HTC Vive Pro 2: 5K 120Hz VR for Enterprise, Serious Gamers

The recently launched HTC Vive Pro 2 VR headset offers a sharp 5K 120Hz desktop virtual reality experience. Priced at $1,399 for the entire package — and $799 for the headset alone (for those who invested previously in the Vive Pro or Valve Index) — the Vive Pro 2 retains the same design as the 2018 model and relies on older controllers but offers a wide range of attractive features for gamers. The 2,448 x 2,448 pixels per eye is a dramatic improvement over the previous Pro’s 1,440 x 1,600 pixels, which also offered a slower 90Hz refresh rate. Its LCDs also have RGB sub-pixels for increased sharpness. Continue reading HTC Vive Pro 2: 5K 120Hz VR for Enterprise, Serious Gamers

Machine Learning Is Being Used to Upscale Classic Games

Gamers have discovered a way to use machine learning to improve the graphics of older games. Called “AI upscaling,” the technique uses an algorithm to take a low-resolution image and, based on training data, generates a version with more pixels. Although upping the resolution of images is not new, machine learning has improved both the speed and the quality of the end result. On the r/GameUpscale subreddit, which is moderated by Norwegian teacher and student Daniel Trolie, users share “tips and tricks” on the practice. Continue reading Machine Learning Is Being Used to Upscale Classic Games

J.J. Abrams Teams With Tencent to Form Bad Robot Games

Director J.J. Abrams, who most recently helmed “Star Wars: The Force Awakens,” plans to add video games to the portfolio of his production company Bad Robot. Formed in partnership with Chinese company Tencent Holdings, and a minority stake from investor Warner Bros. Interactive, Bad Robot Games will be headed by Dave Baronoff and Tim Keenan. Baronoff worked on the Bad Robot game adaptation of “Cloverfield” and Keenan, who will serve as creative director, is the creator of “Duskers” and “A Virus Named Tom.” Continue reading J.J. Abrams Teams With Tencent to Form Bad Robot Games