Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Japanese game publisher Capcom is introducing a cloud-based streaming service to add high-end games to Nintendo’s Switch. Last month, the company released a cloud version of “Resident Evil 7” for the Switch in Japan, priced at $18 for 180 days of access, compared to as much as $50 for a downloaded version. Up until now, the video game industry hasn’t fully adopted cloud services because — rather than simply streaming a selected song or video – the servers would have to respond without lag to unpredictable game play. Continue reading Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Future of Gaming: Can Portable Gaming Consoles and Smartphones Coexist?

  • “Mega Man” co-creator and  former Capcom head of production Keiji Inafune says, “You don’t use a smartphone camera for an interview, and you don’t use a really professional camera to take some small pictures when you’re going to work.”
  • Similarly, Inafune suggests smartphones are good for a quick game away from home, but dedicated gaming portables and home consoles offer a more complete gaming experience.
  • Still, game developers cannot ignore the smartphone market, which is currently the target for one of his company’s announced games. Inafune started two companies since leaving Capcom — Intercept and Comcept.
  • Inafune believes that developers cannot ignore the growing smartphone market: “We have to think about that when we’re making new games, because it’s kind of becoming very easy to let people play games now,” he says. “They don’t have to buy big consoles to play simple games. So that’s what we should think about for the future.”