NBCUniversal Rolls Out NextGen ATSC 3.0 TV in Four Markets

NBCUniversal is hoping to kickstart NextGen TV by rolling out a more personalized, hyperlocal viewing experience using ATSC 3.0 in four owned and operated stations in New York, Los Angeles, Philadelphia and Miami. The new service features extra video content and, for advertisers, hyper-targeted buy-in opportunities, dynamic ad-insertions and improved “real-time” audience measurement, the company said at the NAB Show in Las Vegas. NBCU says there are plans to expand NextGen outreach to additional NBC and Telemundo stations in the months ahead, and it will likely feature in NBC’s Paris Olympics summer telecast. Continue reading NBCUniversal Rolls Out NextGen ATSC 3.0 TV in Four Markets

Oregon’s Right to Repair Law Is the First to Ban Parts Pairing

Oregon has signed into law one of the strongest right to repair bills in the United States. With the new law, it will become the first state to ban “parts pairing,” which is when replacement parts are prevented from working unless the manufacturer’s software approves them. The pairing protections also forbid companies from limiting functionality for off-brand parts. Apple — which endorsed California’s right to repair law, passed in October — pushed back against the pairing provision. Only devices made after January 1, 2025, when the Oregon law goes into effect, are prevented from parts pairing. Continue reading Oregon’s Right to Repair Law Is the First to Ban Parts Pairing

Minute Media Secures a 10-Year Future for Sports Illustrated

Authentic Brands Group, which owns the rights to Sports Illustrated, has selected the London-based Minute Media to continue publishing the storied magazine in print and digital editions in a deal that runs for 10 years, with an option to extend for up to 20 more years. The Minute partnership will “usher in the future of the SI brand,” announced Authentic, whose portfolio includes fashion and sports, as well as IP rights to celebrities like Marilyn Monroe, who it is leveraging into a chatbot. Minute owns sports and culture resources including athlete-driven The Players’ Tribune, the FanSided network of websites and newsletters, and sports highlights platform STN Video. Continue reading Minute Media Secures a 10-Year Future for Sports Illustrated

Soul Machines Aims for Photorealistic Marilyn Monroe Chatbot

Soul Machines debuted a synthetic Marilyn Monroe last week at SXSW. The New Zealand-based company teamed on the Digital Marilyn project with Authentic Brands Group, a New York management firm that represents a host of fashion labels as well as personalities such as Elvis Presley, David Beckham and Muhammad Ali. The result is a sophisticated chatbot that Soul Machines describes as an “interactive experience.” Drawing on biological AI, Soul Machines is packaging a “personalized engagement opportunity” for fans and brands, which could lead to new approaches in advertising and promotions. Continue reading Soul Machines Aims for Photorealistic Marilyn Monroe Chatbot

GlobalFoundries Receives $1.5 Billion in First U.S. CHIPS Grant

GlobalFoundries has been selected to receive the first major grant in the Biden administration’s CHIPS and Science Act program to reinvigorate U.S. chip production. The $1.5 billion in grants will be used to construct and expand facilities in Vermont and New York. Additionally, the administration plans to make available $1.6 billion in federal loans. The grants are estimated to triple GlobalFoundries’ New York state production capacity within the next 10 years. Chipmakers including Intel, Micron Technology, Samsung Electronics and TSMC have submitted grant applications for government assistance in building new or updating existing facilities. Continue reading GlobalFoundries Receives $1.5 Billion in First U.S. CHIPS Grant

Browser Company’s Arc Search Uses AI to Upgrade Browsing

The Browser Company, which last year issued an iPhone web browser called Arc, has now released Arc Search, which combines artificial intelligence functionality. The five-year-old New York-based company is stressing speed and an absence of clutter for its new search experience, which it concedes is still in “the earliest stages.” The main Arc Search feature is the AI-powered “Browse for Me,” which compiles results from at least six different sources into a summarized presentation informed by models from OpenAI and others. Basically, Browse for Me builds a mini webpage instead of just returning links with abstracts. Continue reading Browser Company’s Arc Search Uses AI to Upgrade Browsing

FCC Teams with States to Monitor ISPs on Consumer Privacy

The Federal Communications Commission has set its sights on Internet service providers, formalizing an understanding with state attorneys general to protect consumer data and police privacy abuses. Initially, the memoranda of understanding (MOU) with the FCC’s Privacy and Data Protection Task Force includes the attorneys general of Connecticut, Illinois, New York and Pennsylvania, but could expand. As per the MOU, the entities will “share close and common legal interests in working cooperatively to investigate and, where appropriate, prosecute or otherwise take enforcement action” in relation to privacy, data protection and cybersecurity issues. Continue reading FCC Teams with States to Monitor ISPs on Consumer Privacy

Dozens of States Sue Meta for Social Media Addiction in Kids

Meta Platforms has been sued in federal court by 33 states including California and New York that claim its Instagram and Facebook platforms addict and harm children. The action is to date the most sweeping state action to contend with the impact of social media on the mental health of children. The suit, filed Tuesday in U.S. District Court for the Northern District of California, alleges Meta violates consumer protection laws by targeting children and deceiving users about platform safety. Also that day, the District of Columbia and eight states filed separate complaints addressing the same issues. Continue reading Dozens of States Sue Meta for Social Media Addiction in Kids

Facial Recognition Firm Clearview AI Wins Appeal of UK Fine

New York-based facial recognition software company Clearview AI has had a $9.1 million fine and order to delete UK citizen data reversed by Britain’s General Regulatory Tribunal. The case against Clearview was brought by the UK Information Commissioner’s Office, which scored a victory round in May 2022, claiming Clearview violated privacy laws under the General Data Protection Regulation because it did not inform or gain consent of UK citizens before collecting their data. Clearview appealed, and the tribunal found that the selfie-scraping AI firm was not subject to the ICO’s jurisdiction due to a loophole for firms servicing foreign law enforcement. Continue reading Facial Recognition Firm Clearview AI Wins Appeal of UK Fine

SEC Treats NFTs as Unregistered Securities, Fines Company

After raising $30 million from investors and generating $5.4 million selling NFTs on marketplace OpenSea, Los Angeles-based entertainment firm Impact Theory LLC has agreed to pay the Securities and Exchange Commission a $6 million settlement in what has been reported as the SEC’s first NFT enforcement action. Impact Theory was accused of selling “unregistered asset securities in the form of purported non-fungible tokens.” Purported, because the SEC claims the NFTs “sold to investors were investment contracts and therefore securities” and as such, are required by law to be registered. Continue reading SEC Treats NFTs as Unregistered Securities, Fines Company

Big Tech Firms Propel Hugging Face to $4.5 Billion Valuation

Hugging Face has collected $235 million in an investment round that includes contributions from Amazon, IBM, Google, Nvidia, Salesforce, AMD, Intel and Qualcomm. The New York-based startup creates and distributes open-source tools for artificial intelligence development, carving an AI-centric niche similar to the more general programming approach taken by the Microsoft-owned GitHub. The incoming cash infusion — earmarked for talent recruitment — gives Hugging Face a lofty $4.5 billion valuation that experts say indicates momentum for open source in what has to date been a highly competitive AI sector. Continue reading Big Tech Firms Propel Hugging Face to $4.5 Billion Valuation

The Met Teams with Verizon to Create Roblox AR Experience

Verizon has teamed with New York’s Metropolitan Museum of Art on a discovery app called Replica that lets consumers scan artwork to generate digital collectibles. The augmented reality Replica experience lets museum visitors scan items using a mobile app that stores them to Roblox as objects or avatar accessories. Roblox account holders can also virtually explore the Met’s facade and partake in other immersive experiences. The effort follows a previous Verizon collaboration with the museum and indicates the way institutions can leverage AR to engage consumers. Continue reading The Met Teams with Verizon to Create Roblox AR Experience

Blizzard: ‘Diablo IV’ Generates $666 Million in First Five Days

Open-world action role-playing game “Diablo IV” has become the biggest out-of-the-gate seller in Blizzard Entertainment history, generating $666 million in global sales within the first five days of its June 6 launch. The game developer equated the record to box-office movie performance, crediting “Diablo IV” for the company’s “biggest opening week of the year.” The online game, which accommodates single or multi-players, combines a gothic atmosphere with monster-slaying. The heroes of Sanctuary, the world in which “Diablo” is set, have already played more than 276 million hours, or more than 30,000 years. Continue reading Blizzard: ‘Diablo IV’ Generates $666 Million in First Five Days

MoviePass Goes Live Again with 4,000 Participating Theaters

MoviePass, the movie theater ticketing platform, segued from its beta test and waitlisting to nationwide availability ahead of Memorial Day weekend. The company, which is relaunching under new ownership following a bankruptcy, is offering subscription plans starting with Basic at $10 per month for 1-3 movies, up to the Pro plan for $40 per month for as many as 30 films. There’s also a 3-7 Standard plan for $20, and a 5-11 movie Premium package for $30. MoviePass says it has more than 4,000 participating theater locations — including those from the AMC Theatres, Cinemark and Regal Cinemas chains. Continue reading MoviePass Goes Live Again with 4,000 Participating Theaters

Netflix Plans for Future Growth Include a Focus on Advertising

Netflix, which turns 26 years old this year, is looking to advertising, live events and password sharing crackdowns to power its next growth phase. The company’s 232.5 million global subscriber base makes it the world’s No. 1 paid streaming platform, a position it wants to hold, and expand, as it shifts into an era of new management under co-CEOs Ted Sarandos and Greg Peters. At a virtual presentation at Netflix’s first Upfront Wednesday, Sarandos admitted that “we have a long way to go to build scale in advertising,” but said the company intends to focus on improving that share. Continue reading Netflix Plans for Future Growth Include a Focus on Advertising