games Division (IMGD), reporting to the School of Cinematic Arts dean Elizabeth M. Daley. Bilson, who has held senior executive positions at THQ and Electronic Arts, is a writer, film director, producer and game developer. Since 2005, he has also been on the faculty of the USC School of Cinematic Arts, teaching screenwriting and narrative design, and, currently, leading the Advanced Games Project. Continue reading USC Taps Industry Vet Danny Bilson to Chair Games Division

Facebook Buys Source3 to Strengthen Rights Management

Facebook just purchased the technology of startup Source3, which can detect intellectual property that has been shared on the Internet without permission.  No financial details were revealed, but Crunchbase reported that Source3 recently raised $4 million in venture capital funding, led by a 2015 seed round by Contour Venture Partners. Two years ago, Facebook released so-called Rights Manager technology to combat the posting of video clips by unauthorized users. YouTube uses Content ID, a similar but more advanced technology. Continue reading Facebook Buys Source3 to Strengthen Rights Management

Netflix Showcases Big-Budget Feature Films at Comic-Con

Netflix had a major presence at this year’s Comic-Con in San Diego, including an off-site installation to showcase numerous fan favorites, a screening of Adam Wingard’s upcoming supernatural horror-thriller “Death Note” (based on the popular manga series), a well-received trailer for season 2 of “Stranger Things,” and a collection of panels promoting other upcoming projects, including the David Ayer-helmed big-budget feature “Bright,” starring Will Smith. Making such a splash at the 4-day event is a first for Netflix, as the company continues its expansion into feature film projects with larger budgets. Continue reading Netflix Showcases Big-Budget Feature Films at Comic-Con

Snap, Time Warner Ink $100 Million Deal For Original Shows

Snap Inc. has inked a $100 million deal with Time Warner’s Turner cable channels and Warner Bros. studios for up to 10 original shows a year for the platform. The big studios and traditional TV companies see Snapchat as a way to reach its younger demographic, which is much less likely to subscribe to their premium channels. For example, HBO now has a path to creating content for Snapchat, and scripted drama and comedy are among the genres considered for distribution via the deal. Snap’s shows typically run three to five minutes. Continue reading Snap, Time Warner Ink $100 Million Deal For Original Shows

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