New Tech from MIT, Adobe Advances Generative AI Imaging

Researchers from the Massachusetts Institute of Technology and Adobe have unveiled a new AI acceleration tool that makes generative apps like DALL-E 3 and Stable Diffusion up to 30x faster by reducing the process to a single step. The new approach, called distribution matching distillation, or DMD, maintains or enhances image quality while greatly streamlining the process. Theoretically, the technique “marries the principles of generative adversarial networks (GANs) with those of diffusion models,” consolidating “the hundred steps of iterative refinement required by current diffusion models” into one step, MIT PhD student and project lead Tianwei Yin says. Continue reading New Tech from MIT, Adobe Advances Generative AI Imaging

Qloo Raises $25M for Ad-Targeting Using AI Taste Predictions

New York-based Qloo has raised $25 million to fund an artificial intelligence-powered analytics engine. Drawing on consumer behavioral data from around the globe, Qloo uses proprietary algorithms to filter through more than half a billion attributes, including brands, music, film, TV, podcasts, dining, travel and more. Qloo’s AI models “are capable of identifying trillions of connections between these entities,” the company says, listing Netflix, Michelin and Samsung among those already using the service to find connections between customers who frequent Starbucks and the kind of movies they like. Continue reading Qloo Raises $25M for Ad-Targeting Using AI Taste Predictions

MoviePass Reaches 1 Million Tickets Sold and Turns First Profit

MoviePass says it has sold more than 1 million tickets since relaunching last spring, and has also announced the first profitable year in the company’s 13-year history. Co-founder and CEO Stacy Spikes, who purchased the company out of bankruptcy in 2021, is giving artificial intelligence much of the credit for the turnaround. The MoviePass Cinematic Marketplace is an aggregator for the theatrical industry that uses AI and machine learning to improve attendance engagement and ticket sales. Spikes says hitting the milestones “highlights the powerful impact” the technology enhancements have had “from the previous business model.” Continue reading MoviePass Reaches 1 Million Tickets Sold and Turns First Profit

Linux Foundation Intros Post-Quantum Cryptography Alliance

The Linux Foundation has launched the Post-Quantum Cryptography Alliance, a collaborative approach to research and development aimed at taming the data security threats posed by quantum computing. The PQCA is presenting itself as turn-key source for companies and projects looking for production-ready libraries and service packages that support compliance with the National Security Agency’s new cybersecurity standards for government contractors or would like to provide themselves and their clients with safety precautions equal to “top secret” NSA classification. Founding members include Amazon Web Services, Cisco, Google, IBM and Nvidia. Continue reading Linux Foundation Intros Post-Quantum Cryptography Alliance

CES: Haptic Technology Makes Slow Strides for CE Products

While technology for immersive visual content has (for now) settled on stereoscopic headsets with two little high-resolution screens behind two little lenses, at CES in Las Vegas this week four different developers presented four different approaches to realistic haptic feedback for arms and hands. Buzzing, squeezing and zapping are all on offer, with fundamentally different business and technology models. New haptic products from companies such as Afference, bHaptics, Valkyrie Industries and Microtube Technologies suggest we may be slowly getting closer to more physically-engaging immersive experiences. Continue reading CES: Haptic Technology Makes Slow Strides for CE Products

CES: Creators Talk About Integrating AI into Their Media Work

Nuconomi CTO Greg Carron, tech and business journalist Molly Wood, and CBS Sports Radio host JR Jackson spoke with Consumer Technology Association Senior VP of Government Affairs Michael Petricone about how they’ve integrated artificial intelligence into their artistic expression. “The synergy of technology and creativity is creating a profound transformation,” explained Petricone. Reporter and climate change investor Wood noted that synergy led to the launch of Molly Wood Media where she uses AI to streamline her process. “I used AI to make myself a cyborg and do everything I want to do as a human being,” she said. “Turns out I don’t need a producer.” Continue reading CES: Creators Talk About Integrating AI into Their Media Work

CES: FDA Commissioner Robert Califf on Bias in Healthcare

Introduced by Consumer Technology Association VP of Regulatory Affairs David Grossman, FDA Commissioner Robert Califf took the CES stage with interviewer Lisa Dwyer, a partner at international law firm King & Spalding. Califf noted the monumental differences in technology that have taken place between his first stint at the Food & Drug Administration in 2015 and today. “The changes are so dramatic, it’s hard to characterize them,” he said. “We’re moving into a different world.” He’s excited about “the hundreds of products with AI” that can bring so much good to the market but also noted the potential harms. Continue reading CES: FDA Commissioner Robert Califf on Bias in Healthcare

Bill Gates Imagines Agents as the Human-Computer Interface

Bill Gates has published his thinking about the future of computing, and fascinatingly, it’s the same as his prediction from decades ago: agents. No mere bots — and certainly not anthropomorphized paperclips — agents (to Gates) will abstract almost all HCI to a natural language conversation with systems that have our permission to take meaningful actions. Gates makes a highly specific prediction: within five years, the very idea of an app itself will seem as outdated as a rotary phone dial does next to an iPhone. A conversational UI will sit on top of a language model that has access to as much of our private data as we wish to give it. Continue reading Bill Gates Imagines Agents as the Human-Computer Interface

TikTok on the Rise as News Source, Facebook and X Decline

More U.S. adults say they regularly get news from TikTok, according to a Pew Research study that says this bucks the general trend of news consumption declining or remaining flat at other social media sites over the past few years. Since 2020, regular TikTok news consumption among American adults has more than quadrupled to 14 percent, from 3 percent, Pew finds. Among younger adults, news consumption is even higher, with 32 percent of those ages 18 to 29 claiming to regularly get news on TikTok. This compares with 15 percent of those 30 to 49. Continue reading TikTok on the Rise as News Source, Facebook and X Decline

Google, Microsoft, Sony Tapped for UN AI Governance Board

The United Nations has formed an advisory board on artificial intelligence comprised of 39-members from government, academia and industry who will “undertake analysis and advance recommendations for the international governance of AI.” The move comes as U.S. legislators and tech industry players are also prioritizing model governance. “Globally coordinated AI governance is the only way to harness AI for humanity while addressing its risks and uncertainties,” the UN announced in unveiling the initiative, co-chaired by Carme Artigas, Spain’s secretary of state for digitalization and AI, and James Manyika, SVP of research, technology and society at Google. Continue reading Google, Microsoft, Sony Tapped for UN AI Governance Board

Spotify to Introduce New Version of Its Royalty Payout Model

Spotify will reportedly change its royalty payout formula beginning next year in an effort to cut out scammers and more equitably distribute funds among “legitimate artists” and rightsholders. As a result, it is estimated that about $1 billion in royalty payments will be redistributed over the next five years. The streamer is considering setting a minimum number of annual streams to qualify for royalty payments — which is generating controversy — as well as sanctions on distributors and labels determined to be fraudulently manipulating streams, and adding a playtime threshold that targets so called “noise tracks” designed to emulate music. Continue reading Spotify to Introduce New Version of Its Royalty Payout Model

Dozens of States Sue Meta for Social Media Addiction in Kids

Meta Platforms has been sued in federal court by 33 states including California and New York that claim its Instagram and Facebook platforms addict and harm children. The action is to date the most sweeping state action to contend with the impact of social media on the mental health of children. The suit, filed Tuesday in U.S. District Court for the Northern District of California, alleges Meta violates consumer protection laws by targeting children and deceiving users about platform safety. Also that day, the District of Columbia and eight states filed separate complaints addressing the same issues. Continue reading Dozens of States Sue Meta for Social Media Addiction in Kids

Nvidia Leverages OpenAI’s GPT-4 to Train Dexterous Robots

Nvidia Research has debuted Eureka, an AI agent that autonomously teaches robots complex motor skills. Powered by OpenAI’s GPT-4, Eureka has successfully trained a robotic hand to handle a pen with the dexterity of a human — a first, according to Nvidia. Eureka has also enabled robots to do things like open drawers, manipulate scissors and toss and catch balls, along with dozens of other tasks. “Eureka is a first step toward developing new algorithms that integrate generative and reinforcement learning methods to solve hard tasks,” according to Nvidia Senior Director of AI Research Anima Anandkumar said. Continue reading Nvidia Leverages OpenAI’s GPT-4 to Train Dexterous Robots

YouTube Unravels Shorts, Demystifying Discovery Algorithm

YouTube has shared a video designed to demystify the algorithm that determines which Shorts get recommended, driving discovery and potential virality. Unlike TikTok and Instagram, YouTube didn’t reveal its top secrets by sharing specific details. In the Q&A presentation, Shorts Product Lead Todd Sherman answered frequently asked questions and emphasized the differences in how viewers consume content on Shorts versus YouTube. While the former involves swiping through hundreds of clips, flagship users are exposed to 10 or 20 videos and must proactively click or tap to play. Continue reading YouTube Unravels Shorts, Demystifying Discovery Algorithm

Twitch Is Testing New Vertical-Scroll Feed to Boost Discovery

Amazon’s live-streaming video service Twitch has begun testing a vertical presentation it’s calling the “Discovery Feed” designed to make it easier for users to browse and find new content. The interactive gaming and entertainment platform is the latest to emulate TikTok’s flagship vertical scroll, joining recent converts YouTube, Reddit, Spotify and Amazon. Beginning this week, select users will be able to access the new viewing format, although initially it will be populated with horizontally-framed creator clips, Twitch says, explaining that the framing will switch to vertical “as the feed evolves.” Continue reading Twitch Is Testing New Vertical-Scroll Feed to Boost Discovery