Apple to Roll Out Higher-End AirPods, Other Audio Products

Apple is planning to introduce higher-end AirPods, a next-gen HomePod and studio-quality over-ear headphones as early as 2019, say sources. With regard to the new AirPod, which will likely be priced more than the current earbuds’ $159, Apple is trying to increase the range that it can work away from an iPhone or iPad, and is adding noise-cancellation and water resistance against rain and sweat. A wireless charging case compatible with the upcoming AirPower charger is also in the works. Continue reading Apple to Roll Out Higher-End AirPods, Other Audio Products

RED Debuts Android Smartphone That Creates 4D Holograms

RED, the company known for its 4K Epic and Weapon film/TV cameras, just debuted a smartphone, the RED Hydrogen One, which will be offered by AT&T and Verizon. The Android phone, which has a 5.7-inch display, is, says the company, “the foundation of a future multi-dimensional media system.” The phone can connect to RED’s other cameras via pogo pins and, in the future, to lens mounts and other modules. RED’s first such module will be a DSLR-similar camera sensor. The phone also produces holographic images. Continue reading RED Debuts Android Smartphone That Creates 4D Holograms

Microsoft Reaches Out to Developers at its Build Conference

Microsoft revealed interesting news during this week’s Build developer conference in Seattle, Washington. Among the key announcements: a pair of mixed reality enterprise apps for the HoloLens; a partnership with DJI to bring Microsoft’s AI and machine learning tech to commercial drones; a preview launch of deep learning acceleration platform Project Brainwave; prototype hardware designed for the meeting room of the future; and Project Kinect for Azure, which provides developers with the opportunity to experiment with a package of sensors and Microsoft’s next-generation depth camera. Continue reading Microsoft Reaches Out to Developers at its Build Conference

Sony Showcases Interactive Hologram Experiences at SXSW

The South by Southwest (SXSW) technology, media and culture conference is taking place in Austin, Texas this week. From March 10-13, Sony invited guests to its WOW Studio, an interactive exhibit blending art and technology that featured displays and prototypes involving spatial audio, AI and robotics, tabletop projection, VR gaming, and more. Sony created interactive augmented reality without the fuss (or added cost) of goggles, glasses or other headgear, and SXSW attendees had the opportunity to participate in immersive hologram experiences.

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Review Praises Camera Functionality of Samsung Galaxy S9+

With a few weeks to go until the release of Samsung’s latest high-end smartphone, the Galaxy S9+, its camera just earned the top spot on DxOMark (a site that tracks and rates camera sensors, lenses and smartphone cameras). The S9+ received a score of 99 — the highest for any handset to date — with a review indicating the camera has no “obvious weaknesses.” The score is one better than the Pixel 2’s camera and two better than the iPhone X camera. The biggest addition to the S9+ camera is a dual-aperture for low light shots and a zoom lens.

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Google Releases Details of Working AR Prototype on Chrome

Google has been working to integrate augmented reality into the mobile/desktop web via its Chrome browser. Google Daydream WebXR’s Reza Ali and Josh Carpenter, who work on user experience, now describe the results, which will enable users to create virtual 3D objects and place them into websites for viewing and download to the mobile platform to place them in real-world environments. Creative professionals will eventually be able to use the browser of any Android or iOS device to create and use AR experiences. Continue reading Google Releases Details of Working AR Prototype on Chrome

Google and Lenovo Intro First Standalone Daydream Headset

Google teamed with Lenovo to launch a new standalone VR headset with specialized cameras that intends to reach beyond gaming. The new Lenovo Mirage Solo, on display at CES this week, features VR180 cameras designed to encourage users to capture 360-degree video. Google hopes this will help ramp up the current lack of VR content. The headset runs Daydream and is designed to interact with Google services such as YouTube and digital maps. The Mirage Solo touts displays that do not blur during user movement, and does not require a PC or smartphone. It is expected to ship by Q2 2018 for less than $400. Continue reading Google and Lenovo Intro First Standalone Daydream Headset

Startup Debuts Watch-Sized $99 Intelligent Toy Drone at CES

Chinese startup Ryze Tech is debuting its smartwatch-sized, 80g toy drone in Las Vegas this week. Featuring vision-processing tech from Intel and flight stabilization from DJI, the $99 Tello will launch in China later this month and be available in the U.S. after March. The drone is aimed at younger users, with an emphasis on safety and ease-of-use, and features an HD camera for capturing 5-megapixel photos, 360-degree video, and live-streaming to a mobile device or third-party VR headset. The Tello is capable of flying for 13 minutes at a time and is controlled from a mobile app connected via Wi-Fi. Continue reading Startup Debuts Watch-Sized $99 Intelligent Toy Drone at CES

CES: Nvidia Stakes Claim to Automotive and Entertainment AI

In a roving two-hour presentation, Nvidia CEO Jensen Huang unveiled a raft of products, partnerships and performance achievements at CES 2018. Focusing mostly on the automotive industry, Huang showed off the GPU giant’s new autonomous driving software stack powered by Xavier, a system-on-chip (SoC) for artificial intelligence-empowered car platforms, and touted partnerships with more than 320 car and truck companies. Huang also showcased a large HDR display for giant-screen, PC gaming and streamed an AI-generated motion picture theme composed in the style of “Star Wars” by John Williams. Continue reading CES: Nvidia Stakes Claim to Automotive and Entertainment AI

CES 2018: Toyota Shows Off Its Prototype Self-Driving Vehicle

At CES 2018 this week, Toyota will be showcasing its prototype autonomous vehicle, Platform 3.0, which is built on a Lexus LS 600hL. The car isn’t ready for purchase yet, but it does a good job of demonstrating what the Toyota Research Institute has been up to. Toyota has integrated many if not all of the sensors into the car’s body, creating a rather sleek design that it calls “intelligent minimalism.” The rooftop panel, sensors on the side of the car and even the trunk, for example, are part of a smooth, aerodynamic design. Continue reading CES 2018: Toyota Shows Off Its Prototype Self-Driving Vehicle

Top Platforms, Enabling Technologies Expected to Impact CES

Facebook, Amazon, Apple and Google may not all have a big booth with their name on it at this year’s CES, but be sure that their presence will still be felt. For example, we expect dozens of new devices that are “Alexa-enabled” to appear on the show floor. Ever since Amazon Web Services opened up Alexa to the developer community in 2015, voice-enabled devices have really taken off and Alexa has been endowed with hundreds of new “skills.” At CES, we expect to see a wide range of voice-enabled smart speakers and IoT devices, “Made for HomeKit” sensors and devices, more private and hybrid cloud products, and a continued push into VR, AI and live streaming. Continue reading Top Platforms, Enabling Technologies Expected to Impact CES

BlackBerry Bets on Operating Systems for Self-Driving Vehicles

BlackBerry is now focusing its efforts on QNX, a division to create technology for in-car entertainment and information systems. The Canadian company plans to spend $76 million and double its QNX engineering staff to 1,000 in the next few years. Although BlackBerry competes with major tech companies in autonomous vehicles, it has already inked partnerships with Ford Motor Company and General Motors’ spinoff Aptiv (formerly Delphi Automotive). Deals with Tata Motors and Jaguar Land Rover are also pending. QNX tech will be on display at CES 2018 next month. Continue reading BlackBerry Bets on Operating Systems for Self-Driving Vehicles

CES to Offer New Take on the Future of Ambient Experiences

For 20 years the quest and definition of Ambient Intelligence (AmI) has been the purview of think tanks and device manufacturers. Defined in the 1990’s by Eli Zelkha and a team at Palo Alto Ventures, the pursuit of pervasive presence for humans and responsive connection with the computed environment has been the goal of multinationals and government entities. Most recently, the concept of creating environments that are responsive to the presence of individuals is making its way into the consumer electronics and personal computing space, which we expect will make a compelling splash next month at CES in Las Vegas. Continue reading CES to Offer New Take on the Future of Ambient Experiences

ETCentric Begins CES Coverage with Advance Sector Reports

ETC@USC’s coverage of CES 2018 (formerly the International Consumer Electronics Show) is underway as ETCentric begins its series of preview stories. Between now and the start of CES on January 9 in Las Vegas, our team will explore emerging trends and technologies with a focus on how these innovations may impact or influence media and entertainment. Even with more than 3,900 companies filling 2.5 million square feet with new products, services and technologies that span every industry, we’ve identified three broad segments that will help us organize our coverage: Input, Throughput and Output. Continue reading ETCentric Begins CES Coverage with Advance Sector Reports

Intelligent IoT Integrator (I3) Consortium Announced at USC

The Intelligent Internet of Things Integrator (I3) consortium officially launched at the University of Southern California last week. Supported by the City of Los Angeles, I3 is focused on the Internet as a way to interconnect people and objects via sensors, cameras, actuators and community-based IoT networks. Warner Bros. is among the founding members, as the media titan looks into new ways for customers to purchase and customize its entertainment assets and integrate them into daily life through their digital devices. Continue reading Intelligent IoT Integrator (I3) Consortium Announced at USC