Meta Launches WhatsApp Cloud API for Business, Enterprise

WhatsApp is now offering commercial services to businesses that want the global messaging app, which now has more than a billion users. The WhatsApp Cloud API lets companies build their own WhatsApp dashboard to chat with customers. WhatsApp was purchased by Facebook, now Meta Platforms, in 2014 for a reported $22 billion, and this expansion is the company’s first serious attempt to monetize the platform. Speaking at a “Conversations” live event last week, Meta CEO Mark Zuckerberg said the new WhatsApp Cloud API was for businesses “big and small.” Continue reading Meta Launches WhatsApp Cloud API for Business, Enterprise

Led by SaaS, 2022 Cloud Spending to Approach $500 Billion

Cloud computing costs are expected to rise by 20 percent to an estimated $494.7 billion this year, according to a new report from Gartner. Infrastructure-as-a-service (IaaS) is earmarked for the most significant growth, up 30.6 percent to $119.7 billion this year. Desktop-as-a-service (DaaS) is the second most robust sector, at 26.6 projected growth, followed by platform-as-a-service (PaaS), at 26.1 percent. “Cloud-native capabilities such as containerization, database platform-as-a-service (dbPaaS) and artificial intelligence/machine learning contain richer features than commoditized compute such as IaaS or network-as-a-service,” which makes them more expensive, said Sid Nag, research VP at Gartner. Continue reading Led by SaaS, 2022 Cloud Spending to Approach $500 Billion

Nvidia Air Helps Users Create Virtual Doubles of Data Centers

Nvidia Air is a cloud-based platform to build, simulate and work the bugs out of a state-of-the-art data center powered by a modern network using digital twins. Geared toward medium to enterprise scale environments, the platform is the company’s latest Infrastructure-as-Code (IaC) product, letting users create a virtual double of a data center’s physical and logical layout and employ continuous integration and deployment testing and validation techniques before moving to a production environment. The idea is to go live with the same set of simulation, visualization and AI tools. Continue reading Nvidia Air Helps Users Create Virtual Doubles of Data Centers

Nvidia Introduces New Architecture to Power AI Data Centers

Nvidia CEO Jensen Huang announced a host of new AI tech geared toward data centers at the GTC 2022 conference this week. Available in Q3, the H100 Tensor Core GPUs are built on the company’s new Hopper GPU architecture. Huang described the H100 as the next “engine of the world’s AI infrastructures.” Hopper debuts in Nvidia DGX H100 systems designed for enterprise. With data centers, “companies are manufacturing intelligence and operating giant AI factories,” Huang said, speaking from a real-time virtual environment in the firm’s Omniverse 3D simulation platform. Continue reading Nvidia Introduces New Architecture to Power AI Data Centers

Magic Leap 2 Lighter with Better Field of View Than Original

Announced in 2019, the Magic Leap 2 augmented reality headsets are now being demoed for reviewers, with a commercial launch set for later this year. In 2020 the company shelved consumer plans to focus on enterprise clients in areas like healthcare, manufacturing and defense, where it will compete against Microsoft’s HoloLens. Offering a significantly improved field of view compared to the original 2018 Magic Leap, the new Magic Leap 2 is also lighter and more powerful than its predecessor. The new goggles are wired to a disc-shaped processor that must be carried or clipped on for mobility. Continue reading Magic Leap 2 Lighter with Better Field of View Than Original

Unity Game Engine Makes ‘Digital Twins’ for Industrial Tests

Game giant Unity is using its game engine technology to help businesses make “digital twins” of real-world objects, environments and even people. These virtual entities take the brunt of testing products, machines and environments. Currently there are dozens of companies reportedly using Unity’s game engine to model digital doubles that can sub-in for robots, manufacturing lines and buildings, among other things, virtually operating and monitoring them even as they are optimized and trained. These twins rust when exposed to water and respond to things like temperature. They learn to avoid a ditch or call attention to a broken part. Continue reading Unity Game Engine Makes ‘Digital Twins’ for Industrial Tests

CES: Updated Drone Tech Offers Possibilities for Production

While drone announcements failed to generate the same buzz during CES 2022 as in previous years, several new products should be of interest to consumers and professionals, especially those in photography, video and movie production. In addition to demonstrations of hydrogen fuel cell tech promising increased flying time and new underwater micro-ROVs touting a range of enterprise applications, CES included affordable feature-rich drones such as Autel Robotics’ Dragonfish with built-in 4K video and 50X optical zoom; Skydio’s self-flying drone, geared toward cinematographers; and Sony’s Airpeak S1, the smallest drone to support a full-size mirrorless Alpha camera. Continue reading CES: Updated Drone Tech Offers Possibilities for Production

CES: Immersive Virtual Monitor Does Not Require a Headset

MIT Media Lab spin-off Brelyon, founded in 2018, is demonstrating its Ultra Reality screen technology this week at CES 2022. The display tech uses computational optics to essentially offer a curved 120-inch 3D “theater-like experience” via a 32-inch desktop monitor, which the company suggests is ideal for entertainment, gaming and enterprise applications “beyond screens, into the metaverse.” The concept relies on realistic depth effects and image composition techniques to provide users with a plug-and-play, high-fidelity, virtual experience that does not rely on VR headsets. Continue reading CES: Immersive Virtual Monitor Does Not Require a Headset

Companies Join Forces to Minimize Algorithmic Bias in Hiring

Top corporations have agreed to improve their AI-driven hiring programs. As artificial intelligence has been applied to assist in the often arduous process of screening candidates, it is reported that the software may be adversely affecting the potential of diversity in the workforce. A group of companies is designing algorithmic safeguards to improve AI screening software as part of an initiative to solve this issue. The companies hope that system upgrades will ultimately help improve decisions involving areas such as hiring, promotion, compensation and a more diverse workforce. Continue reading Companies Join Forces to Minimize Algorithmic Bias in Hiring

TikTok Owner ByteDance Aspires to Become a Global Leader

TikTok parent ByteDance has announced the establishment of six new divisions to monitor the worldwide dissemination of its short-form video apps. The units include online learning; collaboration tool Lark, (the ByteDance version of Slack); game development arm Nuverse; and B2B division BytePlus, selling white-label versions of  proprietary algorithms to enterprise customers. ByteDance also operates Douyin, the Chinese version of TikTok. The change from a flat hierarchy and haphazard business approach is prompting speculation that ByteDance aspires to be known for much more than video sharing. Continue reading TikTok Owner ByteDance Aspires to Become a Global Leader

Nvidia Introduces a Full-Stack Solution for Zero Trust Security

Nvidia is fast-tracking its cybersecurity efforts, emphasizing zero trust through new product integrations designed to protect enterprise customers from attack while supporting artificial intelligence, machine learning and server workloads that scale. Earlier this month Nvidia promoted its full-stack data center security solution: DOCA 1.2 accelerated software, running on BlueField-3 DPUs using the Morpheus AI framework — a configuration that can “secure a data center at every touchpoint,” including users, devices and the data itself, Nvidia founder and CEO Jensen Huang explained at Nvidia’s GTC 2021 event earlier this month. Continue reading Nvidia Introduces a Full-Stack Solution for Zero Trust Security

Nvidia Goes Full-Stack, Touts Artificial Intelligence and Cloud

Nvidia is mapping out a customer service future populated with real-time avatars who use natural-language AI with real-world customers. The company, which has seemingly transformed from graphics powerhouse to AI authority (in just under 28 years since being founded by Jensen Huang, company CEO) used this week’s GTC conference to emphasize full-stack computing. The speed and flexibility of the company’s three GPU chips offer general purpose enterprise potential, thanks to Nvidia’s parallel-processing platform, CUDA. Huang backed this assertion with a slide indicating Nvidia has deployed more than 150 SDKs to industries generating $1 trillion. Continue reading Nvidia Goes Full-Stack, Touts Artificial Intelligence and Cloud

Microsoft’s 22 Percent Q1 Growth Outperforms Expectations

Propelled by Azure cloud services, Microsoft reported $45.3 billion in revenue for its first quarter 2022, ending up 22 percent year-over-year for the period ending September 30. “We delivered a strong start to the fiscal year with our Microsoft Cloud generating $20.7 billion in revenue for the quarter, up 36 percent [YOY]”, Microsoft executive vice president and chief financial officer Amy Hood said regarding the announcement. Describing digital technology as “a deflationary force in an inflationary economy,” Microsoft chairman and CEO Satya Nadella opined that businesses, small and large, can improve productivity and affordability “by building tech intensity.” Continue reading Microsoft’s 22 Percent Q1 Growth Outperforms Expectations

Emerging Wireless Networks Turn to the Cloud, Virtualization

The expense of building and maintaining customized client servers is driving enterprise clients to the cloud, a particularly attractive destination for those building new wireless networks for mobile smart devices. Dish and Japan’s Rakuten Group online retailer are two enterprise businesses buying into these “virtualized networks,” generally believed to offer cost efficiencies, with little to no diminishment of service (and potentially improvement). Processing resources can be allocated to locations where traffic surges and traffic can be easily shifted from one server to another in the case of technical failure. Continue reading Emerging Wireless Networks Turn to the Cloud, Virtualization

Dreamscape to Debut Its ‘Men In Black’ VR Experience in LA

Nearly 25 years after the first “Men in Black” film became a smash hit, grossing $588 million worldwide, location-based immersive virtual reality company Dreamscape — in conjunction with Sony Pictures Virtual Reality (SPVR) — is rebooting the alien-fighting adventure at its flagship location in Westfield Century City. On Friday, October 1, “Men In Black: First Assignment” will invite thrill-seekers to outfit as agents, swap Will Smith’s Ray-Bans for a VR headset and battle intergalactic invaders. It’s seen as something of a bellwether as to the public’s appetite for location attractions amidst COVID-19’s lingering Delta variant. Continue reading Dreamscape to Debut Its ‘Men In Black’ VR Experience in LA