Nintendo’s Switch Console to Offer Mobile, TV-Connected Play

Nintendo’s Switch, a $300 tablet with wireless controllers, debuts on March 3, for on-the-go gameplay or connecting to a TV. The platform offers a seamless transition between mobile and docked operation, well-designed hardware, a sleek, refined look, with sensor-packed Joy-Con motion controllers that offer vibration feedback and work as game controllers and Wiimote-like wands. But the platform needs a compelling game to “make us fall in love with flailing our arms around at parties again,” and Super Mario Odyssey might fit the bill. Continue reading Nintendo’s Switch Console to Offer Mobile, TV-Connected Play

Eonite Perception Debuts VR Headset with Inside-Out Tracking

Palo Alto-based startup Eonite Perception has developed its Vantage Head Tracker, next-generation VR headset software that uses “inside-out-tracking” technology to track the user’s position and movements without external sensors or cameras. Founded in 2015 by Youssri Helmy, currently the company’s chief executive, and Stanford University computer vision experts Anna Petrovskaya and Peter Varvak, Eonite’s technology is quite different from current VR headsets. Helmy notes that the startup’s tech mimics how human perception works. Continue reading Eonite Perception Debuts VR Headset with Inside-Out Tracking

Retailers Push AR Shopping Apps for Tango-Equipped Phones

While most consumers may currently think of gaming or video when they hear “augmented reality,” retailers are experimenting with a new batch of AR apps that leverage mixed reality tech. For example, Amazon’s Product Preview lets shoppers visualize different TV sizes and brands in their homes, Lowe’s Vision accepts measurements to map out placement of kitchen appliances, and WayfairView helps consumers place new sofas and cabinets with their existing furniture. Gap plans to launch DressingRoom on Google Play at the end of the month, providing users with the ability to dress virtual mannequins with different clothing options. Continue reading Retailers Push AR Shopping Apps for Tango-Equipped Phones

Razer Debuts 3-Screen Project Valerie, Models Stolen at CES

At CES 2017, Razer debuted Project Valerie, an ambitious laptop with three 17-inch 4K displays, two of which slide out from each side, with overlapping bezels at the interlocking edges. Despite the rather large footprint, the system is “surprisingly svelte,” at about one-and-a-half inches thick and 12 pounds, with Razer’s matte black styling and a sturdy unibody enclosure. Project Valerie is based on the Razer Blade Pro, with support of the very powerful Intel Core i7-7700HQ and Nvidia GTX 1080 processors. Continue reading Razer Debuts 3-Screen Project Valerie, Models Stolen at CES

HTC Announces Wireless Tracking for Vive, Adds Peripherals

The HTC Vive, a room-scale virtual reality headset, is expanding its feature set to include wireless functionality and peripheral devices. The company has announced that the TPCast adapter will grant the Vive fully wireless capabilities without introducing noticeable latency or degraded image quality. Developed internally and produced by TPCast, the device promises up to two hours of battery life, with the possibility of upgrading to an “XL” battery providing up to five hours. The included transmitter sends an uncompressed signal directly to a receiver mounted on top of the strap that holds the Vive to the user’s head, and the battery pack fits easily in a pocket. The TPCast will ship in Q2 of this year, and will cost $249. Continue reading HTC Announces Wireless Tracking for Vive, Adds Peripherals

HDMI Forum Releases First Draft of HDMI 2.1 Spec for 8K, 4K

The HDMI Forum’s Technical Working Group just released a first draft of HDMI version 2.1, which will support 8K video with HDR at a 60Hz refresh rate or 4K video at a 120Hz refresh rate. The proposed standard, which will be backward compatible with the current HDMI standard, will, says the Working Group, allow for “immersive viewing and smooth fast-action detail,” as well as support 10K. Although 8K is years away from being mainstream, the first 8K TVs and monitors have been demonstrated at CES 2017. Continue reading HDMI Forum Releases First Draft of HDMI 2.1 Spec for 8K, 4K

CES 2017: That Just Happened – Closing Day Takeaways

CES 2017 may be best remembered not for one standout product, but for revealing a new and powerful generation of technology and the things it enables. The top five CES hashtags as the show ended perfectly summarize the hot topics of the week: #tech, #iot, #ai, #VR, and #CES. It was also a remarkably balanced show in the sense that almost every product category and business sector reflected applications and the impact of this evolution. Moore’s Law is alive, tomorrow is here, and the pace is accelerating. Three of the most important presentations of the week were made by Nvidia, Intel, and Qualcomm. Their processors deliver the power necessary for this next level of computing. Continue reading CES 2017: That Just Happened – Closing Day Takeaways

Nvidia’s New Shield TV Adds 4K HDR and Google Assistant

At CES, Nvidia introduced a new version of its Shield TV streaming box, featuring an updated design and support for 4K HDR. Available later this month, the $200 Shield TV now includes a remote and game controller. The box — which Nvidia claims offers three times the performance speed of any streaming competitor on today’s market — runs Android TV and provides support for thousands of games and access to 4K content from Google Play Movies, Netflix and Vudu. It also features Amazon Video in 4K HDR, which is unusual for Android TV boxes. With Google Assistant also built-in, Nvidia may be looking to take on Amazon Echo. Continue reading Nvidia’s New Shield TV Adds 4K HDR and Google Assistant

Razer Reveals 4K Projector for Gamers Who Want to Go Big

While CES saw an array of gaming laptops, mice, monitors and streaming services this past week, Razer debuted a compelling alternative for gamers looking to seriously ramp up their home setups. An extension of Razer’s Chroma full-spectrum lighting system — which brightens keyboards, headphones, mice and more — the new concept 4K projector, dubbed Project Ariana for now, lets gamers compete beyond their monitor by essentially taking over an entire room. Razer also announced that other manufacturers, including Antec, Lenovo, Lian Li, NZXT, Philips, Nanoleaf and Wicked Lasers would be using the 16.8-million-color platform. Continue reading Razer Reveals 4K Projector for Gamers Who Want to Go Big

Nvidia CEO Announces Cloud-Based GeForce NOW Platform

During his CES keynote, Nvidia CEO Jen-Hsun Huang announced the launch of his company’s GeForce NOW streaming platform for PCs, “basically a GeForce gaming PC on demand,” explained Huang. The cloud-based gaming service will launch in March for $25 dollars per 20 hours of gameplay. The service will provide Mac and PC users who might not have the graphics capabilities to play high-end games an option to virtually play any modern game. The new approach should not rely on game company support the way OnLive worked before its demise. For example, Huang demonstrated the Steam store running on GeForce NOW. Continue reading Nvidia CEO Announces Cloud-Based GeForce NOW Platform

Engadget Editors Release Their Official Best of CES Awards

Engadget published its Best of CES winners this evening, and for the fourth consecutive year Razer has taken the People’s Choice Award, this time for its Project Ariana 4K gaming projector. Best of the Best went to LG this year: “It’s rare that a product truly blows us away at CES, but LG’s W-Series OLED TV did just that. At just 2.6 millimeters thick across its entire body, it’s the slimmest TV we’ve ever seen … the TV also supports more HDR standards and comes with a Dolby Atmos-enabled soundbar.” Among the additional winners: UVify’s Draco HD drone (Best Robot or Drone), Dell’s XPS 13 2-in-1 laptop (Best PC), the Asus ZenFone AR smartphone (Best Mobile Device), Dish AirTV (Best Home Theater Product), the self-balancing Honda Riding Assist motorcycle (Best Automotive Technology and Best Disruptive Innovation). Continue reading Engadget Editors Release Their Official Best of CES Awards

Digital Trends Announces its Top Tech of CES 2017 Winners

Tech publication Digital Trends unveiled its Top Tech of CES Award Winners. Best of Show this year went to Samsung’s $449 Chromebook Plus, which will roll out next month. “Designed with cooperation from Google, the Chromebook Plus is the first Chrome OS device built with Android apps in mind,” notes DT. “The 2,400 x 1,600 panel has a digitizer for built-in stylus support, and flips a full 360 degrees for dedicated tablet use.” Additional winners include Sony’s Bravia A1E 4K OLED (home video), Panasonic’s Lumix GH5 mirrorless camera (photography), Nvidia’s PilotNet (automotive), Dell’s XPS 13 2-in-1 (computing), the HTC Vive tracker (gaming), the Honor 6X budget phone (mobile), Beyerdynamics’ Xelento Remote (headphones), and GoldenEar’s Triton Reference speakers (home audio), among others. Continue reading Digital Trends Announces its Top Tech of CES 2017 Winners

Beyond the Headlines: This Year’s Outliers of Interest at CES

If you look hard enough, CES is often the place to discover smaller, less publicized technologies and products that could become the seeds for something practical and useful to the ETC member companies. This year I came across several that fit this description, including a technology called SynTouch that could prove beneficial to haptic feedback R&D and physical product quality control, a simple and elegant method from ManoMotion to use hand gestures as a user interface, an OLED necklace that could lead to the launch of a social e-collectible marketplace, and a tiny chip from Chirp Microsystems that could provide a compelling motion capture solution. Continue reading Beyond the Headlines: This Year’s Outliers of Interest at CES

Sony CEO Reveals Plan to Make Products ‘Objects of Desire’

During his CES presentation, Sony president and CEO Kazuo Hirai revealed plans for the company’s future, including an emphasis on creating personal experiences for customers, generating sustainable growth for the Sony brand through continued innovation, and developing new products as “objects of desire.” “When you experience one of our products, interact with one of them, we want to generate an emotional response,” he explained. Hirai recognized Mike Fasulo, president/COO of Sony North America, for his “incredible efforts in this pursuit,” and announced the company’s new 4K OLED offerings, new 4K Bravias and Android TV OS. Continue reading Sony CEO Reveals Plan to Make Products ‘Objects of Desire’

Lenovo Plans to Launch Windows VR Headset Later This Year

Microsoft is planning a push into VR this year with its Windows Holographic software and Windows-compatible VR headsets. At CES, Chinese consumer tech company Lenovo is previewing its own upcoming headset based on the Windows Holographic platform (users will need a PC with Windows 10), which is expected to launch during the second half of 2017. Priced under $400, it seems Lenovo is looking to compete with the Oculus Rift, HTC Vive and PlayStation VR. Interestingly, the unnamed Lenovo headset will also feature the ability to run some augmented reality experiences using external cameras. Continue reading Lenovo Plans to Launch Windows VR Headset Later This Year

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