CES: TV, Audio and Drone Tech Make a Splash at Central Hall

ETC’s George Gerba and Don Levy spent Thursday navigating the Las Vegas Convention Center’s Central Hall looking for unique products from major exhibitors at CES 2022 that would be of special interest to the entertainment industry. They found a Hisense ultra-short throw projection TV, a Samsung TV with an adjustment capability that would be useful in-camera as well, Fraunhofer tech for adjusting the volume of dialog separately from other audio in a consumer device, a winged drone with impressive flight duration and speed, and a few other products of note. Continue reading CES: TV, Audio and Drone Tech Make a Splash at Central Hall

Apple Reveals Plan to Build a Chip Design Center in Germany

Apple is planning to build a 98,400-square-foot semiconductor design center in Munich, Germany, part of a 1 billion euro ($1.2 billion) investment to create customized chips for 5G mobile devices and other wireless technologies in Germany. The company plans to move into the facility in late 2022. Munich is a regional hub for chip development and home to Apple partner Infineon Technologies and the Fraunhofer Group for Microelectronics, a major European semiconductor-based technology research institute. Continue reading Apple Reveals Plan to Build a Chip Design Center in Germany

Facebook Unveils Three Prototype Holographic VR Headsets

Facebook just revealed a holographic optical architecture for a future VR headset that will be both thinner and lighter, replacing the current bulkier glasses and headsets. The technology, described in “Holographic Optics for Thin and Lightweight Virtual Reality,” a Siggraph 2020 research paper, uses a “pancake optics” design that combines layers of holographic film with a laser projection system and directional backlights. The results can be either flat imagery or volumetric holograms. Continue reading Facebook Unveils Three Prototype Holographic VR Headsets

Fraunhofer Compression Tech Used to Stream VR Over 5G

German research organization Fraunhofer, known for its extensive work in applied sciences, including its contributions to compression tech used for today’s MP3 audio and MP4 video, is now working on 5G virtual reality streaming software. Last year, Fraunhofer revealed its high-speed VR microdisplay hardware. It is now demonstrating new video compression software based on the MPEG-OMAF standard, which allows for streaming of 360-degree video over 5G networks. The goal is to minimize the problems related to resolution, compression artifacts and latency commonly experienced when streaming VR content over 4G and Wi-Fi networks. Continue reading Fraunhofer Compression Tech Used to Stream VR Over 5G

Companies Showcase Next Wave of AR and VR at CES 2017

The primary takeaway from the companies showing in the AR and VR Marketplaces in LVCC South Hall was that many new products look similar to last year’s devices, but they offer significant improvements that will make the experience they deliver more compelling. Mobile VR headsets are finding ways to capture lean-in movement, blurring the difference between new offerings and the high-end VR HMDs such as Oculus Rift and HTC Vive. AR glasses are getting lighter, clearer and brighter. And startups are exploring opportunities to bring VR and AR experiences into current social media platforms and build on media sharing habits. At CES this week, we learned compelling news from the likes of ODG, Zeiss, Lumus, Vuzix, DTS and others. Continue reading Companies Showcase Next Wave of AR and VR at CES 2017

Con-Tech: 4K Production, Color Gamut and High Dynamic Range

Higher dynamic range in both the cinema and CE viewing experience was a recurring message yesterday at Con-Tech: The 2015 Preview Seminar. The NAB Show and the International 3D and Advanced Imaging Society held a seminar on content and technology trends including 4K production, color gamut, HDR and new workflows. The event, hosted by Paramount Pictures, featured panelists from companies such as Barco, CableLabs, Disney, DreamWorks Animation, Film Magic, Lionsgate, RealD and Technicolor. Continue reading Con-Tech: 4K Production, Color Gamut and High Dynamic Range

NAB 2014: First Trifocal 3D Film Will Be Shown in Las Vegas

Walt Disney Studios’ experimental live action 3D film “Make/Believe” will be shown at NAB in Las Vegas next month. Currently in the final stages of post production, the 10-minute 3D short was shot with a new trifocal camera system. “Make/Believe” was produced by German research institute Fraunhofer HHI with Disney and Berlin firm Real Life Films using Fraunhofer’s hybrid camera system and software. The film will be shown in the Fraunhofer booth at NAB. Continue reading NAB 2014: First Trifocal 3D Film Will Be Shown in Las Vegas

Consumers Can Select Viewing Angles for Sports and Concerts

The new OmniCam360 camera system uses a collection of cameras to create multiple angles for live televised events such as soccer matches and music concerts. The system provides viewers with the option to choose their viewing angle, including a 360-degree view of the event. The camera was developed at the Fraunhofer Institute for Telecommunications in Berlin, Germany. Viewers can use a computer, tablet or smart TV in order to select views via their virtual cameras in real-time. Continue reading Consumers Can Select Viewing Angles for Sports and Concerts

Google Unveils Thinner Nexus 7 Tablet with Hi-Res Screen

Google unveiled a new thinner version of its Nexus 7 tablet yesterday, this one also made by ASUS, featuring a 1920 x 1200 screen and pixel density of 323 ppi. The CPU has moved up to a 1.5GHz quad-core Qualcomm S4 Pro paired with an Adreno 320 GPU and 2GB of RAM. The 7-inch tablet also features the updated Jelly Bean 4.3 operating system. The new Android OS offers support for multiple users with restricted profiles and Bluetooth LE for pairing with wireless accessories. Continue reading Google Unveils Thinner Nexus 7 Tablet with Hi-Res Screen

Researchers Testing Text-Based DRM System for Ebooks

Researchers at Germany’s Fraunhofer Institute are working on a new ebook DRM system called SiDiM that would change individual words of a story in an effort to combat piracy. The system would swap out text to essentially create individualized copies of an ebook that could then be tracked by the original owner. A subsidiary of the German book publisher’s association, interested in possible alternatives to the traditional lock-down approach of DRM, has joined Fraunhofer in its testing. Continue reading Researchers Testing Text-Based DRM System for Ebooks

NAB 2013: Compelling New Camera and Projection Systems

A number of interesting camera and related 4K technologies were on display at last week’s NAB show in Las Vegas including Blackmagic’s new $995 Pocket Cinema Camera, the Production Camera 4K from Blackmagic, Phantom’s Flex4K Digital Cinema camera, two new 4K projectors from Christie capable of 60 frames-per-second, and a proof of concept trifocal camera system from Germany’s Fraunhofer Heinrich Hertz Institute. Continue reading NAB 2013: Compelling New Camera and Projection Systems

Fraunhofer Experiments with LED Broadband Possibilities

Here is an example of what is sure to make you think differently about broadband connections: an emerging field of LED broadband aims to turn light bulbs into data transmitters by manipulating the rate at which they flicker. German company Fraunhofer is researching these types of optical communications technologies and has discovered a lighting system that delivers up to 3 Gbps. Continue reading Fraunhofer Experiments with LED Broadband Possibilities

CES 2013: Disney Tests Trifocal Camera for 3D Production

The days of stereo 3D mirror rigs could be numbered quicker than you think if new trifocal camera technology being developed by the Arri Group, the Fraunhofer Institute and Walt Disney Studios comes to fruition. If all goes according to plan, Disney will use the new system in action on a feature film production in the near future. Continue reading CES 2013: Disney Tests Trifocal Camera for 3D Production

German Firm has Plans to Market Direct Eye Contact Video Conferencing

  • Technology R&D firm Fraunhofer Heinrich Hertz Institute in Berlin has announced a major breakthrough in direct eye-to-eye contact for video conferencing. Fraunhofer HHI hopes to implement the new technology in consumer laptops and office desktop systems.
  • “Called the Virtual Eye Contact Engine, the software module analyses the scene in real-time 3D from three cameras mounted around the display,” reports 3D Focus. “It computes the depth structure information of the person’s head which is used to generate a 3D model. The 3D model is then used to compute the view of the virtual camera for both parties and the rendered output appears to show each person looking directly at each other.”
  • Fraunhofer HHI believes the technology will help resolve the problem experienced with eye contact during video conferencing. “Eye contact is one of the most important elements of non-verbal communication and without this, each person can feel slightly disconnected from the conversation,” suggests the article.
  • “We are working on a product release for our system,” says Ingo Feldman, scientific project manager 3D Video & Immersive Media Group. “We expect the first version on the market in about one year’s time…On one hand we plan to provide an office desktop system with high quality virtual eye contact correction. On the other hand, we plan a consumer market solution which is capable to run on laptop environments. As we are a research institution, we are always interested in industry partners which will finance our product development.”