In Google Tweak, Only Enterprise Customers Can Block Ads

Google has doubled-down on a change made in January to Manifest V3, Chrome’s extensions system, that would prevent the effective functioning of current ad blockers. Despite backlash to the change by extension developers and power users, the company said that only enterprise users will be able to continue to use such ad blocking software. Manifest V3 includes other changes, such as a tweaking of the permissions system. Now, all extensions must use the “minimum set of permissions necessary” when requesting access to data. Continue reading In Google Tweak, Only Enterprise Customers Can Block Ads

Microsoft Promotes HoloLens 2 at Annual Build Conference

Microsoft’s Build developer conference got off to a bit of a rocky start on Monday. During the keynote, meant to demonstrate how the HoloLens 2 augmented reality headset could recreate the Apollo 11 moon landing in mixed reality, the presenters ran into technical difficulties. Microsoft partnered with Epic Games and Industrial Light & Magic chief creative officer John Knoll for the ambitious demo that worked well during earlier rehearsals. Despite the tech glitches during the live presentation, the HoloLens 2 remains an impressive device. A recording of the demo, captured as intended during rehearsals, is available on YouTube.

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Microsoft Continues Plan to Democratize Machine Learning

Ranging from no-code tools to hosted notebooks, Microsoft released new machine learning products and announced updates to existing products ahead of its Build developer conference. At the core of these releases and updates is Microsoft’s goal to democratize access to artificial intelligence amidst competition with other big players like Google and Amazon Web Services, as well as a number of highly specialized startups. In general, companies are looking for increasingly powerful tools to be more productive and build models quicker.

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Epic Takes on Steam, Plans to Gift 500 Magic Leap Glasses

Epic Games has just made Steam an offer that’s hard to refuse: that it would “retreat from exclusives” if Steam “committed to a permanent 88 percent revenue share for all developers and publishers.” Since Epic opened its own store with that revenue share model in late 2018, a long list of high profile game developers left Steam to debut new titles with Epic. The company also partnered with Magic Leap to award 500 Magic Leap One glasses — normally priced at $2,295 — to developers working in augmented reality. Continue reading Epic Takes on Steam, Plans to Gift 500 Magic Leap Glasses

Verizon, ThirdEye Gen Partner on 5G Mixed Reality Glasses

Verizon is teaming with ThirdEye Gen to offer its first official mixed reality smart glasses for 5G. ThirdEye has been awarded two patents for OLED displays and low-latency data streaming. The partnership is ThirdEye’s first with a wireless provider, said company founder Nick Cherukuri, who noted that the “advanced 5G use cases … will bring about a new era of hands-free human interaction.” One example would be an auto mechanic who could scan a “complex motor” and send the image to a remote expert for real-time help. Continue reading Verizon, ThirdEye Gen Partner on 5G Mixed Reality Glasses

Magic Leap Turning to Blockchain Ecosystem for User Data

Magic Leap has posted job listings for a senior blockchain architect tasked with “overarching responsibility for planning and execution of a portfolio of blockchain, smart contracts and Ricardian contract technologies,” as well as helping to “develop an overall blockchain ecosystem engagement strategy.” The company also advertised positions for several blockchain engineers. The job listings stated that Magic Leap plans to use blockchain for its “Lifestream business function,” referring to its planned archive of user data. Continue reading Magic Leap Turning to Blockchain Ecosystem for User Data

Cloud Pioneers Amazon, Microsoft Dominate Enterprise IT

A report from market research firm ETR revealed Amazon and Microsoft as dominant in the enterprise information-technology market due to their early start in cloud computing. Over 800 chief information officers and high-level corporate executives ranked more than half of the top 30 products and services as those from the two tech giants. Those products included artificial intelligence, cloud infrastructure and software, data analytics, and robotic process automation as well as “other emerging digital tools.” Continue reading Cloud Pioneers Amazon, Microsoft Dominate Enterprise IT

Microsoft Closer to Consumer AR, Streaming Games Service

Magic Leap and Apple are the two technology companies currently at the forefront of augmented reality, but, behind the scenes, Microsoft has also been working on AR for years. It’s easy to discount Microsoft, since its HoloLens AR headset is squarely aimed at the enterprise sector. But the company also has its sights set on the consumer market. In addition, Microsoft has started to leak details about its upcoming Project xCloud cloud-based game streaming system. Project xCloud will enter beta testing this year. Continue reading Microsoft Closer to Consumer AR, Streaming Games Service

Microsoft HoloLens 2 Offers AI Processor, Cloud Connection

At MWC Barcelona (formerly Mobile World Congress), Microsoft introduced HoloLens 2, a new version of its four-year-old HoloLens headset, which is aimed at the enterprise use cases such as job training. Because the company is not targeting entertainment uses, HoloLens has maintained a low profile, focused on its corporate customers such as Bentley and Japan Airlines. Chief executive Satya Nadella stated his belief that “the next big tech breakthrough” will come from retail, healthcare or car manufacturing. Continue reading Microsoft HoloLens 2 Offers AI Processor, Cloud Connection

Varjo Debuts High-Res VR Headset for Enterprise Use Cases

Varjo introduced its VR-1 virtual reality headset priced at $5,995. The company claims the device is “the world’s only professional VR headset with human-eye resolution,” indicating that it is targeting its professional beta customers, including Airbus, Audi, architecture firm Foster + Partners, and others. Enterprise users of VR are using it for training and simulation, and need the headset to work with their design or rendering software, be it Autodesk VRed, Unreal, Lockheed Martin’s Prepar3D, or others. Continue reading Varjo Debuts High-Res VR Headset for Enterprise Use Cases

HPA Tech Retreat: Ways That M&E Is Embracing the Cloud

Western Digital global head of M&E/telco strategy Erik Weaver led a discussion among three other experts about where the media and entertainment industry is today with its slow-burn adoption of the cloud in production and post. Avid chief technology officer Tim Claman; Google Cloud global lead, entertainment industry solutions, Buzz Hays; and Microsoft global technology strategist Marco Rota described their perspectives and activities related to the various ways that media and entertainment companies have embraced the cloud. Continue reading HPA Tech Retreat: Ways That M&E Is Embracing the Cloud

HTC Unveils New Vive Pro Headset With Foveated Rendering

At CES in Las Vegas, HTC unveiled an upgrade to its Vive Pro VR headset, the Vive Pro Eye, featuring integrated eye tracking for in-app controls, analysis of user attention and foveated rendering. The last item relates to the ability of cameras in the headset to precisely track the position of the eyes’ pupils to enable the GPU to focus processing on that location. With foveated rendering, the GPU is said to save 30 percent over its power, which can be used to conserve power or increase detail within the rendered area. Continue reading HTC Unveils New Vive Pro Headset With Foveated Rendering

Blockchain at CES 2019 – What a Difference a Year Can Make

Blockchain sessions and projects still abound at CES this year, but the bloom is definitely off the rose. At last year’s sessions it was standing room only, but this year it was no problem finding a seat. Given that cryptocurrencies are down 82 percent since last year at this time, I guess it’s no surprise. The good news, however, is that with a lot of the hype and “quick buck” mentality deflated, there’s a lot of good work and investing still being done. Unlike last year, which was one ICO announcement after another, this year was much more subdued and focused on products that address real business needs. Continue reading Blockchain at CES 2019 – What a Difference a Year Can Make

CES Panel: 5G and Internet of Things From Robots to Tractors

Internet of Things is no longer just about smartwatches and fitness bands. At CES 2019, 5G enables ubiquitous connectivity — from tractors to robots. TechRadar mobile editor David Lumb presided over a panel of speakers from companies as diverse as John Deere, LG Electronics and Bosch. “We have a huge need for our machines to be connected,” said John Deere director of digital solutions Lane Arthur. “All our machines are enabled with 4G and we’re already moving a lot of data. 5G will enable us to do more.” Continue reading CES Panel: 5G and Internet of Things From Robots to Tractors

CES Panel: Looking at 5G Use Cases and the Digital Divide

The recurring theme at CES 2019 is the promise of 5G wireless technology, as carriers such as Verizon begin their first moves into the space. Moderated by CTA’s Cindy Stevens, a group of technologists discussed some of the opportunities inherent in 5G networks for “hyper connectivity.” Microsoft principal group manager Pete Bernard noted that his company does not make 5G chips. “But we are an intelligent edge/cloud company,” he said. “5G is a catalyst technology that will enable our clients to move to the cloud more quickly.” Continue reading CES Panel: Looking at 5G Use Cases and the Digital Divide

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