ByteDance Targets Emerging Markets With Music Service

Beijing-based ByteDance plans to debut a paid music service for its video app TikTok in fall 2019, aimed at poorer countries where the industry’s dominant services, Apple Music and Spotify, have not yet taken root. Executives at India’s two largest labels, T-Series and Times Music, reported that ByteDance has already acquired rights. TikTok and its Chinese equivalent Douyin, have been downloaded more than 500 million times; TikTok popularized the world’s No. 1 song for the past month, “Old Town Road.” Continue reading ByteDance Targets Emerging Markets With Music Service

Google, Intel, Other U.S. Tech Firms Stop Selling to Huawei

Alphabet’s Google has ceased transfer of hardware, software and services — except those available via open source licensing — to Huawei Technologies. Broadcom, Intel, Qualcomm, and Xilinx have also obeyed the Trump administration’s order to freeze business with China’s largest technology company (based on potential threats to national security). This action will also likely impact U.S. tech companies such as chipmaker Micron Technology and other firms that depend on China for their own growth, as well as slow down the worldwide rollout of 5G networks. Continue reading Google, Intel, Other U.S. Tech Firms Stop Selling to Huawei

Spotify’s Soundtrap Aims to Simplify Podcast Editing for All

Spotify-owned music-editing software company Soundtrap is launching a new product this week designed to make podcast editing as easy as using Google Docs. Dubbed “Soundtrap for Storytellers,” the web-based production tool allows users to do everything in one place, including recording, editing and mastering audio. As just one example of how easy the product aims to make podcast editing, it will allow users to cut words out of automated transcripts of their recorded conversations and hear the changes reflected in the audio itself.

Continue reading Spotify’s Soundtrap Aims to Simplify Podcast Editing for All

Ticketmaster Combats Ticket Fraud With New SafeTix Tech

It’s common for ticket resellers to use screenshots and photocopies of real tickets to sell in bunches to unknowing ticket buyers. To combat this fraud, Ticketmaster will start using a new technology called SafeTix, which is tied to a ticket holder’s mobile device via an encrypted barcode that refreshes every few seconds. Additionally, SafeTix supports NFC technology that allows fans to enter venues using a “tap and go” experience, and users will soon be able to use SafeTix via Apple Wallet on their iPhones and Apple Watches.

Continue reading Ticketmaster Combats Ticket Fraud With New SafeTix Tech

Oculus Quest to Launch With YouTube VR’s Million Videos

When Facebook’s Oculus Quest debuts on May 21, Google’s YouTube VR and its more than one million public VR videos will be available as an app. The app — first launched in 2016 — is already released for Oculus Go, Oculus Rift, HTC Vive, PlayStation VR, Samsung Gear VR and Google Daydream View. YouTube VR will allow Quest headset wearers to search for videos via voice and find VR (and non-VR) YouTube content with a “VR-optimized interface.” The VR movie theater Bigscreen will also launch on Oculus Quest and the Rift S headsets. Continue reading Oculus Quest to Launch With YouTube VR’s Million Videos

Adobe Study: Most Companies Are Investing in Voice Tech

According to a study released by Adobe this week, nine out of 10 companies are currently investing in voice technologies, including things like voice-based commerce. Of the 401 companies surveyed, just over one-fifth have already released a voice app, while 44 percent plan to release one this year. A total of 88 percent are building apps for both Amazon and Google smart speakers and other voice-enabled devices, while only 39 percent are building for Apple’s iOS ecosystem; even fewer are building for Microsoft’s Cortana or Samsung’s Bixby.

Continue reading Adobe Study: Most Companies Are Investing in Voice Tech

How DJI Osmo Action Cam Stacks Up Against GoPro Hero

Drone maker DJI just introduced its Osmo Action, a camera that some say will give GoPro a run for its money. Among its strong points, the Osmo Action shoots 4K at 60 fps and 1080p at 240 fps. It offers good electronic image stabilization and a front LCD screen that lets the users double-check framing, which comes in handy when the camera is mounted to a bike frame or vehicle, obscuring the 16×9 LCD rear screen. It also offers a replaceable lens cover to easily add filters. Its form factor and user interface mimics that of the GoPro. Continue reading How DJI Osmo Action Cam Stacks Up Against GoPro Hero

Amazon, Google Overlap in E-Commerce, Digital Ads, More

Amazon and Google have become more competitive over the years, and at the latter’s annual Google Marketing Live conference this week, the company introduced new products to target online shoppers. At the same time, many shoppers now begin their search on Amazon, which has also been making inroads into Google’s traditional bailiwick of digital advertising. Marketing analytics firm Jumpstart reported that, in 2015, about 54 percent of product searches began on Google, and 46 percent on Amazon; those numbers flipped by 2018. Continue reading Amazon, Google Overlap in E-Commerce, Digital Ads, More

NLRB Considers Uber Drivers Freelancers, Not Employees

In an opinion released May 14, the National Labor Relations Board concluded that Uber drivers should be classified as independent contractors, and not company employees. According to the NLRB, Uber drivers qualify as independent workers because they are given “significant entrepreneurial opportunity” and “virtually complete control of their cars, work schedules, and log-in locations, together with their freedom to work for competitors of Uber.” The opinion is a victory for Uber and a setback for drivers and labor advocates, since it makes it more challenging for drivers to file labor complaints, form a union, or seek federal protection. Continue reading NLRB Considers Uber Drivers Freelancers, Not Employees

Spotify Testing New ‘Storyline’ Feature, Similar to ‘Stories’

Somewhat similar to its “Behind the Lyrics” feature, music streaming giant Spotify is now launching “Storyline,” a new feature meant to offer artists a platform to share insights, inspiration and more about their creative processes and the meanings of lyrics, songs and albums. The new feature is also similar to the “Stories” format that has been popularized by social apps like Snapchat, Instagram, Facebook and others, opening up a potential avenue for Spotify to create original content via a popular format.

Continue reading Spotify Testing New ‘Storyline’ Feature, Similar to ‘Stories’

Supreme Court: App Store Customers Can Now Sue Apple

In what could become a landmark decision, the Supreme Court has ruled to allow individual iPhone users to sue Apple in antitrust violation cases related to the tech giant’s App Store. In a 5-4 decision written by Associate Justice Brett Kavanaugh, the Supreme Court agreed with a lower court ruling that determined App Store customers could sue Apple for allegedly driving up prices by forcing them to purchase apps exclusively from the App Store. Apple lost its argument that was based on the contention that third-party developers set the prices for apps. While Apple holds steady in its belief that it does not represent a monopoly, the ruling could have future ramifications regarding consumers who seek to sue other app sellers for antitrust violations. Continue reading Supreme Court: App Store Customers Can Now Sue Apple

Study: High-End VR Activity Increased Significantly in 2018

According to a new report from research firm IDC, consumer interest has waned recently for smartphone-dependent VR devices, while tethered and standalone models are growing more popular. IDC surveyed 1,643 VR users across France, Germany, Japan, the United Kingdom and the United States and learned that the number of “high-performance” VR headsets increased 60 percent from 2017 to 3.9 million devices in 2018. The study identified different categories of users, based on their amount of time spent with VR devices, including a “hardcore” group (12 percent) that spent 16 or more hours monthly with VR. Continue reading Study: High-End VR Activity Increased Significantly in 2018

WhatsApp Calls Used to Inject Spyware on Mobile Phones

Hackers have reportedly been injecting Israeli spyware onto smartphones via the popular Facebook-owned messaging service WhatsApp. The surveillance software, named Pegasus, was developed by Israeli firm NSO Group and can access an iPhone with a single missed voice call on WhatsApp. NSO claims that it carefully vets its customers; the company’s software is intended for government agencies to combat crime and terrorism. While it is currently unknown how many users may have been affected at this point (the problem was first discovered in early May), WhatsApp says it has created a patch to address the vulnerability. Continue reading WhatsApp Calls Used to Inject Spyware on Mobile Phones

Google Announces Plans to Bring Electronic IDs to Android

On the final day of its annual I/O developer conference in Mountain View last week, Google announced plans to bring Electronic IDs like driver’s licenses and club memberships to Android, and that all new Android Q devices would be required to encrypt user data. These developments could move users one step closer to using digital wallets as valid identification for in-person transactions. As part of the announcement, Google indicated that it’s looking into adding Electronic ID support so developers can build mobile apps for secure ID use.

Continue reading Google Announces Plans to Bring Electronic IDs to Android

India Reportedly Launches Antitrust Investigation of Google

Sources informed Reuters that the Competition Commission of India (CCI) has ordered an antitrust investigation into Google for allegedly using the popularity of its Android operating system to block competitors. CCI began evaluating the complaint in 2018, and by April of this year reportedly determined that there was enough merit to launch a full investigation. A similar case played out in Europe last year, which resulted in a $5 billion fine against Google. In that case, the EU determined that Google had violated antitrust rules by forcing Android phone manufacturers to pre-install the Google search app and Chrome Web browser, providing the Google Play Store with an unfair advantage. Continue reading India Reportedly Launches Antitrust Investigation of Google

Page 1 of 9012345678910...203040...»