Nintendo Switch Online Debuts as a Multiplayer Game Service

When Nintendo Switch Online debuts today, gamers will have a multiplayer option similar to Xbox Live and PSN. The new service allows users to save online games in the cloud and offers a library of NES games. Subscription prices range from $4 per month, $8 for three months, to $20 for a year and $35 for a family plan with at least two accounts. Gamers can also sign up for a seven-day free trial. Some games, such as “Fortnite,” will not require a subscription to play online. The service will debut with 20 games. Continue reading Nintendo Switch Online Debuts as a Multiplayer Game Service

Netflix’s New Logo Program Will Certify Post Production Tools

Netflix launched its Post Technology Alliance logo program last week, with plans to certify post-production products and systems from manufacturers and vendors that meet the streaming service’s technical and content delivery specs. “The Post Technology Alliance will build a more seamless experience from production through post-production,” said Chris Fetner, Netflix director of post partnerships and integrations, noting that certified vendors are “committed to better interoperability and faster innovation cycles.” Adobe, Avid, Blackmagic Design, Canon, Panasonic, RED Digital Cinema and Sony are among those with products already certified. Continue reading Netflix’s New Logo Program Will Certify Post Production Tools

Spotify Licensing Deals Could Have Impact on Music Industry

Stockholm-based Spotify is making a move that could challenge traditional royalty models and the major record labels that have long led the music industry. Spotify has struck licensing deals directly with a handful of independent artists over the last year, giving the artists a larger monetary cut and ownership of their recordings. The financial details include advance payments of tens or hundreds of thousands of dollars, according to sources, considered “modest” in the music industry. Spotify has released few details about the deals. Continue reading Spotify Licensing Deals Could Have Impact on Music Industry

Sony Adds 200 Local Channels to its PlayStation Vue Service

Sony’s OTT service PlayStation Vue is expanding its lineup by adding 200 local stations across the U.S., including ABC, CBS, FOX and NBC affiliates and ESPN College Extra. With the expanded lineup, Playstation Vue now features more than 450 local stations. The service is available via Sony’s game console; across Android, iOS and web platforms; and media players such as Android TV, Apple TV, Amazon’s Fire TV, Google’s Chromecast and Roku devices. The additions could help the service compete with new players, including Hulu and YouTube TV. Continue reading Sony Adds 200 Local Channels to its PlayStation Vue Service

The Reel Thing: Prime Focus and HBO Test 10K Scans of Film

At The Reel Thing, an annual conference at the Academy’s Linwood Dunn Theater in Hollywood on “current thinking and most advanced practical examples of progress in the field of preservation, restoration and media conservation,” Prime Focus Technologies executive director of cloud media services Anthony Matt and HBO director of remastering and alternate versions Laurel Warbrick described the results of their testing of 10K scans vs. 4K scans of 35mm film. Fittingly, they titled their presentation “The Burden of 10K Dreams.” Continue reading The Reel Thing: Prime Focus and HBO Test 10K Scans of Film

The Reel Thing: Machine Learning Powers Restoration Engine

During last week’s The Reel Thing at the Academy’s Linwood Dunn Theater in Hollywood, Video Gorillas managing director/chief executive Jason Brahms, formerly a Sony Cloud Media Services executive, and chief technology officer Alex Zhukov described the Bigfoot “Frame Compare” solution that leverages machine learning to speed up preservation, asset management, and mastering workflows. The engine, whose development dates back to 2007, relies on a proprietary, patented technology, frequency domain descriptor (FDD). Continue reading The Reel Thing: Machine Learning Powers Restoration Engine

Sony Mirrorless Camera Lays Down Gauntlet for Canon, Nikon

Sony’s Alpha a7R III camera features a mirrorless design that allows photographers to take beautifully focused images of fast-moving objects. That’s a big contrast from the mirror-and-prism systems that have dominated cameras such as DSLRs (digital single-lens reflex). Mirrorless systems grab light much faster and use software to keep the images in focus. Professional photographers such as Kenneth Jarecke, who shot images during the Gulf War, are quickly becoming early adopters of the new camera. Continue reading Sony Mirrorless Camera Lays Down Gauntlet for Canon, Nikon

Sony Introduces its New Premium OLED and LED Televisions

Sony Electronics revealed its new premium TVs, the Bravia Master Series, with the goal of bringing a professional-level studio monitor into the home. The OLED A9F, which follows the first Bravia OLED set in 2017, and the A8F, launched earlier this year, feature an upgraded version of Sony’s Acoustic Surface, recreating a 3.2 audio set-up. Other new features are object-based HDR remastering and “super resolution.” Sony has also invested in large crystal LED (CLED) screens, “currently targeted at commercial users,” but not hard to imagine ultimately being scaled down for consumers. Continue reading Sony Introduces its New Premium OLED and LED Televisions

Lenovo Debuts the First Smart Display With Google Assistant

Lenovo has begun shipping smart displays integrated with Google Assistant that will allow users to visually interact with the voice assistant. The device was first shown at CES 2018, where it was demonstrated instantly displaying maps and sending them to the user’s phone. Assistant can also show step-by-step visuals of a recipe, present a visual weather summary, manage to-do lists — all capabilities similar to those of Echo Show. A three-month YouTube Premium subscription comes free with the purchase. Continue reading Lenovo Debuts the First Smart Display With Google Assistant

Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Japanese game publisher Capcom is introducing a cloud-based streaming service to add high-end games to Nintendo’s Switch. Last month, the company released a cloud version of “Resident Evil 7” for the Switch in Japan, priced at $18 for 180 days of access, compared to as much as $50 for a downloaded version. Up until now, the video game industry hasn’t fully adopted cloud services because — rather than simply streaming a selected song or video – the servers would have to respond without lag to unpredictable game play. Continue reading Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Electronic Arts to Launch Subscription Service for PC Games

Electronic Arts has embraced a subscription model for its latest PC games, following similar moves by Sony and Microsoft to offer older games via subscription. EA’s Origin Access Premier, to debut this summer, will give full access to more than 100 of its games and some other publishers’ titles, for $15 per month or $100 annually. Ordinarily, games such as “Battlefield V” and “FIFA 19” cost $60 each. Electronic Arts comes in second after Activision Blizzard, the biggest U.S. video game publisher. Continue reading Electronic Arts to Launch Subscription Service for PC Games

Amazon Debuts 4K Fire TV Cube With Alexa-Centric Strategy

Amazon, which started shipping its Fire TV video streaming devices four years ago, is now planning the release of its 4K Fire TV Cube, which combines Fire TV capabilities with Amazon Echo and acts as a TV control center for other devices. Fire TV Cube offers built-in Alexa and was designed with a “voice first” strategy to, as Amazon Fire TV vice president of product development Sandeep Gupta said, “highlight the use of voice.” Priced at $119, Fire TV Cube is the most expensive device in the segment and the sleekest. Continue reading Amazon Debuts 4K Fire TV Cube With Alexa-Centric Strategy

Panavision: Lenses for Drones, New Filter Tech, 8K Workflow

Panavision made its Cine Gear Expo debut of the Millennium DXL2 8K camera, 8K workflow improvements, a customized optics system for specific use with drones and gimbals, four new large-format lenses and a technology demonstration of a major advance in filter technology. The new products, said Panavision chief executive Kim Snyder, are intended to evolve the ecosystem surrounding the Millennium DXL2. “We’re building a bridge between products and processes,” said senior vice president of innovation Michael Cioni. Continue reading Panavision: Lenses for Drones, New Filter Tech, 8K Workflow

Hulu Draws 800,000+ Subscribers to its New Live TV Service

In an interview with CNBC, Hulu CEO Randy Freer revealed that his company’s $40 per month Internet streaming service, Hulu with Live TV, which launched a little more than one year ago, has surpassed 800,000 subscribers. Dish Network’s Sling TV reached 2.3 million customers at the end of Q1, and AT&T’s DirecTV Now has about 1.46 million subscribers. Other competitors in this space include Google’s YouTube TV, PlayStation Vue from Sony, and the sports-focused fuboTV. In total, Hulu has more than 20 million paying customers (half subscribe to the ad-free $11.99 monthly package). Continue reading Hulu Draws 800,000+ Subscribers to its New Live TV Service

Manufacturers Show Higher-Res VR Headset Display Panels

During Display Week in Los Angeles, several VR headset displays were showcased by companies including Google, LG, Japan Display and Samsung. Google and LG developed a display panel with 18.1 megapixels of detail per eye, which was similar to those from Japan Display and Samsung. The Google/LG panel, at 18.1 megapixels, goes up against Oculus Rift’s 1.3 megapixel per eye and HTC Vive Pro’s 2.2 megapixel per eye. Facebook was also at Display Week, but wasn’t quite ready to show off its Half Dome varifocal prototype. Continue reading Manufacturers Show Higher-Res VR Headset Display Panels

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