House Intros a Bill to Penalize App Stores Distributing TikTok

The House of Representatives has introduced a bill that would make it illegal in the U.S. to distribute TikTok under its current ownership. The Protecting Americans from Foreign Adversary Controlled Applications Act “prevents app store availability or web hosting services in the U.S. for ByteDance-controlled applications, including TikTok, unless the application severs ties to entities like ByteDance that are subject to the control of a foreign adversary,” according to a sponsor statement. Violators would be subject to a penalty of $5,000 for every U.S. user that “accessed, maintained or updated” any “foreign adversary controlled applications” from its platform. Continue reading House Intros a Bill to Penalize App Stores Distributing TikTok

Apple Fined $1.95 Billion by EU for Music Streaming Antitrust

Apple has been fined $1.95 billion by the European Union after the bloc’s executive body, the European Commission, found the iPhone maker in violation of antitrust law by using its App Store market dominance to stifle music streaming competition. The EC found that Apple suppressed the ability of app developers to communicate with iOS users about alternative music subscription services available outside the App Store. The fine stems from a 2019 complaint from Spotify that triggered an investigation into Apple. Spotify hailed the result as a win for consumers and “an important moment in the fight for a more open Internet,” while Apple has vowed to appeal. Continue reading Apple Fined $1.95 Billion by EU for Music Streaming Antitrust

Apple Sports App Provides Stats, Real-Time Scores and More

Apple Sports is a new free app for iPhones that delivers real-time scores, stats and more via a GUI designed by Apple. Available to download from the App Store in the U.S., Canada and UK, the app currently tracks Major League Soccer, Premier League soccer, the National Basketball Association, men’s and women’s NCAA basketball, and the National Hockey League, among others. More sports will be added over time, Apple said, mentioning Major League Baseball and the National Football League. The concept is designed to keep fans continuously connected to their favorite teams while driving Apple TV tune-in. Continue reading Apple Sports App Provides Stats, Real-Time Scores and More

Instagram Threads Reaches the Top of App Store Downloads

Instagram’s Threads app, an X competitor designed for sharing text updates and joining public conversations, is now gaining traction after an inconsistent 2023. New data from app intelligence firm Appfigures reveals that Threads is growing, tripling its number of downloads month-over-month in December, positioning it as one of the Top 10 most downloaded apps for Apple’s App Store and the Google Play Store. Ahead of Threads in downloads for December were popular apps such as Instagram, TikTok, Facebook and WhatsApp (Instagram took over the No. 1 spot from TikTok). Meanwhile, X continues to decline. Continue reading Instagram Threads Reaches the Top of App Store Downloads

Apple Is Bringing Changes to Comply with Digital Markets Act

To comply with the Digital Markets Act, Apple is making changes to iOS, Safari and the App Store in the European Union. The changes include new options for processing app payments and distributing iOS apps, plus more than 600 new APIs, expanded app analytics and functionality for alternative browser engines, Apple says. To combat scams and fraud as Apple loosens restrictions, the company is introducing something called Notarization for iOS apps, to authorize marketplace developers, and is adding disclosures on alternative payments. The new capabilities will become available to users in the 27 EU countries beginning in March. Continue reading Apple Is Bringing Changes to Comply with Digital Markets Act

Apple Creates Payment Fee Workaround After Battle with Epic

Concurrent with the U.S. Supreme Court’s January 16 decision not to hear the appeal in Epic vs. Apple, the iPhone maker has revised its App Store rules, letting developers link to outside payment platforms. While that ostensibly lets third parties circumvent Apple’s unpopular payment processing fee of up to 30 percent, the tech giant says it will still collect a premium of up to 27 percent using a “commission” structure. That workaround has Epic founder and CEO Tim Sweeney vowing to continue litigating the case in U.S. District Court. Continue reading Apple Creates Payment Fee Workaround After Battle with Epic

Court Rules in Favor of Epic Games in Google Antitrust Case

Epic Games has prevailed against Google in U.S. District Court, scoring a victory in the 2020 lawsuit filed against the search giant over antitrust behavior related to its Google Play store. Epic claims that Google leverages control over the Android mobile operating system to require content creators who want a presence on an estimated 71 percent of the world’s smartphones to sell through the Play Store. The verdict “proves Google’s app store practices are illegal and they abuse their monopoly to extract exorbitant fees, stifle competition and reduce innovation,” Epic wrote of the win. Google disagrees with the ruling and says it plans to appeal. Continue reading Court Rules in Favor of Epic Games in Google Antitrust Case

SiriusXM Updates Streaming App, Introduces Budget Pricing

SiriusXM will roll out a redesigned app and new logo to North America subscribers beginning on December 14, the company announced at its Next Generation event in New York City for industry and press. Along with the new look, the company will debut an updated pricing structure that includes a $9.99 per month Streaming All Access plan aimed at “a new generation of SiriusXM listeners,” the company explained. The new SiriusXM app will first be available in Apple’s App Store, Google Play, and on Amazon Fire devices, with additional platforms and features to come in early 2024. Continue reading SiriusXM Updates Streaming App, Introduces Budget Pricing

Google Updates Policies Regarding Blockchain in Play Store

Google has updated transaction policies to allow for blockchain-based digital content, such as NFTs, to be placed within content distributed through its mobile software marketplace Google Play. Google has been slow to warm to blockchain integration, and the new approach comes with strict transparency requirements. If tokenized digital assets are part of an app or game “developers must declare this clearly,” Google explains, adding that “developers may not promote or glamorize any potential earning from playing or trading activities.” These stipulations intend to prevent the hype that has attached itself to so much blockchain activity from infiltrating Google Play. Continue reading Google Updates Policies Regarding Blockchain in Play Store

Twitter Challenger Spill Spikes as Musk Imposes Read Limits

A Twitter challenger called Spill, designed by two former employees, started trending this past weekend as Elon Musk announced that Twitter is putting limits on the number of posts users can read. Spill climbed in Apple’s App Store rankings over the holiday weekend, rising to the No. 3 most downloaded app and emerging as the store’s most-downloaded social media app. Spill users call themselves “Spillionaires,” a moniker the company has embraced. On Saturday, Musk said Twitter will limit post views for non-paying users, sending Spill downloads soaring. Continue reading Twitter Challenger Spill Spikes as Musk Imposes Read Limits

Apple Is Planning Expansion and Updates to Retail Presence

Apple is reportedly planning at least 15 new retail stores in the Asia-Pacific market, as well as five more outlets in Europe and the Middle East, and four additional locations in North America. Initial reports indicate the expansion is expected to run through 2027 and will also include refurbishing or relocating existing stores in the U.S., Europe and Asia. Overall, the company is exploring 53 new, remodeled or relocated stores over the next four years. Revitalization of the 22-year-old retail operation arrives in the wake of Apple contending with the COVID-19 pandemic downturn and labor unrest at some of its locations. Continue reading Apple Is Planning Expansion and Updates to Retail Presence

TikTok Rolls Out ‘NewMusic’ Global Search Hub for Discovery

TikTok is launching the #NewMusic search hub as a discovery space for global artists to showcase new songs. Prior to its Friday rollout, the hashtag already had 18 million views on TikTok, which is now fashioning it as a destination for music fans seeking content from new and established artists. TikTok says NewMusic will often feature exclusive drops and let artists connect with fans. The ByteDance company has partnered with Jonas Brothers and Miguel to promote NewMusic. Jonas Brothers’ new single “Waffle House” has amassed 1.1 billion views on TikTok’s For You pages internationally. Continue reading TikTok Rolls Out ‘NewMusic’ Global Search Hub for Discovery

Gen Z Creators Find New Revenue Opportunities with Fanfix

Gen Z creators keen to monetize content are increasingly turning to Fanfix, which has amassed about 10 million users — among them 3,000 creators — since its August 2021 launch. Active creators are said to average about $70,000 per year, and the platform itself reportedly commanded an eight-figure purchase price by beauty accelerator SuperOrdinary in June 2022. Fanfix requires 10,000 followers to start an account, which means creators will have to cultivate a base elsewhere before applying to join. All content is paywalled, with account holders choosing their own rates, between $5 and $50 per month. Continue reading Gen Z Creators Find New Revenue Opportunities with Fanfix

Fortnite Challenges Roblox in User-Generated Games Space

User-generated content is surging on a new front: gaming. Epic Games is teed-up to challenge Roblox in the race to become what one media outlet called “the YouTube of gaming” as they lay the groundwork to empower individual creators. While Roblox is all about user-generated games, Epic is inviting creators in to riff on its popular Fortnite world. Roblox, which draws a younger crowd, is said to have about 400 registered users, while battleground Fortnite has about 300 million. Meanwhile, with the growing popularity of UGC gaming, these giants now have game platforms dot big bang and CliCli nipping at their heels. Continue reading Fortnite Challenges Roblox in User-Generated Games Space

ByteDance Pushes Lemon8, a Possible Instagram Competitor

Despite threats by U.S. lawmakers to ban popular social video app TikTok, parent company ByteDance continues to drive its apps to the top of the charts. The Chinese company’s latest hit is Lemon8, described as a rival to Instagram that serves a “lifestyle community.” As of Monday, Lemon8 was No. 10 across apps and games in the U.S. App Store’s Top Charts. On Tuesday it climbed to No. 9 among apps. The video- and photo-sharing app was launched internationally in March 2020, but ByteDance appears to have taken a new interest in promoting it. Last month, media outlets reported the company was paying influencers to post on it. Continue reading ByteDance Pushes Lemon8, a Possible Instagram Competitor