Netflix Takes #1 Ranking for Top Non-Game App By Revenue

Sensor Tower lists Netflix as the top-earning app for 2017 (not counting mobile games). According to TechCrunch: “The service saw gross subscriber revenue of approximately $510 million — a 138 percent increase over last year. That’s about 2.4 times the $215 million users spent in the Netflix app in 2016.” In previous years, the #1 ranking was earned by Spotify and LINE. The annual report ranks apps and publishers available on the Apple App Store and Google Play. Top earners on Google Play included Tinder, Google Drive, LINE, Pandora, and HBO Now. Continue reading Netflix Takes #1 Ranking for Top Non-Game App By Revenue

CES: Kuzzle Launches its Advanced Backend Solution for IoT

Following 15 years of working on assorted web and digital projects, French startup Kuzzle shifted direction and used the backend infrastructure from its earlier projects to build a new development platform. The company created an open-source backend solution for the Internet of Things designed to be compatible with major cloud providers. The scalable tech can be used for connecting devices, synchronizing data, authentication, geofencing, security and more. Kuzzle can be used as a backend solution for web services, mobile apps and IoT.  Continue reading CES: Kuzzle Launches its Advanced Backend Solution for IoT

Virtual Reality Execs Advocate VR Standards, Open Systems

Execs from HTC, Hulu, GoPro and Black Box VR looked at “Tapping Virtual Reality’s Real Potential” during a panel discussion at CES 2018. Each company had its own strategies, but everyone agreed on one thing: the need for the nascent industry to create standards and adopt open systems. “If you’re making a fitness app, you don’t want to have to optimize for every platform,” noted HTC senior vice president of virtual reality Rikard Steiber. “It’s too hard, doesn’t scale and isn’t sustainable. We as an industry must push towards an open platform.” Continue reading Virtual Reality Execs Advocate VR Standards, Open Systems

AR Developers Make Their Cases for First Uses of Technology

Turning the car’s windshield into an AR screen for navigation, a mobile AR device that helps the blind navigate the real world, and a mobile app to envision that couch from the furniture store in your living room. These are all real-world AR applications that their creators are touting as a good first step into nascent consumer products. GlobalData research director Avi Greengart, who moderated the CES 2018 panel on augmented reality, noted that AR developers have had to find a way to create customized solutions using limited existing hardware and software.
Continue reading AR Developers Make Their Cases for First Uses of Technology

How Social, Mobile Are Transforming Entertainment Marketing

“The perfect companion for mobile is social,” said Facebook head of industry, entertainment division Gwen Throckmorton during a CES 2018 panel. “Match that with entertainment, and the combination yields a variety of opportunities. What we see is that, through stories, people are looking to find meaning, connect and share.” A group of marketers, moderated by Deloitte Consulting managing director Rob Aitken, examined the parameters of social as a factor in marketing, and one panelist stressed it begins with mobile. Continue reading How Social, Mobile Are Transforming Entertainment Marketing

Google and Lenovo Intro First Standalone Daydream Headset

Google teamed with Lenovo to launch a new standalone VR headset with specialized cameras that intends to reach beyond gaming. The new Lenovo Mirage Solo, on display at CES this week, features VR180 cameras designed to encourage users to capture 360-degree video. Google hopes this will help ramp up the current lack of VR content. The headset runs Daydream and is designed to interact with Google services such as YouTube and digital maps. The Mirage Solo touts displays that do not blur during user movement, and does not require a PC or smartphone. It is expected to ship by Q2 2018 for less than $400. Continue reading Google and Lenovo Intro First Standalone Daydream Headset

TiVo Next-Gen Platform Integrates Cable, Streaming and DVR

TiVo has launched Next-Gen Platform, its new streaming service that gives consumers a unified way to access content they’ve recorded from cable providers and other streaming services such as Netflix and Amazon Prime. Altice and other operators can integrate TiVo’s technology on other devices and screens to provide “hyper-personalization, recommendations and voice-control,” says the company. TiVo first mentioned the Next-Gen Platform a year ago, and now touts it as an integration of linear, OTT, on-demand and DVR platforms. Continue reading TiVo Next-Gen Platform Integrates Cable, Streaming and DVR

Music Publisher Files $1.6 Billion Copyright Suit Against Spotify

Wixen Music Publishing filed a $1.6 billion copyright lawsuit in a California federal court against popular music streamer Spotify. Wixen claims that the Stockholm-based service used thousands of songs — including those by the Doors, Tom Petty and Neil Young — without a direct or compulsory license and without compensating the music publisher. According to Reuters: “Wixen also alleged that Spotify outsourced its work to a third party, licensing and royalty services provider the Harry Fox Agency, which was ‘ill-equipped to obtain all the necessary mechanical licenses.’” Spotify, which has grown in value to $19 billion, recently filed IPO documents with the SEC. Continue reading Music Publisher Files $1.6 Billion Copyright Suit Against Spotify

Preparing for Targeted Ads and Better Metrics With Smart TVs

The advent of smart TVs connected to the Internet has opened up new ways to gather data about the viewing of TV shows and ads. Three companies — Sorenson Media, Alphonso and Verance — are getting ready to leverage new technologies. The first, which is known for its video compression and coding technology, has a way to detect and analyze what’s on a smart TV screen and play the ad best targeted for a specific household. The company has created deals with smart TV manufacturers to have access to the data necessary to do so. Continue reading Preparing for Targeted Ads and Better Metrics With Smart TVs

Apple to Merge Software Development for iOS & macOS Apps

Although apps have been a huge success on Apple’s iPhone and iPad, the same cannot be said for its laptop and desktop computers. Apple hopes to change that by creating apps that work equally well across all its devices, including Macs. Beginning as early as 2018, software developers will have the capability to design a single application that will work with a touchscreen, mouse or trackpad, across the iPhone/iPad operating system or Mac hardware, say sources. Currently, they must design two apps, one for iOS and another for macOS. Continue reading Apple to Merge Software Development for iOS & macOS Apps

Caavo to Ship Universal Remote Control With Machine Vision

Caavo is a universal TV control system that uses machine vision (which the company dubs Caavo Vision) to navigate behind the scenes of every streaming, cable and satellite box. The company, which first promised to ship units in June, now states that 5,000 units will be on sale for $399 on February 14. The company also raised another $17.5 million in venture capital, bringing the total to $32.5 million. Caavo differs from other universal remotes in that it can create a single search index and watchlist across devices and services. Continue reading Caavo to Ship Universal Remote Control With Machine Vision

NBCUniversal Snags Mobile Rights to ‘Sunday Night Football’

NBCUniversal inked a deal with NFL for the rights to stream “Sunday Night Football” to mobile phones, beginning in 2018 and including Super Bowl LII on February 4. The media titan, which will stream the games through its “TV Everywhere” mobile phone offering, has been streaming “Sunday Night Football” to various platforms since 2008, but this is the first time it will be able to stream the No. 1 primetime TV show on all digital platforms. Cable subscribers have had access to the games via apps for tablets and smart TVs. Continue reading NBCUniversal Snags Mobile Rights to ‘Sunday Night Football’

Redbox in Public Beta for New On-Demand Streaming Service

Redbox, known for its red kiosks where users can rent DVDs and Blu-ray Discs, has unveiled a new on-demand streaming service for movies and TV shows. The new service is not subscription-based but, similar to iTunes or Google Play, allows the user to pay for each movie or show that they rent or buy; the on-demand service, currently in public beta, will offer the same kind of new release movies and shows available in the kiosks. The privately held company offers content from every studio except Disney. Continue reading Redbox in Public Beta for New On-Demand Streaming Service

Snapchat Users Can Now Create World Lenses with AR Tool

Snapchat launched its Lens Studio AR developer tool for desktop that enables users to build augmented reality experiences for the platform. Anyone can now create World Lenses for adding interactive 3D objects to photos and video content. “But brands, news publishers and developers will have to promote their own Lenses by marketing their QR Snapcodes that users scan to unlock an AR effect for 24 hours,” reports TechCrunch. “That’s because Snapchat won’t display these Community Lenses in its camera unless businesses pay a partnered creative agency to build them a special effect and then buy Sponsored Lens ads from Snap.” Continue reading Snapchat Users Can Now Create World Lenses with AR Tool

Facebook Promotes AR Features with Platform Wide Release

After testing out AR face masks with selected outside developers, Facebook is now rolling out its Camera Effects Platform to any outside developer to build AR features for its in-app camera. HBO used it to build masks for “Game of Thrones” fans to become the Night King, and Lucasfilm used it so “Star Wars” fans could become Kylo Ren. With the wide introduction, we’re likely to see all kinds of AR face masks and effects. Facebook AR Studio, its AR platform, debuts this week and will be live to all in a couple of days. Continue reading Facebook Promotes AR Features with Platform Wide Release

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