DeepMind Intros Intriguing Deep Neural Network Algorithm

A research team at Google’s AI unit DeepMind, led by Ali Eslami and Danilo Rezende, has created software via a generative query network (GQN) to create a new perspective of a scene that the neural network has never seen. The U.K.-based unit developed the deep neural network-based software that applies the network to a handful of shots of a virtual scene to create a “compact mathematical representation” of the scene — and then uses that representation to render an image with a new perspective unfamiliar to the network. Continue reading DeepMind Intros Intriguing Deep Neural Network Algorithm

Nvidia Emphasizes Software at Technicolor Experience Event

At the Technicolor Experience Center in Culver City, Nvidia held an event highlighting its decisive move into software, with artificial intelligence, virtual reality and other areas. Vice president of developer programs Greg Estes noted that the company has 850,000 developers all over the world in universities and labs as well as companies like Adobe. Its developer program provides hands-on training in AI and parallel computing, impacting the media and entertainment industry, as well as smart cities, autonomous vehicles and more. Continue reading Nvidia Emphasizes Software at Technicolor Experience Event

Google Debuts Android Auto Upgrades, Inks Deal With Volvo

At Google I/O, the company revealed an upgrade to Android Auto that allows a user to plug her smartphone into the car and see all her apps with new templates presenting the apps in a more engaging manner. The upgrade also includes group messaging and RCS (Rich Communication Services) with support for Google Assistant. The update will allow a driver to group text friends via voice. Also announced is that Volvo will build Android Auto into its head units, one of the first automakers to do so. Continue reading Google Debuts Android Auto Upgrades, Inks Deal With Volvo

JPEG Debuts Streaming Video Format for 5G, Wi-Fi Networks

JPEG (Joint Photographic Experts Group), known for its photo standard, released a new video compression standard, JPEG XS, designed to work on next-gen 5G cellular or Wi-Fi networks. The new standard, says JPEG, will work on current computers via a software upgrade and is aimed at streaming lossless video, VR content and games over wireless networks, with lower latency and better energy efficiency. Devices smaller than computers, however, will require a hardware upgrade to support JPEG XS. Continue reading JPEG Debuts Streaming Video Format for 5G, Wi-Fi Networks

NAB 2018: ATSC 3.0 Now Live with Next Gen TV Deployments

ATSC 3.0 — otherwise known as Next Gen TV — is a dramatic remaking of U.S. broadcast, and, at NAB 2018, a select group of broadcasters and technologists came together to describe actual field deployments of the new system and talk about the potential innovations and opportunities for programming, advertising and return-on-investment. Capitol Broadcasting Company director of engineering and operations Pete Sockett said it best: “UHD works. It just plain works, like it says in the spreadsheet.” Continue reading NAB 2018: ATSC 3.0 Now Live with Next Gen TV Deployments

Apple Submits VR Patents for Next-Gen Autonomous Vehicles

According to Patently Apple, “There have been a series of very smart and very cool patent applications surfacing of late covering a future mixed reality headset that could one day be a part of a virtual desktop system designed to edit 3D documents” and a “detailed invention covering an advanced gesturing control system for a heads-up-display system of an autonomous vehicle.” For the latter, the official patent application by Apple reads that the invention could lead to “safe, smaller, and less expensive autonomous vehicles.”

Continue reading Apple Submits VR Patents for Next-Gen Autonomous Vehicles

Next-Gen 5G Will Unlock VR, Autonomous Vehicles and More

Improved latency is the biggest selling point for next-generation 5G wireless technology. Verizon, Vodafone and Huawei are demonstrating the impact on wireless video, video games and virtual reality. With 5G, latency will plummet to 1 to 2 milliseconds, versus 4G’s average 50 milliseconds, positively impacting many markets, from medicine to self-driving cars. But, although the U.S. will see the first commercial 5G sometime this year, many emerging markets are still limping along with 3G and hoping for 4G connections. Continue reading Next-Gen 5G Will Unlock VR, Autonomous Vehicles and More

Uber, Waymo Settle Lawsuit for $245 Million, 4 Days into Trial

Uber Technologies has settled a year-old lawsuit brought by Alphabet’s self-driving vehicle unit Waymo, which claimed that Uber stole and used trade secrets. In the agreement, Uber said it would not use Waymo technology in its autonomous vehicles and make certain that no such Waymo components were already in use. The ride-hailing firm also agreed to give Waymo 0.34 percent of its equity, equal to about $245 million, based on a valuation of $72 billion. The companies settled four days after the trial started. Continue reading Uber, Waymo Settle Lawsuit for $245 Million, 4 Days into Trial

AT&T, Sprint, Verizon Further Plans to Roll Out 5G Networks

Sprint plans to launch a 5G network by early 2019, joining its competitors in rolling out the new technology and spending $5 billion to $6 billion annually on its network. Verizon and AT&T plan to roll out their 5G networks later this year. Although today’s smartphones can already stream HD video with the current 4G networks, 5G networks will enable other devices and technologies, including autonomous vehicles. Sprint’s parent company, SoftBank Group, also has a significant investment in Uber Technologies. Continue reading AT&T, Sprint, Verizon Further Plans to Roll Out 5G Networks

CES Keynote: Intel Introduces New Studio for Immersive Media

At CES 2018, Intel chief executive Brian Krzanich gave a keynote address that ranged on topics from cybersecurity to immersive media and both neuromorphic and quantum computing. He also introduced Intel Studios, a site for the production of immersive media. First, Krzanich brought up the formerly undetected flaws in Intel chips, dubbed Spectre and Meltdown, saying that it was Intel’s No. 1 priority to secure customer data and noting that the industry has joined forces to plug the loopholes. Continue reading CES Keynote: Intel Introduces New Studio for Immersive Media

Qualcomm CES Keynote: 5G Transition to Launch Massive IoT

During his keynote presentation at CES 2018 in Las Vegas, Qualcomm president Cristiano Amon discussed the future of 5G, predicting that flagship 5G smartphones will hit shelves in 2019 and overtake the market quickly. The rollout “will occur ‘very fast’ because of 5G’s 30x improvement in latency, which lets phone makers keep the price of phones down by offloading phone memory to the cloud,” reports TWICE. The presentation suggested that “the 5G transition is going to be faster than the 4G transition, and it will create a ‘massive’ Internet of Things, enabling new business models and making autonomous vehicles a reality.” Continue reading Qualcomm CES Keynote: 5G Transition to Launch Massive IoT

IEEE Pinpoints New Technologies to Go Mainstream by 2023

As it does every year, the IEEE (Institute of Electrical and Electronics Engineers) presented a rundown of emerging technologies it believes will go mainstream in three to five years. “These technologies are still incubated out of the mainstream,” said IP Action Partners president Stuart Lipoff, who moderated the CES event. He identified seven “overarching drivers of emerging technologies,” beginning with managing complexity of feature-rich hardware, QoS-aware broadband connectivity and cheap, abundant storage. Continue reading IEEE Pinpoints New Technologies to Go Mainstream by 2023

Samsung Says All of Its Products Will Be Connected by 2020

Samsung wants to be everywhere. The company’s CES 2018 media briefing led by Tim Baxter, president and CEO of Samsung North America, demonstrated Samsung’s strategic focus on connecting almost every aspect of its customer’s life. When they lifted the black curtains that protected Samsung’s entire Central Hall exhibit before the floor opened, visitors could see the evolution of the tech giant’s product line from the living rooms to living spaces. An R&D investment of $14 billion has accelerated an IoT strategy and the promise that all Samsung products will also be “Smart” by 2020. Continue reading Samsung Says All of Its Products Will Be Connected by 2020

Study Shows Consumers Worldwide Are Warming to AR, VR

According to new research released at CES this week, consumers are warming to the idea of virtual and augmented reality, but their interests are more focused on practical daily applications than gaming. Harris Interactive conducted a study for Accenture across 19 countries and learned that 47 percent of online consumers would be interested in using AR or VR headsets to play games, while percentages jumped into the 50s and 60s regarding consumers interested in learning about travel and new skills, visualizing how clothing would fit, and shopping for household items and furniture. Continue reading Study Shows Consumers Worldwide Are Warming to AR, VR

Venture Capitalists Discuss the Latest Startup Trends at CES

Who better to discover trends at CES 2018 than the venture capitalists that roam the exhibit looking for the most promising startups to fund? TMTPost founder/chief executive Hejuan Zhao brought together three such executives to ask them about what they’ve seen at the show and what they predict for the future. Caerus Ventures co-founder Gregory Borchardt, whose company focuses on connected devices, was astounded by the exponential growth of startup haven Eureka Park, with heavy representation from France and the Netherlands. Continue reading Venture Capitalists Discuss the Latest Startup Trends at CES