AMPAS, Linux Foundation Team Up for Open Source Software

The Academy of Motion Picture Arts and Sciences and The Linux Foundation announced this morning the launch of the Academy Software Foundation (ASWF) to create an environment for developers to contribute to open source software for the motion picture and related media industries. Industry partners funding and participating in ASWF include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks, Epic Games, Google Cloud, Intel, Walt Disney Studios, Weta Digital, with Foundry and SideFX. Continue reading AMPAS, Linux Foundation Team Up for Open Source Software

Magic Leap Taking Pre-Orders for Magic Leap One AR System

After seven years and $2.3 billion, Magic Leap has started taking pre-orders for its augmented reality headset, Magic Leap One, priced at $2,295. Magic Leap One is made up of a pair of sensor-powered goggles and a powerful notebook computer worn on the hip, with a battery that will hold a charge for three hours of continuous use. Magic Leap One is designed to be used indoors, and will be available initially in Chicago, Los Angeles, Miami, New York, San Francisco and Seattle, delivered by Enjoy Technology. Continue reading Magic Leap Taking Pre-Orders for Magic Leap One AR System

Twitter Takes Stronger Stance Against Misinformation, Spam

In May and June, Twitter deleted more than 143,000 apps that violate its prohibition against using its APIs to automate spam and abuse or breach its privacy rules. The big cleanup is part of Twitter’s overall housekeeping, and includes the removal of “suspicious accounts” from users’ follower lists. According to The Washington Post, Twitter suspended more than 70 million fake accounts. Not all automated accounts are malicious, but the social media platform has been bedeviled by those that are. Continue reading Twitter Takes Stronger Stance Against Misinformation, Spam

Facebook’s Plans for Innovation Hub in China Hits Roadblock

Facebook has been planning an “innovation hub” in Hangzhou, China — home to Chinese Internet leader Alibaba Group — to support that nation’s startups and developers as well as increase its own presence in the country. However, the approval that was briefly listed on a Chinese government database has now disappeared and, according to one source, the approval has been withdrawn. Facebook has been blocked in China since 2009, spurring the company to find other ways to position itself there. Earlier this year, it inked an agreement with Xiaomi to build a VR headset for the Chinese consumer market. The company planned to provide training and workshops through the proposed hub.

Continue reading Facebook’s Plans for Innovation Hub in China Hits Roadblock

Technology Titans Join Forces on New Data Transfer Project

Tech giants Facebook, Google, Microsoft and Twitter have announced the Data Transfer Project (DTP) to help people move data more easily between online services. DTP was formed last year with plans “to create an open-source, service-to-service data-portability platform” that any online service could join. While numerous services allow individuals to download data, only few allow uploading data to multiple accounts. If successful in creating universal data portability, the project could dramatically impact the tech industry and its current business models. Continue reading Technology Titans Join Forces on New Data Transfer Project

Facebook Reveals More Data Sharing Details in New Report

Facebook revealed that it made a deal to give dozens of app developers, hardware device manufacturers and software developers special access to user data, despite having stated that it did not release personal information to outsiders starting in 2015. In a 747-page document released to Congress last Friday, Facebook described those deals in much greater detail, and also stated why it believed these special deals were necessary to allow developers and manufacturers to become compliant with changes in its policies. Continue reading Facebook Reveals More Data Sharing Details in New Report

Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Japanese game publisher Capcom is introducing a cloud-based streaming service to add high-end games to Nintendo’s Switch. Last month, the company released a cloud version of “Resident Evil 7” for the Switch in Japan, priced at $18 for 180 days of access, compared to as much as $50 for a downloaded version. Up until now, the video game industry hasn’t fully adopted cloud services because — rather than simply streaming a selected song or video – the servers would have to respond without lag to unpredictable game play. Continue reading Capcom Debuts Cloud-Streaming Version of ‘Resident Evil 7’

Apple Bans Developers From Sharing Data Without Consent

For years, developers for Apple’s App Store have been able to ask users for access to their phone contacts and then share or sell the data of everyone listed in those digital address books, without their consent. That practice has recently been getting a lot of negative attention, and now Apple plans to ban developers from using that information. The updated Guidelines nixes the creation of databases of address book information collected from iPhone users as well as selling or sharing it with third parties. Continue reading Apple Bans Developers From Sharing Data Without Consent

Facebook Extended Some Partner Deals to Share More Data

In 2015, Facebook said it ended data sharing of its users’ records with other companies. Now, court documents, company officials and sources reveal that, after that date, Facebook struck so-called whitelist deals to share information with many more companies than previously acknowledged, including Royal Bank of Canada and Nissan Motor, both of which were Facebook advertisers. Among the shared data were phone numbers and the “friend link” that measured degrees of closeness between the targeted user and others in her network. Continue reading Facebook Extended Some Partner Deals to Share More Data

Microsoft Buys Four Game Studios to Ramp Up Development

During Microsoft’s E3 press conference yesterday in Los Angeles, Xbox head Phil Spencer announced that the company has acquired game studios Compulsion Games (Canada), Playground Games (United Kingdom), Ninja Theory (United Kingdom) and Undead Labs (Seattle). Microsoft is planning to expand its Xbox Game Pass service; building up its in-house game development should assist in that effort. Spencer also revealed that the company is developing a cloud-based game-streaming network that will work across Xbox, PCs and phones. Continue reading Microsoft Buys Four Game Studios to Ramp Up Development

Qualcomm Debuts Snapdragon 850 for Windows PCs and IoT

Qualcomm has built numerous specialized chips for the Internet of Things and, at Computex 2018, it unveiled the Snapdragon 850 processor designed for Windows devices. The goal is for the chip to enable Qualcomm’s many partners to build a new generation of Windows-on-Snapdragon devices for the holiday season. Samsung already stated it is working on a Snapdragon 850-enabled 2-in-1 PC. The new chip is intended for devices larger than a smartphone and offers the ability to run at higher clock speeds without overheating. Continue reading Qualcomm Debuts Snapdragon 850 for Windows PCs and IoT

Microsoft Is Acquiring GitHub in Stock Deal Worth $7.5 Billion

Microsoft confirmed that it is purchasing GitHub in an all-stock deal valued at $7.5 billion. Acquiring GitHub — a service used by startups and major names such as Microsoft and Google to store code and collaborate, and an essential tool for 28 million developers — is a logical move for the Washington-based tech giant. With CEO Satya Nadella at the helm, Microsoft has been increasing its efforts to serve software developers through cloud services. With GitHub in its arsenal, “Microsoft would be rolling up a crucial part of the ecosystem,” notes Recode. Continue reading Microsoft Is Acquiring GitHub in Stock Deal Worth $7.5 Billion

App Store Spending Predicted to Reach $75.7 Billion in 2022

App Annie has released new stats regarding the first 10 years of Apple’s App Store. According to the analytics and market intelligence firm, there have been more than 170 billion downloads from Apple’s iOS store through December 2017, which represents in excess of $130 billion in spending. An increasing number of apps have exceeded the $1 million and $10 million consumer spending milestones, with “plenty more to come,” predicts App Annie. The U.S. leads the world with 40.1 billion downloads and $36 billion in consumer spending, followed closely by China and then Japan. Continue reading App Store Spending Predicted to Reach $75.7 Billion in 2022

Intel AI Lab Reveals Plans to Open-Source More NLP Libraries

The Intel AI Lab, which open-sourced a library for natural language processing, plans to open-source more such libraries, to help developers and researchers speed up the process of giving virtual assistants and chatbots functions such as name entity recognition, intent extraction and semantic parsing. With new libraries, these developers can also publish research, train and deploy artificial intelligence and reproduce the latest innovations in the AI community. Intel’s first conference for AI developers was held May 23-24 in San Francisco. Continue reading Intel AI Lab Reveals Plans to Open-Source More NLP Libraries

Nvidia Emphasizes Software at Technicolor Experience Event

At the Technicolor Experience Center in Culver City, Nvidia held an event highlighting its decisive move into software, with artificial intelligence, virtual reality and other areas. Vice president of developer programs Greg Estes noted that the company has 850,000 developers all over the world in universities and labs as well as companies like Adobe. Its developer program provides hands-on training in AI and parallel computing, impacting the media and entertainment industry, as well as smart cities, autonomous vehicles and more. Continue reading Nvidia Emphasizes Software at Technicolor Experience Event

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