Amazon, Apple Ink Deal to Directly Sell More Apple Products

Amazon inked a deal with Apple to sell more of the tech giant’s products, including the new iPad Pro, iPhone XR, iPhone XS, Apple Watch Series 4, and its Beats headphone line. Amazon will begin listing those products — from Apple-authorized resellers only — in the next few weeks in the U.S., U.K., France, Germany, Italy, Spain, Japan and India. Before this deal, Amazon already directly sold MacBook laptops, Beats headphones and a few other Apple devices. Other products were only available through its third-party resellers. Continue reading Amazon, Apple Ink Deal to Directly Sell More Apple Products

Movies Anywhere Ends First Year With Six Million Downloads

Launched one year ago, Movies Anywhere, a Disney-owned app and service for movies in partnership with 20th Century Fox, Sony Pictures, Universal Pictures and Warner Bros., has six million users who have purchased more than 150 million movies. The most watched movie was Disney-Pixar’s “Coco.” Among the six million downloaded apps, Movies Anywhere has 5.8 million user accounts, which have watched 16 million hours in the first year. Although those numbers are miniscule compared to Netflix, they also show robust growth. Continue reading Movies Anywhere Ends First Year With Six Million Downloads

Google, Microsoft Target Triple-A Games via Cloud Streaming

Microsoft and Google are engaged in efforts to enable people to play triple-A games — the most visually complex, big budget games — on devices that are not connected to the Internet, without expensive specialized hardware. The two tech behemoths join game developer Electronic Arts in this 10+year push to allow gamers to stream from the cloud, anytime and anywhere, attracting those who don’t want to buy game consoles or high-end PCs. The move might also tempt existing gamers to play more and spend more time and money. Continue reading Google, Microsoft Target Triple-A Games via Cloud Streaming

Startup Within to Release Augmented Reality App for Children

Los Angeles-based immersive media startup Within plans to release Wonderscope, an augmented reality app for children, later this month. With Wonderscope, mobile AR superimposes characters, scenes and stories onto an iPad camera view of a real-world environment. Within chief executive Chris Milk noted that, with Wonderscope and a smartphone, anyone can have “this new magical ability.” “It’s like a lens for invisible magical things that you couldn’t see with your naked eye,” he added. Continue reading Startup Within to Release Augmented Reality App for Children

Samsung Prototype Debut May Help Kickstart Foldable Trend

Samsung chose its San Francisco developer conference to unveil the anticipated prototype of its foldable two-screen smartphone. The Infinity Flex Display touts a 7.3-inch screen that can be folded to easily fit in a user’s pocket. The device also includes what the company calls a “multi active window” feature that enables running up to three apps simultaneously. Google will support the phones with its Android operating system and is working with Samsung on next year’s planned launch. Meanwhile, foldable tech is becoming an emerging trend, with products in various stages from Huawei, Lenovo, Royole, Xiaomi and LG, some of which we may see at CES in January. Continue reading Samsung Prototype Debut May Help Kickstart Foldable Trend

SVOD Apps and Virtual MVPDs Continue to Gain Momentum

Leading subscription video apps such as Netflix and Hulu generated a total of $781 million last year as streaming video continues its rise. According to app intelligence firm Sensor Tower, U.S. consumers spent about $329 million during Q3 2018 on the top 10 SVOD apps available via Google Play and Apple’s App Store. That figure represents a 15 percent jump over Q1. While Netflix and Hulu continue their growth, live-streaming TV services are also gaining traction. Online video analytics firm Conviva reports that virtual MVPDs including Sling TV, PlayStation Vue, and Hulu with Live TV have experienced a 212 percent increase in viewing hours over the past year in the U.S. Continue reading SVOD Apps and Virtual MVPDs Continue to Gain Momentum

Huawei Takes On Apple and Samsung in the Mobile Market

IDC reports that Huawei surpassed Apple in smartphone shipments for Q2 and Q3 2018, marking the first time in seven years that Samsung and Apple did not maintain the top two spots together. Huawei held 14.6 percent of Q3 market share, representing a 32.9 percent jump over Q3 the previous year (Samsung took 20.3 percent of the market for Q3 this year, while Apple held 13.2 percent). Huawei is doing well with its P20, P20 Pro and Honor models, while analysts are watching what happens with the newly released Mate 20 and Mate 20 Pro. Continue reading Huawei Takes On Apple and Samsung in the Mobile Market

Apple Shares Dip Despite Report of Record Revenue, Profit

Apple reported record revenue and profit for the fourth consecutive quarter, due to higher iPhone prices and App Store sales, but shares fell 6.5 percent to $207.76 in after-hours trading. Investors were unhappy about the company’s announcement that it plans to stop reporting unit sales for products. Apple’s numbers reflect a trend of tech share price drops, due to investor concern about the combination of high valuations, slowing revenue growth and rising costs. Apple forecasts that December quarter revenue will be between $89 billion and $93 billion. Continue reading Apple Shares Dip Despite Report of Record Revenue, Profit

Facebook Growth Slows in Early Stage of its Shift to Video

Facebook recorded lower Q3 revenue than expected, the result said chief executive Mark Zuckerberg of “an unsteady transition” from News to more popular but less profitable Stories, which allows users to build photo/video montages that disappear after 24 hours. The company relayed that the transition’s early stage will be marked by higher costs, including more investment in 2019, and continued slow growth. Investors took the news in stride, unlike the July earnings report that resulted in a stock price plummet. Continue reading Facebook Growth Slows in Early Stage of its Shift to Video

Apple Targets Creative Professionals With Its New Devices

Apple hosted its latest product keynote event in Brooklyn, New York yesterday. The company introduced its “most creative products” — specifically, a new iPad Pro, MacBook Air and Mac mini. As expected, Apple introduced a redesigned iPad Pro with slimmer edges, a USB-C port, Face ID (and no home button), and more powerful specs. The 11-inch model starts at $799 and the 12.9-inch version at $999. The new MacBook Air with high-resolution Retina display (starting at $1199) is 50 percent narrower than its predecessor, 17 percent smaller, and 10 percent thinner. Made from recycled aluminum, it’s also slightly less than 10 percent lighter. Continue reading Apple Targets Creative Professionals With Its New Devices

Library of Congress, Copyright Office Unlock Gadget Repair

The Library of Congress and U.S. Copyright Office just passed exemptions to the Digital Millennium Copyright Act (DMCA) that legalizes the so-called right to repair. Although the DMCA was created to prevent copyright piracy, it also resulted in a host of problematic side effects. Because devices such as smartphones come loaded with digital rights management (DRM) software, users infringed copyright laws if they attempted to repair such devices. With the new exemptions, users are now free to do so. Continue reading Library of Congress, Copyright Office Unlock Gadget Repair

Studies on Kids and Tech Flip the Meaning of Digital Divide

Experts are coming to grips with the impact of digital technology on children. Educators worried that students from poor homes would find themselves on the wrong side of the digital divide, but, in fact, many states are spending money to make sure that all their students have access to computers, while Silicon Valley parents are choosing to raise their children with traditional toys and non-digital activities. The reason is that technologists are privy to recent research about the dangers of exposing kids to screen time. Continue reading Studies on Kids and Tech Flip the Meaning of Digital Divide

Apple Streaming TV Service to Launch Worldwide Next Year

Apple is reportedly planning to introduce its subscription streaming television service in more than 100 countries during the first half of next year. Such a global launch could help make Apple a serious competitor with established services such as Netflix and Amazon Prime Video that already have an international presence. The service is expected to offer original programming free to iOS device owners while allowing users to sign up for third party services and TV network subscriptions. It will launch in the U.S. a few months prior to the global rollout. Continue reading Apple Streaming TV Service to Launch Worldwide Next Year

Technology Giants Envision the Future of Augmented Reality

If Apple, Google, Facebook and Microsoft attain their goal, more of us will soon have our first experiences with augmented reality. These tech behemoths are hiring the talent and spending the money to make it a reality, with the hope that AR headsets will become lighter and sleeker — maybe even contact lenses. The experts note that all of our Internet-connected devices (IoT), paired with the cloud and AI, will dramatically “unlock the spaces around us.” But the potential applications also raise a number of potential privacy issues. Continue reading Technology Giants Envision the Future of Augmented Reality

Developers Are Able to Track Users Who Uninstall Their Apps

Uninstalling an app is no longer a sufficient method to remove it from your digital life. App developers and the companies that serve them have figured out how to identify users that have uninstalled an app and then bombard them with ads to try to get them back. Among the companies that currently offer uninstall trackers (as part of an overall toolkit for developers) are Adjust, AppsFlyer, MoEngage, Localytics and CleverTap. T-Mobile US, Spotify Technology, Yelp and Bloomberg are among the users of such tools, although the trackers are not always used to send ads.

Continue reading Developers Are Able to Track Users Who Uninstall Their Apps

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