Facebook Explores Robotics and NLP, Opens More AI Labs

To strengthen its AI Research division (FAIR) and focus on robotics, Facebook is adding five highly regarded computer scientists to its Menlo Park, California headquarters, as well as facilities in Pittsburgh, Seattle and London. The new hires include Carnegie Mellon University professors Jessica Hodgins and Abhinav Gupta, who will head a lab focusing on robotics, a newer area for Facebook. University of Washington’s Luke Zettlemoyer, an expert on natural language processing (NLP), will join the Seattle AI research team. Continue reading Facebook Explores Robotics and NLP, Opens More AI Labs

IBM and MIT Media Lab Test AI Recommendation Algorithm

Tech companies rely on artificial intelligence algorithms to recommend content, thus keeping users on their apps and platforms. While the benefit of that is obvious for the companies using AI, how the consumer might reap rewards is less clear. Some of those same companies are now asking themselves if they can both use AI to keep the consumer’s attention while also adhering to an ethical framework. IBM Research and MIT Media Lab have developed a recommendation technique that its research scientists say does just that. Continue reading IBM and MIT Media Lab Test AI Recommendation Algorithm

New Features Make it Easier to Run Ads on Google Services

Google launched four new ad products to automate the process of buying ads and create a central marketing hub for Google. Via an integration with Shopify, Google now runs shopping ads on its site and enables advertisers to buy these ads directly through Shopify, a move that helps both companies fend off rival Amazon. The new ad products allow marketers to set a goal and then pursue it with ads across Google Search, Google Maps, YouTube and the Internet. Google ads head Sridhar Ramaswamy describes it as a “one-stop shop.” Continue reading New Features Make it Easier to Run Ads on Google Services

DeepMind Intros Intriguing Deep Neural Network Algorithm

A research team at Google’s AI unit DeepMind, led by Ali Eslami and Danilo Rezende, has created software via a generative query network (GQN) to create a new perspective of a scene that the neural network has never seen. The U.K.-based unit developed the deep neural network-based software that applies the network to a handful of shots of a virtual scene to create a “compact mathematical representation” of the scene — and then uses that representation to render an image with a new perspective unfamiliar to the network. Continue reading DeepMind Intros Intriguing Deep Neural Network Algorithm

Facebook Notifying Over 800,000 Users About Blocking Bug

Facebook announced yesterday that it was notifying more than 800,000 users about a bug in Facebook and Messenger that unblocked some of the people that those users had previously blocked. The bug was active between May 29th and June 5th. “It did not reinstate any friend connections that had been severed,” according to Facebook chief privacy officer Erin Egan. “83 percent of people affected by the bug had only one person they had blocked temporarily unblocked, and someone who was unblocked might have been able to contact people on Messenger who had blocked them.” Continue reading Facebook Notifying Over 800,000 Users About Blocking Bug

Niantic Acquires Matrix Mill to Advance AR Gaming Features

Niantic, the company that released “Pokémon Go,” just acquired Matrix Mill, a U.K.-based computer vision/machine learning startup, with the goal of expanding its augmented reality capabilities. Niantic chief executive John Hanke also stated that the company this year will release a “major update” to its “Ingress” game as well as a new AR game, “Harry Potter: Wizards Unite,” and reveal additional games in the next few weeks. At an event, developers and journalists were able to try out the platform powering these games. Continue reading Niantic Acquires Matrix Mill to Advance AR Gaming Features

Google, Nvidia Train Neural Networks to Post-Process Video

Google researchers have created a machine learning system that adds color to black & white videos, and can also choose which specific objects, people and pets receive the color treatment. The technology is based on what’s called a convolutional neural network, which is architecturally suited for object tracking and video stabilization. Meanwhile, Nvidia has debuted an algorithm that slows down video, without the jitters, after it’s been captured, by using a neural network to create “in between” frames required for smooth motion. Continue reading Google, Nvidia Train Neural Networks to Post-Process Video

Brand Strategy for Mobile Apps Is Crucial, Tricky to Manage

Brands need an app strategy, say the experts. Shoppers, especially millennials, are increasingly purchasing goods through their smartphones. Forrester Analytics reports that smartphone purchases in 2018 will reach $118 billion, up from $13.4 billion in 2013. But to be successful with an app, the brand needs to ensure that its performance is superior, as users will quickly rid themselves of apps that are slow, push too many notifications, do not offer exclusive sales or promotions or have a confusing layout. Continue reading Brand Strategy for Mobile Apps Is Crucial, Tricky to Manage

Samsung Fund to Boost Startups with New Approaches to AI

Some startups are trying to create another form of AI than deep learning, to minimize the amount of training, data and server power needed. Samsung Next, the South Korean company’s venture capital unit, just launched the Q Fund to jumpstart this idea by funding companies focusing on new ways of developing artificial intelligence. One of Q Fund’s first investments is Vicarious, a startup that wants to give machines “imagination” and is inspired by biology to make machines learn more quickly. Continue reading Samsung Fund to Boost Startups with New Approaches to AI

Microsoft Buys Four Game Studios to Ramp Up Development

During Microsoft’s E3 press conference yesterday in Los Angeles, Xbox head Phil Spencer announced that the company has acquired game studios Compulsion Games (Canada), Playground Games (United Kingdom), Ninja Theory (United Kingdom) and Undead Labs (Seattle). Microsoft is planning to expand its Xbox Game Pass service; building up its in-house game development should assist in that effort. Spencer also revealed that the company is developing a cloud-based game-streaming network that will work across Xbox, PCs and phones. Continue reading Microsoft Buys Four Game Studios to Ramp Up Development

Apple Bashes Facebook, Debuts Rival Social Media Features

Apple, which has criticized Facebook for its data privacy policy, introduced social media features for its new mobile device operating system. The features include group video chat for up to 32 people, tools to share photos with friends and the ability to play augmented reality games with friends. Apple also debuted privacy tools for the Safari browser that limits the data that Facebook and its ilk can gather. Apple made its target clear, with images of Facebook and Instagram in its marketing material. Continue reading Apple Bashes Facebook, Debuts Rival Social Media Features

WWDC 2018: Apple Announces Improvements and Upgrades

Apple kicked off its Worldwide Developers Conference in San Jose, California yesterday and, as expected, the major announcements focused on upgrades and improvements rather than new hardware reveals. With the company’s iOS 12, available this fall, Apple is “doubling down on performance,” according to SVP Craig Federighi. Following user complaints that a previous update slowed older iPhones, the new iOS will make devices faster, with improved integration across devices. The company emphasized macOS Mojave, its digital assistant Siri, and a push into augmented reality, as well as a new version of its suite of machine learning apps for iOS devices and tvOS 12’s support for Dolby Atmos. Continue reading WWDC 2018: Apple Announces Improvements and Upgrades

Japanese Startup Breaks News Stories With AI, Social Media

JX Press Corp., a news technology startup founded in 2008 by Katsuhiro Yoneshige, broke the news in Japan of Kim Jong-nam’s death. What’s remarkable is that the company doesn’t employ any journalists or have any international bureaus. Instead, it got the scoop — 30 minutes before big media outlets including TV stations — with a combination of artificial intelligence and social media. Yoneshige and his team used machine learning to build a tool that finds breaking news in social media posts and writes it up as news reports. Continue reading Japanese Startup Breaks News Stories With AI, Social Media

Facebook to Debut Three-Pronged Plan to Combat Fake News

Facebook issued a request for proposals from academics to study fake news on the social platform’s News Feed, with the aim of getting more information regarding the volume of false news and its impact. Those academics whose proposals are accepted will be funded and have access to data on the site. Facebook also plans to introduce a public education campaign about what fake news is and how users can stop spreading it; the campaign will be placed on the top of Facebook’s homepage. The company will also debut a 12-minute video about fake news. Continue reading Facebook to Debut Three-Pronged Plan to Combat Fake News

Google’s Third-Gen Tensor Processor Unit Key to AI Ambitions

At Google’s I/O conference, chief executive Sundar Pichai reflected on the backlash against Silicon Valley companies while, at the same time, promoting the company’s advances and ambitions in artificial intelligence. Among those were specific positive solutions, such as an AI-powered software that helps diagnose eye disease, and a demonstration of what Google Assistant — in a variety of voices and accents — can do for ordinary consumers, and how Smart Compose in Gmail will suggest complete sentences to make the process speedier. Continue reading Google’s Third-Gen Tensor Processor Unit Key to AI Ambitions

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