Niantic Gathers Telecom Dream Team to Advance AR Content

Niantic, the company that successfully created augmented reality experiences of Pokémon, Harry Potter and other intellectual properties, revealed its plans to offer its own consumer AR platform, with hardware, software and support for third-party developers. The Niantic Planet-Scale AR Alliance is a coalition of cell phone partners, including Deutsche Telekom, EE, Globe, Orange, SK Telecom, SoftBank Telus and Verizon that will distribute “exclusive 5G-ready AR content,” publicly demonstrating 5G consumer AR experiences. Continue reading Niantic Gathers Telecom Dream Team to Advance AR Content

Apple Is in a Patent Infringement Dispute Over Siri in China

Shanghai Zhizhen Network Technology Company was recently granted a Chinese patent for a voice assistant similar to Apple’s Siri. It has also filed a patent-infringement lawsuit against Apple, with about 10 billion yuan ($1.43 billion) in potential damages. The suit stated that Apple products violate a virtual assistant patent with technical architecture similar to Siri’s that is owned by a Chinese artificial intelligence company. Apple responded that Siri’s features are different from those described in the Chinese patent. Continue reading Apple Is in a Patent Infringement Dispute Over Siri in China

Microsoft Announces Azure-Hosted OpenAI Supercomputer

At Microsoft’s Build 2020 developer conference, the company debuted a supercomputer built in collaboration with, and exclusively for, OpenAI on Azure. It’s the result of an agreement whereby Microsoft would invest $1 billion in OpenAI to develop new technologies for Microsoft Azure and extend AI capabilities. OpenAI agreed to license some of its IP to Microsoft, which would then sell to partners as well as train and run AI models on Azure. Microsoft stated that the supercomputer is the fifth most powerful in the world. Continue reading Microsoft Announces Azure-Hosted OpenAI Supercomputer

Amazon: Rising Revenue and Technical Operation Challenges

With the coronavirus pandemic spurring online buying, Amazon saw its revenue for the quarter ending March rise 26 percent from a year earlier to $75.5 billion — the highest ever reached for what is ordinarily Amazon’s slowest quarter. According to FactSet, profit fell 29 percent from a year earlier to $2.5 billion, disappointing analysts’ average estimate of $3.26 billion. Amazon hired 175,000 new warehouse and delivery employees, and chief executive Jeff Bezos told investors this is “the hardest time” the company has faced. Continue reading Amazon: Rising Revenue and Technical Operation Challenges

Tech Players Join Forces, Provide IP for COVID-19 Research

Intel, Mozilla and Creative Commons have joined the Open COVID Pledge, a consortium of organizations, scientists and legal experts vowing to make intellectual property available to fight the coronavirus. They have agreed to provide free licenses to patents, copyrights and other IP to anyone working on technologies to diagnose, prevent or treat COVID-19. “IP … is the engine to help the globe out of the coronavirus pandemic,” states the Pledge. The end date is a year after the World Health Organization declares the pandemic over. Continue reading Tech Players Join Forces, Provide IP for COVID-19 Research

FaceBank Group and fuboTV Announce a Merger Agreement

Florida- and New York-based FaceBank Group, Inc. — developer of hyper-realistic digital humans for use in artificial intelligence, entertainment, productivity and social media — is merging with OTT live TV streaming service fuboTV, which currently touts “more top Nielsen-ranked sports, news and entertainment channels for cord cutters than any other live platform.” The combined digital entertainment company, to be led by fuboTV CEO and co-founder David Gandler, will be named fuboTV, Inc. with plans to offer a premium viewing experience across a global distribution network. Continue reading FaceBank Group and fuboTV Announce a Merger Agreement

Manticore Games Launches Alpha Test for Development Tools

In 2016, Frederic Descamps and Jordan Maynard formed Manticore Games to build real-time experiences, adding a tool to quickly test out ideas and insert them into a game and enabling gamers to easily customize the experience with new items. Now they’ve turned those intuitive tools into a service, dubbed Core, currently in closed alpha testing. An open alpha test is expected “in the near future.” As a game creation tool and eventual marketplace, Core is intended to democratize game development. Continue reading Manticore Games Launches Alpha Test for Development Tools

Commission Finds U.S. Is Unprepared for Major Cyberattacks

The Cyberspace Solarium Commission released a report based on a months-long study that showed the U.S. government’s lack of ability to block cyber threats. The Commission lists 75 recommendations for major structural changes, including the creation of Congressional committees dedicated to cybersecurity and a White House-based national cybersecurity director to be confirmed by the Senate. The report is blunt in its assessment that the U.S. government’s current approach to cyberattacks is “fundamentally flawed.” Continue reading Commission Finds U.S. Is Unprepared for Major Cyberattacks

Tech and Media Industries Feeling Impact of the Coronavirus

Hollywood, digital media and technology are among the growing number of industries being impacted by the coronavirus. As the virus continues to spread globally, a range of business sectors are feeling the effects, including media production, movie theaters, theme parks, touring performers, music acts and consumer electronics. In addition, major tech conferences such as Google I/O, Facebook’s F8, Adobe Summit and Mobile World Congress in Barcelona have been canceled, representing about $500 million so far in lost revenue for airlines, hotels, restaurants, and related businesses. China’s film industry has lost close to an estimated $2 billion in box office grosses since its theaters closed earlier this year. Continue reading Tech and Media Industries Feeling Impact of the Coronavirus

Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Over last weekend, Raphael van Lierop, director and writer of Hinterland Studio’s “The Long Dark,” pulled the game from Nvidia GeForce Now, stating his displeasure with the fact that Nvidia’s service lets anyone who purchases a digital game on Valve’s Steam reinstall it on a virtual machine and play from its cloud platform. “Sorry to those who are disappointed you can no longer play #thelongdark on GeForce Now,” he tweeted. “Nvidia didn’t ask for our permission to put the game on the platform so we asked them to remove it.” Continue reading Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Huawei Increases Use of Its Own Chips in 5G Base Stations

When the Commerce Department banned U.S. manufacturers from selling chips to China’s Huawei Technologies, that company increased its own chipmaking capacity in its semiconductor company HiSilicon. According to U.S.-based Huawei executive Tim Danks, in Q4 the company shipped more than 50,000 5G base stations embedded with its chips, about 8 percent of all base stations it sold up to February this year. Danks reported that, although Huawei is ramping up HiSilicon efforts, it intends to return to U.S. technology when possible. Continue reading Huawei Increases Use of Its Own Chips in 5G Base Stations

HPA Tech Retreat: Evolving Security for Media & Entertainment

An increasing concern over content security was the subject of HBO/WarnerMedia productions and content security head Marc Zorn’s talk on “Why Traditional Information Security Doesn’t Fit in Most of Media & Entertainment.” “Film security was based on physical controls,” he said. “Post production began after photography, and threats were primarily from post onwards.” Once the workflow became digital, he added, threats to digital media looked like IT security, “from an IT security professional’s perspective.” Continue reading HPA Tech Retreat: Evolving Security for Media & Entertainment

HPA Tech Retreat: ETC Outlines Adaptive Production Projects

ETC’s director of adaptive production Seth Levenson described the USC think tank’s array of projects under this umbrella, which include archiving, blockchain, and visual effects standards. The working group on archiving, co-chaired by Paramount Pictures senior vice president asset management Andrea Kalas, is developing best practices for cloud preservation. Levenson pointed to the white paper on “Guidelines for Digital Audio-Visual Assets in the Cloud,” which in part focused on fixity, or getting out the same assets that were uploaded. Continue reading HPA Tech Retreat: ETC Outlines Adaptive Production Projects

White House Cracks Down on Counterfeit Goods Sold Online

The Trump administration is cracking down on counterfeit products sold over the Internet, warning warehouse operators and e-commerce platforms such as Amazon that they will pay fines if they don’t help identify such products. The Department of Homeland Security released a report on the problem, and the White House in concert with U.S. Customs and Border Protection is leading the initiative. The recent trade agreement with China requires that country to curb counterfeiters or risk potential new tariffs. Continue reading White House Cracks Down on Counterfeit Goods Sold Online

Big Tech Firms Increase Spending to Influence Lawmakers

Big Tech is now one of the biggest lobbying groups in Washington, D.C. Facebook posted the greatest increase in spending last year, followed by Amazon, Apple and Microsoft. By increasing spending in lobbying, the companies hope to influence privacy legislation, pursue government contracts and rebut charges of unfair competition. Alphabet is the only Big Tech company to reduce its spending for lobbying in 2019, by 44 percent to $11.8 million. It also ended its relationship with lobbyists at six outside firms. Continue reading Big Tech Firms Increase Spending to Influence Lawmakers