New Software Tackles Scratch Removal for Film Restoration

At The Reel Thing, an AMIA (Association of Moving Image Archivists) conference, Hollywood technologists and filmmakers gathered to hear presentations on challenges in restoration, remastering and archiving. PurePix Images chief executive Michael Inchalik and University of Georgia mathematics professor Alexander Petukhov looked at how Algosoft is developing software to repair vertical scratches, one of the toughest challenges in digital restoration. “We’re discussing a high-level restoration workflow,” said Inchalik. Continue reading New Software Tackles Scratch Removal for Film Restoration

IBM Aims to Power IoT, AI, VR With New 5-Nanometer Chip

IBM Research, GlobalFoundries and Samsung partnered to create transistors for a 5-nanometer semiconductor chip, expected to enable chips with 30 billion transistors. Researchers say the technical achievement should enable the $330 billion chip industry to keep up with Moore’s Law, the 1965 statement by Intel chairman emeritus Gordon Moore that the number of transistors per square inch on integrated circuits would double about every two years. Three years ago, IBM vowed to invest $3 billion over five years in chip R&D. Continue reading IBM Aims to Power IoT, AI, VR With New 5-Nanometer Chip

The Rise of Specialized Computing and New Era of Chip Design

Moore’s Law, which states that the number of transistors in a chip doubles approximately every two years, is sputtering to an end. As a result, an increasing number of companies are relying on specialized computing, which transforms software tasks into silicon chips rather than relying on CPUs. This key technology is behind two recent developments: Intel’s acquisition of Israeli startup Mobileye, which produces chips and software for autonomous vehicles, and Nvidia’s latest iteration of a system to speed up machine learning. Continue reading The Rise of Specialized Computing and New Era of Chip Design

CES 2017: That Just Happened – Closing Day Takeaways

CES 2017 may be best remembered not for one standout product, but for revealing a new and powerful generation of technology and the things it enables. The top five CES hashtags as the show ended perfectly summarize the hot topics of the week: #tech, #iot, #ai, #VR, and #CES. It was also a remarkably balanced show in the sense that almost every product category and business sector reflected applications and the impact of this evolution. Moore’s Law is alive, tomorrow is here, and the pace is accelerating. Three of the most important presentations of the week were made by Nvidia, Intel, and Qualcomm. Their processors deliver the power necessary for this next level of computing. Continue reading CES 2017: That Just Happened – Closing Day Takeaways

ETC’s AR Salon: Industry Experts Discuss Augmented Reality

On November 11, at the USC School of Cinematic Arts, ETC’s AR Salon gathered a group of industry experts to discuss their experiences in augmented reality. ETC executive director/chief executive Ken Williams opened the event to welcome attendees, many of whom are already engaged in producing AR projects. Phil Lelyveld, ETC’s VR/AR program lead, spelled out the salon’s organization, which consisted of 10-minute presentations on the business of AR and the art and technology of AR, followed by discussion workgroups. Continue reading ETC’s AR Salon: Industry Experts Discuss Augmented Reality

Microsoft Speeds Up AI with New Programmable FPGA Chips

In 2012, Microsoft chief executive Steve Ballmer and computer chip researcher Doug Burger believed they had found the future of computing: chips that could be programmed for specific tasks, dubbed field programmable gate arrays (FPGAs). Project Catapult, as it was called, was intended to shift the underlying technology of all Microsoft servers in that direction. FPGAs now form the basis of Bing. Soon, the specialized chips will be capable of artificial intelligence at a tremendous speed — 23 milliseconds versus four seconds. Continue reading Microsoft Speeds Up AI with New Programmable FPGA Chips

SMPTE 2015: VR, AR Open Annual TV/Film Engineering Show

The Society of Motion Picture and Television Engineers opened its annual conference in Hollywood with a day devoted to the technical and artistic challenges of virtual reality and augmented reality, otherwise known as mixed reality. AMD lead architect for VR and advanced rendering Layla Mah gave the keynote address, detailing the technical parameters that will allow VR to become a commercial reality: an untethered device capable of one petaflop (a quadrillion floating point operations per second) among other criteria. Continue reading SMPTE 2015: VR, AR Open Annual TV/Film Engineering Show

Stanford Scientists Build Computer Using Carbon Nanotubes

A team of engineers at Stanford University has built the first functioning computer that uses carbon nanotubes rather than the standard silicon. The new material for building transistors could dramatically impact the way computers work in the future. While others have discussed the possibility of carbon nanotubes for years, Stanford’s team is the first to put them to practical use. The material could launch a new generation of devices that run faster and use less energy. Continue reading Stanford Scientists Build Computer Using Carbon Nanotubes

IBM Releases Smallest Stop-Motion Film in Cinema History

IBM Research now claims the world’s smallest movie with “A Boy and His Atom.” The 60-second movie — certified by the Guinness Book of World Records as the world’s smallest stop-motion film — shows the story of a boy comprised of individual atoms who befriends an atom and interacts with it while playing on a trampoline made of atoms. It illustrates how scientists at IBM’s Almaden Research Lab can precisely move and manipulate individual atoms. Continue reading IBM Releases Smallest Stop-Motion Film in Cinema History

Will Next Gen Mobile Chips Out-Power Gaming Consoles?

According to Tony Tamasi, senior VP of content and technology for NVIDIA, PS3 and Xbox 360 game consoles hardly contain more power than today’s mobile devices. Tamasi suggests that the next generation of mobile phones will likely out-power such consoles. With that in mind, NVIDIA’s next generation of mobile chips to follow the Tegra 4 model plan to push more polygons than current high-end gaming consoles. Continue reading Will Next Gen Mobile Chips Out-Power Gaming Consoles?