Microsoft Introduces Updated Surface PCs, New Headphones

At a New York City event, Microsoft unveiled updated Surface Pro, Surface Laptop and Surface Studio computers, and debuted Surface-branded wireless headphones with Cortana capabilities. Microsoft is one of several big tech companies holding hardware-related events this fall; Apple held its smartphone reveal in September and Google will hold its event on October 9. The Microsoft event mainly showed off updated existing products and made it clear the company is committed to manufacturing its own computers. Continue reading Microsoft Introduces Updated Surface PCs, New Headphones

Pew Research Reveals Plateau in Broadband, Social Media

A recent Pew Research Center study revealed that the number of Americans who go online, use social media or own a smartphone/tablet has been stable since 2016. This plateau comes after many years of rapid growth. Pew Research also found significant numbers of non-users of these technologies, who are stymied by financial hardship, living in a rural area without services or disabilities that prevent full use of devices. An increasing number of users, however, are embracing smart TVs and wearable devices. Continue reading Pew Research Reveals Plateau in Broadband, Social Media

Intel Consumer Study on Technology Considers Next 50 Years

Having turned 50 years old this year, Intel released a report on the Next 50, which highlights the thoughts of 1,000 consumers about the future of technology. The report, which was conducted with research firm PSB, revealed that though Americans are enthused about technology’s future potential, 40 percent of them believe it will also introduce as many new problems as solutions. Consumers were most excited about familiar technologies, including smartphones (87 percent), PCs (84 percent) and smart home technology (84 percent). Continue reading Intel Consumer Study on Technology Considers Next 50 Years

Roku Expands Reach of Video Channel to the Web and Mobile

Earlier this month, streaming device maker Roku introduced The Roku Channel — its streaming destination for free, ad-supported movies and TV shows — to non-Roku devices for the first time. The rollout started on the web and select Samsung smart TVs, before plans for a wider cross-platform launch. In addition to updating the navigation for Roku players and Roku TVs to access free TV content, the company plans to bring its service to PCs, smartphones and tablets for those consumers who have not purchased Roku devices. Continue reading Roku Expands Reach of Video Channel to the Web and Mobile

In Taiwan, CE Firms Devise Contingency Plans for Trade War

Taiwan plays an important role in the global technology supply chain, assembling devices from smartphones to computers. Now, as tensions rise between China and the U.S., some of the largest Taiwan-based companies are figuring out ways to avoid the worst depredations of the trade war. Foxconn Technology Group chairman Terry Gou took the first step, by opening a $10 billion display plant in the U.S., and now the chief executives of Pegatron and Inventec are revealing details of their own plans. Continue reading In Taiwan, CE Firms Devise Contingency Plans for Trade War

Increased Business Demand Fuels Strong Q2 for PC Industry

According to data from Gartner and International Data Corp., Q2 2018 marked the best quarter in six years for PC shipments. Increased demand from business customers is credited for the jump in numbers. “With sentiment looking improved for the second half of the year, the U.S. could deliver a strong market performance for the year,” said IDC analyst Neha Mahajan. However, Gartner analyst Mikako Kitagawa points out that business demand is expected to “weaken in two years when the replacement peak for Windows 10 passes.” Continue reading Increased Business Demand Fuels Strong Q2 for PC Industry

Microsoft Buys Four Game Studios to Ramp Up Development

During Microsoft’s E3 press conference yesterday in Los Angeles, Xbox head Phil Spencer announced that the company has acquired game studios Compulsion Games (Canada), Playground Games (United Kingdom), Ninja Theory (United Kingdom) and Undead Labs (Seattle). Microsoft is planning to expand its Xbox Game Pass service; building up its in-house game development should assist in that effort. Spencer also revealed that the company is developing a cloud-based game-streaming network that will work across Xbox, PCs and phones. Continue reading Microsoft Buys Four Game Studios to Ramp Up Development

Qualcomm Debuts Snapdragon 850 for Windows PCs and IoT

Qualcomm has built numerous specialized chips for the Internet of Things and, at Computex 2018, it unveiled the Snapdragon 850 processor designed for Windows devices. The goal is for the chip to enable Qualcomm’s many partners to build a new generation of Windows-on-Snapdragon devices for the holiday season. Samsung already stated it is working on a Snapdragon 850-enabled 2-in-1 PC. The new chip is intended for devices larger than a smartphone and offers the ability to run at higher clock speeds without overheating. Continue reading Qualcomm Debuts Snapdragon 850 for Windows PCs and IoT

Microsoft Sees Significant Corporate Upgrades to Windows 10

Microsoft Windows got a boost due to the increase in cyberattacks, with a 21 percent jump in sales of Windows 10 licenses last quarter, mainly to corporate clients; a 21 percent lift in bulk sales of Windows licenses and cloud services; and an expected growth of 13 percent in the current quarter. Although Windows is the most widely used operating system worldwide, PC shipments have seen no growth, says International Data Corp. Instead, the Windows 10 sales indicate a widespread move to update older software versions. Continue reading Microsoft Sees Significant Corporate Upgrades to Windows 10

Consumers Are Using Phones to Control Smart Home Devices

Smartphones could be on their way toward becoming the new remote, as a recent GfK survey of 1,000 Internet users 18 and older found that 89 percent use their phones to control connected home products and services (an increase of 19 percent since 2015). The same respondents indicated that they are now using their phones more than other devices in the home: 83 percent use their smartphones at home, 75 percent use their laptops, 54 percent use PCs, and 34 percent use game consoles. The figures represent increases across all categories when compared to 2015. Continue reading Consumers Are Using Phones to Control Smart Home Devices

Unregulated IoT Devices Now Entry Point for Elaborate Hacks

The Internet of Things is more vulnerable than previously proven. Up until now the most common attack via IoT device has been to enlist thousands of them into botnets. Another method of attack is to find entry via a weak IoT device to conduct a ransomware attack. Now, IoT security firm Senrio has demonstrated that attackers can jump from one IoT device to another, without moving through PCs and servers, making their path even harder to discover. In other words, one vulnerable IoT device can create network disruption. Continue reading Unregulated IoT Devices Now Entry Point for Elaborate Hacks

Apple Planning to Use Its Own Chips in Macs as Early as 2020

Perhaps beginning as soon as 2020, Apple plans to use its own chips in Mac computers, which would mean replacing the currently used Intel processors, according to sources familiar with the project. “The initiative, code named Kalamata, is still in the early developmental stages, but comes as part of a larger strategy to make all of Apple’s devices — including Macs, iPhones and iPads — work more similarly and seamlessly together,” reports Bloomberg, which adds that the multistep process has been approved by executives.

Continue reading Apple Planning to Use Its Own Chips in Macs as Early as 2020

Netflix Has No Plans to Offer Live TV Such as News or Sports

From Netflix’s 280,000-square foot studio in Hollywood, chief executive Reed Hastings revealed that the company has no plans to enter the live TV market in news or sports, as its rivals Hulu and Amazon Video have done. Instead, the company is investing $8 billion in original content this year, part of its larger strategy to fend off competition from these popular services and a growing list of emerging competitors. Hastings also explained that Netflix has no plans to introduce advertising. Continue reading Netflix Has No Plans to Offer Live TV Such as News or Sports

Epic Games’ Debut of ‘Fortnite’ Free Mode Results in a Big Hit

When Epic Games debuted “Fortnite” in July for $40, it wasn’t a big hit, so the company debuted a free version to create buzz. Since then, Epic Games’ servers have been nearly overwhelmed by an estimated 40 million gamers playing the free and paid versions of the game, putting it in the same category as Activision Blizzard’s big hit “Overwatch.” Epic Games, which would not disclose sales numbers, plans to make the main version free later this year. “Fortnite” is available on PCs and consoles such as PlayStation 4. Continue reading Epic Games’ Debut of ‘Fortnite’ Free Mode Results in a Big Hit

Amazon Joins Major Tech Companies Working on AR Solution

Virtual reality made a strong showing at CES 2018 in Las Vegas last week. Among those highlighting products were Facebook, which promoted new features in its $200 upcoming Oculus Go, a Google/Lenovo designed headset that will sell for half the price of an iPhone, and HTC, which will debut a new-gen Vive headset with more robust graphics. All of this, however, is a prelude to what many companies are planning: an entrance into augmented reality. One of those companies is Amazon, which sources say is exploring AR headset technologies. Continue reading Amazon Joins Major Tech Companies Working on AR Solution

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