U.S., South Korea Carriers Claim Title of First to Roll Out 5G

Verizon Communications debuted its first 5G wireless service in parts of Chicago and Minneapolis, the same day that South Korean carriers rolled out their services in parts of Seoul. Both groups sped up their 5G launch to lay claim to being the world’s first to offer 5G services. South Korea’s two largest carriers, SK Telecom and KT Corporation (formerly Korea Telecom), claim to be first to sign up 5G subscribers. Being first in 5G is a way to advertise technology strengths, but it’s not very important to consumers choosing their wireless providers. Continue reading U.S., South Korea Carriers Claim Title of First to Roll Out 5G

5G Networks Will Impact the Media & Entertainment Industry

Download a movie in six seconds. Watch more immersive sports broadcasts. Enjoy sophisticated game play with only a few milliseconds of latency. Smart movie theater, smart home, smart car, smart personal devices … all will be connected by the new 5G networks, claim the experts. Qualcomm’s chief legal officer Donald Rosenberg told the World Economic Forum that, “we’re on the verge of a new age of interconnectedness, when the daily lives of people across the planet will be more closely intertwined than ever.” Continue reading 5G Networks Will Impact the Media & Entertainment Industry

Odeon Cinema and Telia Test 5G-Connected Movie Theater

Odeon Cinema Center in Oslo and Norwegian mobile firm Telia teamed to operate the first 5G-connected movie theater, presenting films streamed over the next-gen network. The plan was announced in December, with the introduction of a 5G “test network.” The two companies are still in test mode with the launch of the 5G-enabled Odeon, to demonstrate how 5G will replace 4G and at least some wired broadband services. The Odeon is in fact using 5G to transfer the films to its own server, and said the system “works excellently.” Continue reading Odeon Cinema and Telia Test 5G-Connected Movie Theater

CES: Understanding the 5G Ecosystem in 2019 and Beyond

CES 2019 in January will highlight discussions about what we can expect with 5G next year and beyond. Fifth-generation mobile communications brings faster speeds, lower latency and the ability to connect more devices, meaning it will not simply speed up mobile phones but power nascent digital technologies from VR and IoT to autonomous vehicles and smart cities. CES 2019 offers a Wednesday 5G summit, and the first 5G products will be sprinkled across the show floor. The ETCentric team will be in Las Vegas reporting on a number of companies in this space. Continue reading CES: Understanding the 5G Ecosystem in 2019 and Beyond

Samsung to Introduce 5G Phone Next Year Ahead of Apple

Apple is not expected to produce a 5G-capable iPhone until at least 2020, according to sources, although Samsung Electronics has already stated that it plans to release a 5G smartphone next year. A 5G network will offer significantly increased mobile data speed, but Apple will hold off — as it did with new 3G and 4G mobile networks — to wait until new network problems are ironed out. The move will put Apple behind its competition, and, with 5G, some experts say the big speed upgrade makes that wait riskier. Continue reading Samsung to Introduce 5G Phone Next Year Ahead of Apple

5G Could Enable Interactive Video But Raise Privacy Issues

People typically associate 5G with ultra-fast high-bandwidth Internet connections, but few realize it will also impact how we watch video and could lead to a range of privacy concerns. With 5G, truly interactive television programming can become a reality, with minimal latency enabling content to respond quickly to the viewer’s emotional and physical responses. According to interactive video company Wirewax co-founder Dan Garraway, the video becomes “a two-way conversation.” In other words, while we watch 5G content, it watches back. Continue reading 5G Could Enable Interactive Video But Raise Privacy Issues

AT&T Announces Profits, Plans to Roll Out 5G Mobile Network

AT&T’s Q3 profit was boosted by its holdings in entertainment, including growth in HBO subscribers and revenue from its Turner TV channels. AT&T also saw 13,000 new U-verse video subscribers and 49,000 new DirecTV Now customers. That, along with a bump in smartphone customers led to $4.72 billion in profits, and also helped to offset its loss of 359,000 DirecTV satellite customers in the same quarter. AT&T stated its plans to launch mobile 5G in “parts of 12 cities” in the next few weeks. Continue reading AT&T Announces Profits, Plans to Roll Out 5G Mobile Network

Microsoft and Google Making Progress in Streaming Games

Streaming games have taken a step forward. Microsoft is tapping its Research division and 54 global regional Azure data centers for Project xCloud, which aims to transform the Xbox from a box into a hub. The company hopes to test it publicly in 2019. Meanwhile, Google is beta-testing Project Stream, which streams games over the Internet via the Chrome browser. Although gaming boasts 2.3 billion players, console makers are now second place to mobile games, which are responsible for more than half of this year’s $138 billion revenue. Continue reading Microsoft and Google Making Progress in Streaming Games

Qualcomm Reveals 5G Test Results, First Networks to Debut

Qualcomm just revealed the results of tests it ran in Frankfurt and San Francisco to determine real-world speeds of 5G networks. The tests took geography, user demands, and various devices with different levels of LTE/5G connectivity to simulate real-world conditions. The tests were also focused on 5G NR (New Radio) networks, built in tandem with existing 4G LTE networks, that could launch as early as next year. Presented at the Mobile World Congress, Qualcomm results show that just how fast the new networks will be. Continue reading Qualcomm Reveals 5G Test Results, First Networks to Debut

Verizon Plans to Introduce 5G Residential Broadband in 2018

In late 2018, Verizon Communications will begin to sell 5G home broadband services in three to five cities, first in Sacramento, California. All these cities are expected to be outside the Northeast U.S. region where it has a landline business and also offers its FiOS high-speed fiber-optic Internet service. To access the 5G signal, customers will have a box in their windows to convert it to Wi-Fi inside the house. If Verizon succeeds, it could compete in cities where most users have access to only one broadband provider. Continue reading Verizon Plans to Introduce 5G Residential Broadband in 2018

Tech Companies Produce 5G Chips and Test 5G Networking

In 2019, Intel will launch 5G radio modems that will transfer data wirelessly at multiple gigabits per second. Intel, Qualcomm and others tout the promise of the 5G economy which, predicated on the existence of 5G chips, will enable self-driving cars, replace home-based cable modems and generate trillions of dollars in revenue over time. Intel will release its XMM 8000 series. The company says it has made a 5G phone call based on early prototypes and that its XMM 7560 chip already reaches gigabit speeds. Continue reading Tech Companies Produce 5G Chips and Test 5G Networking

FCC Allows LTE-U Devices to Share Airwaves Used for Wi-Fi

The Federal Communications Commission will now allow new 4G LTE wireless devices (known as LTE-U, for unlicensed) to use a portion of unlicensed 5Ghz airwaves currently used for Wi-Fi. With this decision, wireless providers can now deliver mobile broadband service, sharing the airwaves with Wi-Fi, says new FCC chair Ajit Pai, who made the ruling as a way of ending the dispute between the two industries. In the wake of this decision, Verizon Communications and T-Mobile US announced they will launch LTE-U networks and devices in the spring. Continue reading FCC Allows LTE-U Devices to Share Airwaves Used for Wi-Fi

CES: Fasetto Rolls Out a New Class of Connectivity with LINK

Wisconsin-based startup Fasetto demonstrated its LINK storage and communications device at CES 2017. Ideal for media production, the portable Wi-Fi and Bluetooth 4G connected device might be the easiest way to distribute video via up to 15 mixed devices. A production unit merely needs access to a web browser and a little more than eight hours of battery charging time for streaming distribution. This device might also function as a budget version of on-set video support. The compact design (2-inches by 2-inches by 1-inch deep and a mere 4 ounces) packs up to 2TB of solid state storage with a 64 bit octa-core 2.1GHz Exynos 7420 processor and 4GB of RAM. Continue reading CES: Fasetto Rolls Out a New Class of Connectivity with LINK

Dish Ships HopperGO, Mobile Video Solution for Hopper Users

The Dish HopperGO, originally announced at CES, is now shipping, and early reviews deem it a good device for specific uses. About half the size of a smartphone, the tiny device is basically a 64GB USB drive with built-in wireless access that connects to the user’s Dish Hopper 3 or Hopper 2 and offers a capacity of up to 100 hours of TV. The user can unplug the device and then watch four hours on one charge through the Dish Anywhere app. The device’s interface consists of an “on” button and a USB port. Continue reading Dish Ships HopperGO, Mobile Video Solution for Hopper Users

As 5G Tests Begin, Providers Gear Up for Internet of Things

This summer, Verizon and AT&T will start testing 5G, the fifth-generation mobile network likely to speed up adoption of the Internet of Things, from autonomous vehicles to smart homes and more. Unleashing the Internet of Things — projected to double to 50 billion connected ‘things’ globally by 2020 and 500 billion by 2030 — will also enrich the companies that create these new IoT networks, potentially including Cisco Systems, Nokia, Oyj, Ericsson, Qualcomm and Intel. Bottom line: 5G is the most profound expansion of the Internet ever. Continue reading As 5G Tests Begin, Providers Gear Up for Internet of Things

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