Google Shutters Stadia’s Video Game Development Division

Google is shutting down the Stadia division that makes exclusive games in order to “focus on building on the proven technology of Stadia as well as deepening our business partnerships,” said Stadia vice president and general manager Phil Harrison. He added that the plan is to expand “efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players.” Alphabet debuted Stadia in November 2019 to compete with major video game console companies. Continue reading Google Shutters Stadia’s Video Game Development Division

Apple Reports Record-Breaking Profits for Fiscal First Quarter

In its first fiscal quarter, ending December 2020, Apple earned record-breaking profits with $111.4 billion in sales driven by high-end iPhone sales and a pandemic-related demand for laptops and tablets. Investors are worried if high-flying companies including Tesla and Facebook can sustain rapid growth. Tesla posted a sixth straight quarter of profits and Facebook also reported record net income. But Apple’s strong numbers came under attack from Facebook chief executive Mark Zuckerberg, who sees the company as a rival. Continue reading Apple Reports Record-Breaking Profits for Fiscal First Quarter

Municipalities Want Streaming Services to Pay Franchise Fees

As streaming media services increasingly resemble cable bundles, more towns and counties are looking to regulate them. In Georgia for example, three municipalities filed a federal lawsuit against Netflix, Hulu and other services for as much as 5 percent of their gross revenue in an attempt to treat them as cable services. According to the lawsuit, Netflix earned about $103 million over the recent five years from subscribers in Gwinnett County, Georgia. If treated as a cable provider, that would represent $5.15 million in retroactive fees. Continue reading Municipalities Want Streaming Services to Pay Franchise Fees

CES: Rollable Tech Helps Mobile Devices Change Dimensions

During CES 2021, LG provided a peek into its LG Rollable, the company’s first phone that transforms between smartphone and tablet form factors. One company executive said the LG Rollable — positioned as a strong alternative to existing foldable phones — will debut sometime this year. Meanwhile, TCL is developing a device based on the same approach, but the company reported it is only at the conceptual planning stage. But both LG and TCL did leak some information about the upcoming devices’ specifications. Continue reading CES: Rollable Tech Helps Mobile Devices Change Dimensions

CES: New Sony and LG TVs Support the ATSC 3.0 Standard

ATSC 3.0, the IP-based broadcast television standard created to improve viewing across future fixed and mobile devices, had a presence at CES 2021 in the form of new technologies and TV sets. Sony, LG and BitRouter were among the companies debuting NextGen TV tech at this year’s show. Sony’s Bravia XR line of LED and OLED sets is ATSC 3.0 compatible, as are LG’s new 4K and 8K UHD TVs. BitRouter introduced a new Linux-based ATSC 3.0 receiver and the company’s ZapperBox ATSC 3.0 set-top box, which will be available for licensing by other brands. Continue reading CES: New Sony and LG TVs Support the ATSC 3.0 Standard

CES: Samsung, Ice Mobility on Trends in 5G Implementation

At CES 2021 this week, Elemental Content co-founder John Penney moderated a conversation with Samsung Electronics America vice president of product management Drew Blackard and Ice Mobility co-founder and chair Denise Gibson on trends in mobile communications. “The 5G new wireless ecosystem offers a lot of applications in business environments,” Penney noted, asking Blackard and Gibson to describe some of what they think will be the most compelling use cases as 5G continues its rollout of networks and devices. Continue reading CES: Samsung, Ice Mobility on Trends in 5G Implementation

Wi-Fi 6E Certification Program Paves the Way for New Devices

The Wi-Fi Alliance began its Wi-Fi 6E certification program for devices built to transmit signals on the newly launched 6GHz band. Introduced just before CES 2021, the program comes in time to certify next-generation devices that can take advantage of the fastest speeds ever available with Wi-Fi. Wi-Fi 6, which began its rollout in 2019, adds access to the 6GHz band after the Federal Communications Commission voted unanimously to open it for unlicensed use. Until now, Wi-Fi use has relied on 2.4GHz and 5GHz bands. Continue reading Wi-Fi 6E Certification Program Paves the Way for New Devices

Federal 5G Spectrum Auction Raises Nearly $70 Billion So Far

An auction of wireless licenses, which began December 8 and is conducted by the Federal Communications Commission, has thus far reaped $69.8+ billion. The auction shut down during the holidays but recommenced January 4, meaning the total bids will likely increase. The previous record, in 2015, was the $44.9 billion raised by a sale of mid-range cellular licenses to boost 4G coverage. The winning bidders will not be revealed until the auction ends, but AT&T and Verizon are pegged by analysts to be dominant. Continue reading Federal 5G Spectrum Auction Raises Nearly $70 Billion So Far

Google Files First Formal Counter to Justice Department Suit

Google issued its first formal rejoinder to the Justice Department’s charges that the company has used its position, including deals with other Big Tech companies, to maintain its dominance in online search. Google denies, in a sentence-by-sentence rebuttal, charges of violating antitrust laws or engaging in anticompetitive behavior. Evidence was uncovered that Google and Facebook agreed to “cooperate and assist” one another should they be investigated for working together on online advertising. Continue reading Google Files First Formal Counter to Justice Department Suit

GoPro Releases New Wireless Remote, Firmware for Cameras

GoPro launched a new wireless remote with free firmware updates that is designed to control the company’s cameras even if they are far away or mounted somewhere hard to reach. Priced at $80 — the same as the previous Smart Remote — it is compatible with the Hero 9 Black, Hero 8 Black and Max cameras. Improvements in design include a larger display and an even bigger Record button on the front, ideal for use with gloved hands. Dubbed the miniature Remote, it is also waterproof up to a depth of 16 feet. Continue reading GoPro Releases New Wireless Remote, Firmware for Cameras

Spatial Intros Augmented Reality Platform for Mobile Devices

With the COVID-19 pandemic, use of Zoom and other platforms enabling remote collaboration has skyrocketed. Now, Spatial Systems, a holographic platform for augmented reality and virtual reality, debuted an AR app for iOS and Android that can run on nearly any current generation mobile device. Pricey AR and VR headsets have remained out of reach for many, but there are billions of smartphones enabled for augmented reality on the market. Spatial relied on ARKit and ARCore for iOS and Android to achieve its AR and VR capabilities. Continue reading Spatial Intros Augmented Reality Platform for Mobile Devices

Apple’s Mandatory Privacy Labels Launch on All iOS Platforms

Apple launched mandatory labels that provide easy-to-grasp information of the privacy policies for apps in the Mac and iOS App stores. The mandatory policy applies only to new apps or updates of existing ones. Although countries such as Finland, Singapore and the UK have adopted such labels, Apple appears to be the first global Big Tech company to “embrace and promote” the idea. The labels list three items: Data Used to Track You, Data Linked to You and Data Not Linked to You, with details under each. Continue reading Apple’s Mandatory Privacy Labels Launch on All iOS Platforms

Apple Begins Working on Its Own Cellular Modem for Devices

Apple has begun building its own cellular modem for smartphones, to replace those now purchased from Qualcomm, according to Apple senior vice president of hardware technologies Johny Srouji. He added that it is one of the few wireless chips that Apple designs, along with the W-series in the Apple Watch and U1 Ultra Wideband (UWB) chip in the iPhone. In addition to reducing costs, moving the modem in-house could eventually lead to cellular connectivity becoming a standard feature for the iPad, Apple Watch and other devices. Continue reading Apple Begins Working on Its Own Cellular Modem for Devices

Apple and Google to Broaden and Clarify Key Privacy Policies

Google stated that, on January 18, a day before the release of Chrome 88, it will require that every extension publicly display its privacy policies and developers will be limited with what they can do with the collected data. Meanwhile, Apple stated that its mandatory app privacy “nutrition labels” program applies to its own apps as well as those from third-party developers. Apple and Google also banned data broker X-Mode Social from collecting location information from mobile devices using their operating systems. Continue reading Apple and Google to Broaden and Clarify Key Privacy Policies

ESA Report Details Ongoing Growth of Video Game Industry

A comprehensive report from the Entertainment Software Association (ESA) reveals that the game industry created direct economic output of $409.9 billion in 2019 as well as direct employment of 143,045 people. Further, gaming generated total income of $35.28 billion including $17.37 billion in direct compensation to workers in the video game industry. In indirect support, the game industry contributed $90.3 billion. All these figures are predicted to grow in 2020, due to the rise of gaming during the COVID-19 shutdowns. Continue reading ESA Report Details Ongoing Growth of Video Game Industry