Fox Plans to Live-Stream Super Bowl, Will Include Local Ads

On February 5, the Super Bowl will be available for free online as a live stream (with no need for pay-TV credentials) and will include dynamically-inserted local advertising based on the viewer’s location. More than 170 affiliates will team with Fox Sports to deliver the digital ads. “The national ads will be the same on both TV and online, and the live-stream will include the halftime show featuring Lady Gaga,” reports Variety. Coverage “will be available live on Fox Sports Go, the broadcaster’s streaming platform … on iOS, Android, Windows and Amazon tablets; and through connected devices including Apple TV, Roku, Android TV, Google Chromecast, Amazon Fire TV and Microsoft Xbox One.” Continue reading Fox Plans to Live-Stream Super Bowl, Will Include Local Ads

Android Creator Andy Rubin to Launch Smartphone This Year

Since leaving Google two years ago, Android operating system creator Andy Rubin has integrated his expertise in software with artificial intelligence to create consumer-facing Essential. The company, which was first registered in California in November 2015, has 40 employees, many from Apple and Google. Essential is first building an upscale smartphone whose large screen has no surrounding bezel. “Tablets, accessories and computer operating software for mobile phones” are also potential future products. Continue reading Android Creator Andy Rubin to Launch Smartphone This Year

Streaming Services Top Chart of Apps Earning Most Revenue

When examining top apps based on revenue (outside of games), streaming services dominated 2016. Sensor Tower lists Spotify as the top earner, generating the most revenue across platforms, including Apple’s App Store and Google Play. Android chat app LINE took the second spot, followed by Netflix, Tinder, Pandora and HBO Now. Hulu ranked No. 7 on the App Store and No. 9 in overall revenue. “The list indicates that the trend toward cord cutting … is still going strong, as is the growth of subscription-based streaming of music,” reports TechCrunch. However, translating app success into profits remains a challenge for some (Pandora is laying off 7 percent of its workforce, despite touting more than 4.3 million subscribers). Continue reading Streaming Services Top Chart of Apps Earning Most Revenue

Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

At CES 2017, Nuvyyo unveiled the Tablo Live stick, which offers free over-the-air television on any device, a DVR app for the Nvidia Shield game console, and previewed a cloud DVR for broadcast TV. The company, which also manufactures the cord-cutting Tablo DVR, explains that Tablo Live doesn’t plug directly into a TV set but, instead, streams live TV to devices with already-installed Tablo apps, available on Android phones, iPhone, Roku, Fire TV, Xbox One and Apple TV. Tablo Live will ship in Q2 for $99. Cord cutters may also be interested in Mohu, which introduced its Airwave device at CES. Continue reading Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

Samsung Updates Smart Hub with Emphasis on Sports, Music

Searching for and organizing content is a fact of life with smart TVs. Samsung has updated its Smart Hub to make that experience — on the TV and smartphone — much easier, especially with regard to sports and music. The company demonstrated its new Smart Hub “experience” at CES 2017. The user no longer needs to search for where his or her favorite team can be found on OTA channels and streaming services. Instead, the user tells the Hub what teams he follows, and the Smart TV will give him channels, schedules and scores. For music, Samsung’s Hub now offers Shazam. Continue reading Samsung Updates Smart Hub with Emphasis on Sports, Music

CES: Glance Clock Provides New Uses for a Familiar Object

Glance Clock offers a visual solution for dealing with daily information overload. The stylish modern clock is linked by Bluetooth for proximity response or Wi-Fi for building wide connections to mobile phones. The device highlights select information as it updates on a smartphone or digital assistant. Calendars break down the day in colorful graphics on the clock face. Users can highlight notifications about to-do items and important events, anniversaries and more. Weather forecasts are announced by colorful animations and related details. As a direct indication of wider scale ambient reach, it also can display responses from Alexa or announce an Uber arrival with visuals and sounds. Continue reading CES: Glance Clock Provides New Uses for a Familiar Object

CES: Kodak Enters the Mobile Market with Ektra Smartphone

Kodak’s digital Super 8 camera was not the company’s only nostalgic throwback showcased in Las Vegas. The camera company has finally entered the mobile market with its own Android smartphone – or at least a phone that licenses the Kodak name. Tech company Bullitt Group is behind the Kodak Ektra, which borrows its name from Kodak’s Ektra camera from the 1940s. That makes sense, since the phone is designed to mimic a point-and-shoot camera, featuring a 21-megapixel rear cam (but no optical zoom) and vintage leather finish. Continue reading CES: Kodak Enters the Mobile Market with Ektra Smartphone

Samson Reveals Tiny Solution for Smartphone Audio at CES

While smartphones have massively shrunk the size of a credible video camera, sound has lagged behind until now. At CES 2017, New York-based Samson Technologies introduced its soon-to-be-released Go Mic Mobile system, featuring an absolutely tiny onboard professional two-channel wireless microphone receiver that attaches to a smartphone and operates the 2.4GHx band with 100 feet of operable range. It automatically selects the clearest operating channel with uncompressed, low latency audio transmission to avoid audio sync issues. Continue reading Samson Reveals Tiny Solution for Smartphone Audio at CES

Digital Trends Announces its Top Tech of CES 2017 Winners

Tech publication Digital Trends unveiled its Top Tech of CES Award Winners. Best of Show this year went to Samsung’s $449 Chromebook Plus, which will roll out next month. “Designed with cooperation from Google, the Chromebook Plus is the first Chrome OS device built with Android apps in mind,” notes DT. “The 2,400 x 1,600 panel has a digitizer for built-in stylus support, and flips a full 360 degrees for dedicated tablet use.” Additional winners include Sony’s Bravia A1E 4K OLED (home video), Panasonic’s Lumix GH5 mirrorless camera (photography), Nvidia’s PilotNet (automotive), Dell’s XPS 13 2-in-1 (computing), the HTC Vive tracker (gaming), the Honor 6X budget phone (mobile), Beyerdynamics’ Xelento Remote (headphones), and GoldenEar’s Triton Reference speakers (home audio), among others. Continue reading Digital Trends Announces its Top Tech of CES 2017 Winners

Companies Showcase Next Wave of AR and VR at CES 2017

The primary takeaway from the companies showing in the AR and VR Marketplaces in LVCC South Hall was that many new products look similar to last year’s devices, but they offer significant improvements that will make the experience they deliver more compelling. Mobile VR headsets are finding ways to capture lean-in movement, blurring the difference between new offerings and the high-end VR HMDs such as Oculus Rift and HTC Vive. AR glasses are getting lighter, clearer and brighter. And startups are exploring opportunities to bring VR and AR experiences into current social media platforms and build on media sharing habits. At CES this week, we learned compelling news from the likes of ODG, Zeiss, Lumus, Vuzix, DTS and others. Continue reading Companies Showcase Next Wave of AR and VR at CES 2017

Industry Vets Discuss Goals of Producing Immersive Content

Niko Chauls, director of emerging technology for the USA Today Network, and David Hamlin, executive producer of the “VRtually There” series, sat with ETC’s Phil Lelyveld for a one-hour conversation at CES. USA Today Network has the largest newsgathering force in the U.S., comprised of 109 local properties plus USA Today. Chauls has a near-term goal of delivering 360-degree segments reliably on a weekly basis. He sees a reliable flow of quality 360-degree content as the key to both growing the audience and attracting advertising sponsors. Hamlin would like to gear his team up to deliver three stories per week. He reiterated that it is good storytelling that builds the audience and attracts advertisers. Continue reading Industry Vets Discuss Goals of Producing Immersive Content

Roku Readies 4K HDR Platform, Announces New TVs at CES

Roku is introducing new hardware at CES this week, including a number of 4K TVs featuring Dolby Vision HDR (high dynamic range). The company, whose app platform is now the basis of 13 percent of smart TVs sold in the U.S., has partnered with Element Electronics on Roku TVs expected to hit shelves later this year. TCL, which uses the Roku TV program for all its smart TVs, is also introducing new Roku-based 4K HDR TVs. And Hisense unveiled its H4 series, the company’s first 4K HDR Roku TVs. Dish, Dolby, Element, Hisense, Hitachi and TCL are among the vendors showcasing Roku TVs in Las Vegas. Continue reading Roku Readies 4K HDR Platform, Announces New TVs at CES

Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Analytics service Mixpanel reports that Apple had a decent holiday season, as more iPhone 7 devices were sold than Google Pixel smartphones. During the first few days following Christmas, iPhone 7 numbers “increased by 12.7 percent, compared with an 8.5 percent increase for Google’s newest flagship,” explains TechCrunch. “And when comparing iOS to Android devices in general — including phones, tablets, and iPods — more new Apple devices were switched on … after Christmas than Android devices.” Apple devices had the most global activations leading up to Christmas, while Samsung came in second. The number of “Apple Watches increased by 8.9 percent … the first three days after Christmas,” but “that’s down from 18.6 percent during the same time last year.” Continue reading Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Mobile Gamers Spent Nearly $1 Billion Last Week of December

Marking the biggest week of the year for mobile games, research firm Sensor Tower reports that sales of game apps between Christmas and New Year’s Day jumped 53 percent over the same period last year. “Smartphone and tablet users spent a record $967.6 million on game apps for iOS and Android devices,” notes The Wall Street Journal. “Two factors typically goose spending during the week: mobile devices given as gifts, and people off from work and school who have free time to load up on apps.” Additionally, game developers typically introduce “discounts and special holiday-timed events during the week.” According to Newzoo, mobile is now the largest slice of the $100 billion video game pie. Continue reading Mobile Gamers Spent Nearly $1 Billion Last Week of December

Twitter Debuts Live Video From Mobile Apps, Pares Down Vine

With tighter integration between Twitter and Periscope, updated iOS and Android Twitter apps now feature a “LIVE” button on the screen that activates the camera and starts live video. Since Twitter acquired Periscope early last year, it enabled Periscope broadcasts within the Twitter stream, introduced a way to alert a Twitter user when someone you followed began live streaming, and debuted high-end tools for streaming to Twitter from professional cameras and VR headsets. The company is also introducing a pared down version of its previously shuttered Vine. Continue reading Twitter Debuts Live Video From Mobile Apps, Pares Down Vine

Page 1 of 5112345678910...203040...»