China’s Internet Model Gains Popularity Among Autocracies

Autocratic countries are moving towards China’s version of the Internet — limited content and controlled data — as a way of ensuring their own continued power and mimicking the success of Chinese corporations such as Alibaba Group and Tencent Holdings. Vietnam, Thailand, India and Russia are among those embracing a government-controlled model. China has also become the first government to intentionally use artificial intelligence for racial profiling, in this case its 11 million Uighurs, a Muslim minority group. Continue reading China’s Internet Model Gains Popularity Among Autocracies

Quantum Computing Era Approaches as Moore’s Law Ends

Quantum computing is coming and it’s safe to say that only a handful of people know what it is. At NAB 2019, USC Viterbi School of Engineering Ph.D. candidate Bibek Pokharel did an excellent job of breaking down the basics. First, according to quantum computer scientists, all the computers we have used thus far are “classical computers.” Although IBM, Intel, Google, Microsoft, Rigetti and D-Wave have built quantum computers, the task is so incredibly complex that you won’t be able to purchase one at Best Buy. Continue reading Quantum Computing Era Approaches as Moore’s Law Ends

Industry Panel on Latest AI Trends in Media & Entertainment

Overcoming the uncanny valley of emotion is the major challenge of AI when creating a virtual human, according to Armando Kirwin, co-founder of Artie. He spoke at the NAB panel titled “AI in Media and Entertainment: Driving the Future, New Content Formats – Immersive.” HP’s Joanna Popper moderated the panel that also included Digital Domain’s John Canning, Lillian Diaz-Przybyl from Butcher Bird Studios, and Baobab Studios’ Kane Lee. The panel discussion ranged from synthetic characters and evolving views on acceptable versus realistic behavior, to what happens when your smart speaker becomes a virtual character. Continue reading Industry Panel on Latest AI Trends in Media & Entertainment

Experts Examine Ethical Implications of Artificial Intelligence

IEEE Ethically Aligned Design outreach committee co-chair Maya Zuckerman presided over an NAB 2019 panel examining the thorny issues surrounding ethics and artificial intelligence. With Augmented Leadership Institute chief executive Sari Stenfors and Corto chief executive Yves Bergquist, who is lead of AI and neuroscience at USC’s Entertainment Technology Center, the consensus was there is too much focus on AI creating dystopian outcomes. In fact, Stenfors strongly believes AI can contribute to a utopian society. Continue reading Experts Examine Ethical Implications of Artificial Intelligence

Innovators, Analysts Examine New Entertainment Paradigms

At 30 Ninjas, chief executive Julina Tatlock noted that “the urge for immersion” is one of the chief disruptors that she and her partner, director Doug Liman, see in the M&E industry today. Whether it’s augmented reality, virtual reality or 360-degree imagery, she challenged the members of an NAB 2019 panel on emerging entertainment to pick the one they think will impact production in the next two years. Greenlight Insights VR/AR analyst Alexis Macklin picked all of them — plus cloud computing and AI tools. Continue reading Innovators, Analysts Examine New Entertainment Paradigms

Another Perspective on Deep Fakes: Threat and Opportunity

At the NAB 2019’s Broadcast Cybersecurity course, Emblematic Group founder/chief executive Nonny de la Peña introduced deep fakes by showing pairs of images and asking the audience to call out which was fake and which was real. From paired images of Presidents Obama and Trump, among others, audience members were consistently unable to pick the correct “fake” image. University of Washington researchers created a very convincing — but fake — video of Barack Obama, she revealed, by using neural network AI and 14 hours of Obama footage. Continue reading Another Perspective on Deep Fakes: Threat and Opportunity

Impact of Multiplayer Games on Entertainment and Cinema

At a panel during this year’s NAB Show, Unity Technologies head of cinematics Adam Myhill reported that video game revenue has topped movie revenue for the last two years. “The top 25 IPs in the world are games now, and some of them are worth $10 billion, which is staggering,” he said. “On a quarterly basis, more people play Unity games than watch TV. Games reach three billion people, and the world’s population is a little more than twice that.” The point was, with such massive scale, games are bound to influence movies and other entertainment. Continue reading Impact of Multiplayer Games on Entertainment and Cinema

How AI & Machine Learning Tools Could Benefit Filmmaking

Before an NAB 2019 panel discussion on machine learning and artificial intelligence in filmmaking began, Corto chief executive Yves Bergquist wanted to make one thing clear. “AI and machine learning are used interchangeably,” said Bergquist, who also leads research in AI and neurosciences at USC’s Entertainment Technology Center. “But they are not. Machine learning is a property of AI. The ML app will have opinions about the data, but AI will use ML to have agency over that data and take action.” Bergquist asked the panel how filmmakers can leverage ML and AI to create optimization and efficiencies as well as better artistic content. Continue reading How AI & Machine Learning Tools Could Benefit Filmmaking

AWS Tool Aims to Simplify the Creation of AI-Powered Apps

Amazon introduced AWS Deep Learning Containers, a collection of Docker images preinstalled with preferred deep learning frameworks, with the aim of making it more seamless to get AI-enabled apps on Amazon Web Services. At AWS, general manager of deep learning Dr. Matt Wood noted that the company has “done all the hard work of building, compiling, and generating, configuring, optimizing all of these frameworks,” taking that burden off of app developers. The container images are all “preconfigured and validated by Amazon.” Continue reading AWS Tool Aims to Simplify the Creation of AI-Powered Apps

Facebook CEO Calls For Increased Government Regulation

Mark Zuckerberg thinks tech companies, including Facebook, have “immense responsibilities.” Acknowledging the problems related to social media, he stressed that tech companies can’t solve all those problems on their own. Instead, he opined, the government and regulators need to play a stronger role. “By updating the rules for the Internet,” he said, “We can preserve what’s best about it.” He focused on four areas that he said should be regulated: harmful content, election integrity, privacy and data portability. Continue reading Facebook CEO Calls For Increased Government Regulation

Pandora Believes Listeners Will Interact With its Voice Ads

Pandora plans to test new interactive advertising technology that would allow listeners to engage directly with its “voice ads” by speaking aloud. Pandora listeners could request additional information about a product or service being promoted, for example, or request skipping the ad altogether. The beta test, powered by ad-tech firm Instreamatic, is expected to launch later this year. Instreamatic provides an interactive ad platform built on its Voice AI Core to help brands and marketers “manage, measure and monetize voice-enabled audio advertising.” Continue reading Pandora Believes Listeners Will Interact With its Voice Ads

AI Pioneers Are Honored With the Prestigious Turing Award

The Association for Computing Machinery (ACM) honored three artificial intelligence pioneers with the prestigious Turing Award for their work on neural networks. The Turing Award, often dubbed the Nobel Prize of computing, was launched in 1966 and includes a $1 million prize that the three honorees will share. Doctors Geoffrey Hinton, Yann LeCun and Yoshua Bengio helped lay the foundation for the evolution of technologies including facial recognition, digital assistants and self-driving vehicles. Continue reading AI Pioneers Are Honored With the Prestigious Turing Award

Google Establishes Advisory Panel to Examine AI Fairness

Google is forming the Advanced Technology External Advisory Council (ATEAC), an external eight-member advisory group to “consider some of the most complex challenges [in AI],” such as facial recognition and fairness. The move comes about a year after Google issued a charter stating its AI principles, and months after Google said it would not provide “general-purpose facial recognition APIs” before the ATEAC addresses relevant policy issues. The advisory group will hold four meetings in 2019, starting in April. Continue reading Google Establishes Advisory Panel to Examine AI Fairness

Amazon, National Science Foundation to Further AI Fairness

Amazon is teaming up with the National Science Foundation (NSF), pledging up to $10 million in research grants over the next three years to further fairness in artificial intelligence and machine learning. More specifically, the grants will target “explainability” as well as potential negative biases and effects, mitigation strategies for such effects, validation of fairness and inclusivity. The goal is to encourage “broadened acceptance” of AI, thus enabling the U.S. to make better progress on the technology’s evolution. Continue reading Amazon, National Science Foundation to Further AI Fairness

Cloud Pioneers Amazon, Microsoft Dominate Enterprise IT

A report from market research firm ETR revealed Amazon and Microsoft as dominant in the enterprise information-technology market due to their early start in cloud computing. Over 800 chief information officers and high-level corporate executives ranked more than half of the top 30 products and services as those from the two tech giants. Those products included artificial intelligence, cloud infrastructure and software, data analytics, and robotic process automation as well as “other emerging digital tools.” Continue reading Cloud Pioneers Amazon, Microsoft Dominate Enterprise IT

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