Microsoft Xbox One X Console Offers 4K, HDR, Dolby Atmos

Microsoft’s next videogame console, the Xbox One X, is its smallest gaming console ever, with advanced capabilities in power, speed and resolution, offering true 4K. The new console will be compatible with games made for the Xbox One and Xbox 360, which will benefit from the Xbox One X’s increased speed and improved resolution and graphics. The new console, which also features HDR (high dynamic range) playback and Dolby Atmos sound, will go on sale November 7th for $499. Sony’s PlayStation 4 Pro debuted in November for $399. Continue reading Microsoft Xbox One X Console Offers 4K, HDR, Dolby Atmos

Plex Includes Live TV, Nvidia Shield Aims to Be Best Partner

Plex just announced that it is allowing users to not simply record TV programs, but watch live TV from broadcast stations. Originally launched as a company that allowed users to organize their media, Plex introduced its DVR feature last fall, initially requiring a digital antenna and HDHomeRun digital tuner. The company also now supports digital tuners from other vendors, such as those from Hauppauge and AVerMedia, among others. Nvidia’s Shield software also now supports Plex’s DVR and Live TV capabilities. Continue reading Plex Includes Live TV, Nvidia Shield Aims to Be Best Partner

Sony Reveals Details of its Full Frame Digital Cinema Camera

At Sony’s Cine Gear Expo press conference, marketing and production manager Peter Crithary outlined available details of the company’s upcoming addition to its CineAlta line of digital cinema cameras. Key to this CineAlta is that the entire camera is being built new, from the ground up, and that it will feature a large full frame sensor, the first of its kind aimed at professional movie makers. The full sensor, at 36x24mm compares to the more commonly used Super 35mm sensor, at 24x18mm. The camera will be available in early 2018. Continue reading Sony Reveals Details of its Full Frame Digital Cinema Camera

Panasonic Intros Compact, Lightweight Super 35mm Camera

Panasonic debuted its 5.7K cinema camera, the AU-EVA1, at Cine Gear Expo in Hollywood last week. The camera, which is meant to fill a gap between the Panasonic Lumix GH5 4K mirrorless camera and the VariCam LT 4K cinema camera, is aimed at handheld shooting, making it ideal for commercials, documentaries and music videos. The compact camera, which can easily fit in a backpack, weighs 2.65 pounds (body only), sports a newly designed sensor and will be priced under $8,000 when it ships in the fall. Continue reading Panasonic Intros Compact, Lightweight Super 35mm Camera

Canon Announces New Cameras in EOS Digital Cinema Line

At Cine Gear Expo on the Paramount Pictures lot, Canon unveiled the much-anticipated Canon EOS C200 and Canon EOS C200B Digital Cinema Cameras, the latest in its EOS digital cinema line. Key new features are two 4K video formats, Canon’s  Cinema RAW Light and MP4, targeting HDR productions. The cameras also have a dual DIGIC DV6 image processing system, which was developed for these cameras as well as Canon’s Dual Pixel CMOS AF system. Both cameras are slated to deliver in August 2017. Continue reading Canon Announces New Cameras in EOS Digital Cinema Line

Intel’s 18-Core PC Chip Designed For 4K, VR, Gaming, More

Intel’s new Core i9 is the first consumer desktop processor with 18 cores and 36 threads in a single chip, ideal for today’s world of 4K video and virtual reality. Cores and threads allow a CPU to accomplish dedicated tasks at the same time, without sacrificing performance, and the Core i9 is progress for creators doing video editing, running virtual reality experiences, compiling code and, especially, for live-streaming video games. Intel is also fighting off Advanced Micro Devices (AMD), a rival in computer processors. Continue reading Intel’s 18-Core PC Chip Designed For 4K, VR, Gaming, More

TV Holds Top Spot, While Smartphone Adoption On the Rise

According to new research figures, TV still holds the top spot in tech devices. The Consumer Technology Association reports that 96 percent of U.S. homes have at least one television, while 80 percent have a smartphone. However, the total number of TV sets — 308 million — was down 3 percent, while the number of homes with smartphones jumped six percent over the previous year. DVD/Blu-ray players dropped 7 percentage points and relinquished the No. 2 spot to smartphones. Not surprisingly, the majority of most popular tech devices are products that feature screens. Meanwhile, ABI Research predicts that HDR TV shipments will reach 245 million units in 2022. Continue reading TV Holds Top Spot, While Smartphone Adoption On the Rise

Amazon Takes Aim at Cord Cutters, Roku With Its Fire TV Set

Amazon is taking pre-orders for Element’s Fire TV Edition sets, to ship in June at the same time other retailers get them. Amazon, Element and Westinghouse announced Fire TV-based television sets at CES 2017, and the companies are now revealing prices and other details. Element will offer its 43-inch Fire TV for $449 retail, a 50-inch for $549, a 55-inch for $649, and a 65-inch for $899. The TVs support 4K video and offer a quad-core processor, 3GB of RAM and 16GB of internal storage for apps, specs that are meant to future-proof it. Continue reading Amazon Takes Aim at Cord Cutters, Roku With Its Fire TV Set

TCL Announces 4K Roku Smart TVs With Dolby Vision HDR

In 2014, TCL’s first Roku-driven smart TVs were aimed at consumers on a budget. Now, TCL is debuting two lines of higher-ticket TVs. The P and C series are the first 4K Roku TVs with Dolby Vision HDR. They also have Roku’s latest operating system, which allows the user to pause live TV for up to 90 minutes if he adds a USB flash drive to the TV. Another option enables recommendations of content based on viewing patterns. The P Series offers Dolby Vision HDR with local dimming; the C Series features a more contemporary design. Continue reading TCL Announces 4K Roku Smart TVs With Dolby Vision HDR

Video Electronics Standards Association Set to Tackle AR/VR

The Video Electronics Standards Association (VESA) just formed a Special Interest Group (SIG) to examine standardization for augmented reality and virtual reality. With the rise of AR/VR-enabled eyeglasses and head-mounted displays for gaming and movies, developers are finding that the lack of standards is negatively impacting their ability to make products interoperable. According to VESA, the lack of standards also increases the complexity and cost of development, ownership and replacement and creates confusion for end users. Continue reading Video Electronics Standards Association Set to Tackle AR/VR

NAB 2017: NextGen TV Will Bring Innovation, New Revenues

An NAB panel on upcoming changes in Digital TV, moderated by NAB vice president of spectrum policy Alison Neplokh, focused on the challenges and promises of deploying ATSC 3.0., or as an increasing number of industry experts are dubbing it, NextGen TV. Neplokh noted that FCC chair Ajit Pai stated the rules will be in place by the end of 2017, enabling broadcasters to adopt it quickly. South Korea is also going online with ATSC 3.0 next month, allowing U.S. broadcasters to learn from its experiences. Continue reading NAB 2017: NextGen TV Will Bring Innovation, New Revenues

NAB 2017: Telestream Offers OTT Solutions for Broadcasters

At last week’s NAB show in Las Vegas, numerous manufacturers offered tools related to streaming on various OTT platforms and social media. Telestream, which has provided file-based video transcoding and high-quality media exchange over IP networks since the late 1990s, has doubled down on such products for broadcasters. Although broadcasters have availed themselves of Telestream tools for some time, the upcoming ATSC 3.0 TV standard adds urgency to broadcasters’ need to adapt to the technologies behind IP networks and OTT platforms. Continue reading NAB 2017: Telestream Offers OTT Solutions for Broadcasters

NAB 2017: Assimilate, Z CAM Tackle VR Production Workflow

At NAB 2017, China-based Z CAM, which offers an interchangeable lens mount 4K VR camera, inked a partnership with Assimilate, which offers an interactive, creative platform. The Z CAM S1 VR camera is a four-sensor system with high-speed Ethernet port, providing 4K at 60fps or 6K at 30fps (post-stitching output) and Z CAM’s WonderStitch. That is paired with Assimilate’s real-time Scratch VR Z bundle, which includes the features of Scratch and Scratch Web plus 360-degree tools and features, stitching and ambisonic audio. Continue reading NAB 2017: Assimilate, Z CAM Tackle VR Production Workflow

NAB 2017: Google Unveils the New $17K Yi Halo VR Camera

At NAB this week, Google introduced its latest VR camera, the Yi Halo, one year after partnering with Xiaomi-backed, Chinese action cam maker Yi Technology. The $17,000 spherical device, which uses Google’s cloud-based stitching system Jump for producing stereoscopic 360-degree videos, will be available this summer. The Yi Halo combines 16 4K action cams with an extra camera facing upwards. While Google unveiled Odyssey two years ago, featuring 16 GoPros, the rig has largely served as a test case. The Yi Halo, however, is commercially designed with feature improvements and multiple extras. Continue reading NAB 2017: Google Unveils the New $17K Yi Halo VR Camera

NAB 2017: Unreal Engine Promotes its Partner Collaborations

Epic’s Unreal Engine is best known as a game engine, but general manager Marc Petit introduced the company’s enterprise division, which focuses on everything but games. This was Unreal Engine’s first-ever NAB, but for Petit, who worked many years at Softimage and attended numerous NABs, the meeting of the digital image and the game engine was more than symbolic. He used the press conference to showcase the work of several media and entertainment partners, including VizRT, The Future Group, House of Moves and Ross Video. Continue reading NAB 2017: Unreal Engine Promotes its Partner Collaborations

Page 1 of 2612345678910...20...»