ARM to Enhance IoT Management With Purchase of Stream

ARM announced that it has acquired Stream Technologies in a deal that will bring Stream’s connectivity management capabilities to ARM’s Mbed IoT Device Management Platform. The integration of Stream tech is expected to provide customers with greater efficiencies and cost savings while managing connected devices regardless of location or network (Stream supports connectivity across wireless protocols including cellular, satellite and LoRa). ARM also recently announced a new processor designed to prevent attacks and tampering with IoT devices. Continue reading ARM to Enhance IoT Management With Purchase of Stream

NAB 2018: ETC, Google Examine Cloud Innovation, Solutions

A panel discussion co-produced by ETC@USC and Google and moderated by ETC director of adaptive production Seth Levenson examined the latest innovations and solutions in the cloud for M&E companies. Google Cloud technical director Jeff Kember opened the discussion by stressing the importance of collaborating with content creation and audiences. “We have products and services to connect the two,” he said. “We run Tier 1 content on our cloud from the studios. Think of Google as a partner in the ecosystem.” Continue reading NAB 2018: ETC, Google Examine Cloud Innovation, Solutions

NAB 2018: Machine Intelligence Toolsets in Video Workflows

Although using AI and machine learning tools in production may remain a lofty goal for some, such tools are already in use in some video workflows, from dailies through mastering. Moderated by Netflix coordinator, production technologies Kylee Peña, a panel discussion described the tools available and how they’re being used in real world applications. Google senior cloud solutions architect Adrian Graham described his company’s now-open sourced TensorFlow technology, and how it’s being used by the M&E industry. Continue reading NAB 2018: Machine Intelligence Toolsets in Video Workflows

Microsoft Claims Brainwave Pushes Bing’s AI 10 Times Faster

Microsoft’s Brainwave system, which is “specialized hardware for AI computation,” was able to “get more than 10 times faster performance for a machine learning model that powers functionality of its Bing search engine,” reports VentureBeat. Brainwave is designed to run trained neural networks as quickly as possible with minimal latency and with the goal of providing “roughly real-time artificial intelligence predictions for applications like new Bing features.” This news was shared with a handful of Bing updates announced Monday.

Continue reading Microsoft Claims Brainwave Pushes Bing’s AI 10 Times Faster

Microsoft Debuts AI-Powered Software, Customer Service Bot

At the Microsoft Ignite annual IT event in Orlando, Florida this week, Microsoft announced it will soon debut a customer-service virtual assistant as part of its Dynamics 365 product line that will incorporate artificial intelligence. A user will be able to describe a problem in her own words, and the virtual assistant will answer by relying on user manuals, help documents and other materials. The customer can request a human, in which case the bot will assist the human customer service agent; a manager can view the result on a dashboard. Continue reading Microsoft Debuts AI-Powered Software, Customer Service Bot

Sony, Harman Kardon and JBL Debut New Smart Speakers

At the Berlin trade show IFA this year, manufacturers showed smart speakers that incorporate voice assistants from Amazon and Google. Sony debuted its LF-S50G, one of the first third-party products, including Google Assistant and offering 360-degree sound and a digital clock, due out in December for $200. Another rival is the $250 Harman Kardon Allure, which offers Amazon’s Alexa and features ambient lighting that keeps the music’s beat. In addition, JBL’s new LINK series features three wireless speakers with Google Assistant and Chromecast support. Continue reading Sony, Harman Kardon and JBL Debut New Smart Speakers

Addressing the Myths That Impact Creation of VR Standards

In VentureBeat, The Khronos Group president Neil Trevett and Sensics CEO Yuval Boger list four myths that are standing in the way of VR standards and more rapid market growth — “Myth 1: It’s too early for standards,” “Myth 2: Standards stifle innovation,” “Myth 3: Consumers won’t be impacted” and “Myth 4: There are too many cooks developing standards.” Trevett and Boger counter all four and note that The Khronos Group and IEEE are leading efforts to develop VR standards. The ETC’s VR/AR Initiative program lead, Phil Lelyveld, says that despite outreach efforts to the creative community by those organizations, active contributors are predominantly hardware and tool developers and technologists. Continue reading Addressing the Myths That Impact Creation of VR Standards

IBM Uses AI to Create Trailer for 20th Century Fox’s ‘Morgan’

“Morgan,” a horror film released by 20th Century Fox, has the distinction of being the first movie whose trailer was created with artificial intelligence. The studio partnered with IBM Research to develop what they’re calling a “cognitive movie trailer” largely created by AI. The IBM team faced several challenges, not the least of which is that the nature of horror is subjective. The team had to teach the system to be able to identify scary moments, and then make a trailer that audiences would find compelling. Continue reading IBM Uses AI to Create Trailer for 20th Century Fox’s ‘Morgan’

Plex Media Player System Adds DVR Feature for Broadcast TV

Client-server media player system Plex has debuted beta DVR functionality, enabling users to record broadcast TV programs and stream them to other devices. Recorded content can be watched on TV/mobile devices with Plex apps for Apple TV, Android, iOS, Roku, Chromecast, game consoles and many smart TVs. For now, scheduling shows is only available via Plex’s Web interface. The DVR feature also requires the use of a networked TV tuner to access broadcast TV signals; Plex has partnered first with tuner maker SiliconDust. Continue reading Plex Media Player System Adds DVR Feature for Broadcast TV

IFTTT Enables App-to-App Integration, Connects IoT Devices

IFTTT (“if this, then that”), founded in 2010, automates tasks, such as sending an email when a particular stock goes over a certain price, without the need to write code. Thus far, the user has gone to the IFTTT website or app to connect the tasks in question. Now, IFTTT is enabling developers to embed the integration within apps and users to connect the many apps the service supports. Apps will be able to easily exchange information with other apps, making for an even more user-friendly way of employing the service. Continue reading IFTTT Enables App-to-App Integration, Connects IoT Devices

Bots Could Replace Apps for Microsoft, Facebook and Others

Bots are text or language-based user interfaces to a service rather than ones that are graphical, and they’re getting a boost from several big technology companies, especially those that missed out on smartphones and their apps. Microsoft has described a vision of bots that can do everything from book a hotel room to order pizza, and has debuted tools to make it easier for a developer or small business owner to build one. Now, Facebook has plans to roll out a bot store that connects with its Messenger service. Continue reading Bots Could Replace Apps for Microsoft, Facebook and Others

Google Launches Pilot Program for Hands-Free Mobile Wallet

Google launched a pilot for Hands Free, a mobile wallet application that allows a buyer to use her phone for purchases without taking it out of her purse. The pilot, conducted in the southern San Francisco Bay area, is available in a few stores and designated McDonald’s and Papa John’s locations. The cashier’s system can detect the user’s phone; to close the transaction, the user asks to pay with Google and gives her initials to the cashier. The cashier can also detect if the user is the same person in the Google profile. Continue reading Google Launches Pilot Program for Hands-Free Mobile Wallet

Google Clarifies its Ad-Blocking Ban for Apps in Android Store

After a confusing period of inconsistent application of its ad blocker ban, Google just re-approved and republished Rocketship’s Adblock Fast to Google Play. The move appears to indicate that Google has reversed its earlier decision to ban ad blockers from the Google Play store. After that earlier decision was announced, Google pulled apps such as Adblock Fast, but then permitted but simply stalled updates for Crystal’s ad blocker. Google has not commented publicly on how its ad-blocker policy is evolving. Continue reading Google Clarifies its Ad-Blocking Ban for Apps in Android Store

Companies Share Cyberthreat Info on New Facebook Platform

When Facebook launched ThreatExchange in February, the idea was to create a platform where companies could share information on potential cyberattacks, malware and other malicious hazards. Now, the Silicon Valley company says that the number of companies on the platform has reached 90, after 23 joined last week when the application process became easier. Facebook, which isn’t alone in offering a platform for centralized cyberthreats, is continuing its work to integrate these other information-sharing platforms. Continue reading Companies Share Cyberthreat Info on New Facebook Platform

YouTube Stops Using Adobe Flash by Default, Opts for HTML5

YouTube announced it is now defaulting to HTML5 rather than Adobe Flash. A change that has been in development since 2010, the popular video site now uses its HTML5 player by default in the following browsers: Apple’s Safari 8, Google Chrome, Microsoft IE11, and beta versions of Mozilla’s Firefox. The company points to adaptive bitrate (ABR) streaming, the VP9 codec, encrypted media extensions, Web real-time communication (WebRTC), and fullscreen APIs as five key technologies that made the change possible. Continue reading YouTube Stops Using Adobe Flash by Default, Opts for HTML5

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