CEA’s Steve Koenig on the State of the Global CE Industry

Steve Koenig, director of industry analysis for the Consumer Electronics Association, presented the organization’s annual “State of the Global CE Industry” press event at CES. Koenig explained that worldwide sales of consumer electronics grew 3 percent last year to a new record of $1.068 trillion, but growth is expected to remain flat or decline by 1 percent in 2014. Sales of smartphones and tablets have tapered off in major markets and Ultra HDTVs are not expected to gain significant traction until at least 2017. Continue reading CEA’s Steve Koenig on the State of the Global CE Industry

PointGrab to Showcase New Gesture Control Software at CES

Via closed door demos and YouTube videos, Israel-based PointGrab has recently been promoting two new versions of its gesture-recognition software as a lead-up to this week’s CES. For the next generation smart home, AirTouch and PointSwitch will help consumers control devices by using gestures from a distance. The software products, which now work with standard 2D cameras on consumer devices, have already been integrated into TVs and PCs from Acer, Lenovo, Samsung and others.

Continue reading PointGrab to Showcase New Gesture Control Software at CES

MIT Researchers Use Algorithm to Take Pictures in the Dark

Researchers have discovered the ability to create ultrasharp images from barely illuminated objects. This is done by mathematically stitching together information from particles of light. The development will likely be used to support studies of fragile biological materials such as the human eye, that could be damaged or destroyed by illumination. The development could also be used for military surveillance applications in locations with low light.  Continue reading MIT Researchers Use Algorithm to Take Pictures in the Dark

CES 2014: Public and Private Cloud Solutions to be Featured

At the Consumer Electronics Show next week, we expect to see a host of companies, large and small, offering backend cloud integration services. These range from the startup Active Video, with its signature HTML5-powered Cloud TV app, to the publicly-traded prime mover Akamai, offering its Terra enterprise solution. In recent months, we have reported significant cloud-related news from major players such as Amazon, Google, Oracle and Verizon. We anticipate this wave to continue in Las Vegas. Continue reading CES 2014: Public and Private Cloud Solutions to be Featured

Dolby Expected to Demo High Dynamic Range Tech in Las Vegas

A recent tech demonstration at Dolby’s offices in Burbank, California revealed the company’s new high dynamic range TV imaging technology that is said to beat UHD TV in terms of quality. The demo showed off 1080p HD with rich, clear color and “better pixels,” rather than just more pixels. Dolby will reveal the name for the technology at CES in Las Vegas next week, and execs are saying it is not only better than 4K, but less expensive to produce as well. Continue reading Dolby Expected to Demo High Dynamic Range Tech in Las Vegas

CES 2014: Compelling Products Generating Early Buzz (Part 1)

With the annual Consumer Electronics Show just around the corner, we’ve compiled a first pass list of products and services we’re looking forward to seeing in Las Vegas next week. We believe these should be of particular interest to those who work in entertainment media. While we anticipate seeing products that directly compete or overlap with those on this list — and we hope there will be plenty of additional surprises — we wanted to share some of the expected highlights in advance. Continue reading CES 2014: Compelling Products Generating Early Buzz (Part 1)

LG to Debut its First Ultra HD PC Monitor at CES Next Week

During the Consumer Electronics Show in Las Vegas next week, LG Electronics is planning to unveil its 31-inch “Real 4K” 31MU95, the company’s first 4K PC monitor. While manufacturers such as Asus, Dell and Sharp already sell 4K monitors with 3840×2160 resolution, LG’s first offering will tout 4096×2160 resolution at a 16:9 aspect ratio, the ultra-wide 4K resolution favored by the film industry. LG’s 4K monitor is intended for professionals in visual industries including design and film. Continue reading LG to Debut its First Ultra HD PC Monitor at CES Next Week

Meta to Ship Full-Fledged Augmented Reality Aviator Shades

Silicon Valley startup Meta is aiming to take on Google Glass with its augmented reality computing platform. The company has developed a wearable computing device in the form of aviator shades that it claims offers 15 times the screen area of Glass. Founder Meron Gribetz envisions Meta as the first pair of smart glasses that sport a more fashionable look with greater computing capabilities. Meta Pro, the first consumer set of specs, is due for shipment in June. Continue reading Meta to Ship Full-Fledged Augmented Reality Aviator Shades

TV: Will 4K LED LCD Replace 1080p Plasma at CES in January?

In the wake of an eventful year for television technology, January’s Consumer Electronics Show is expected to feature a slew of new announcements, most notably, perhaps, involving a new wave of LED LCD sets possibly filling the void left by plasma. In October, Panasonic announced it would stop manufacturing plasma TVs. While LG and Samsung will likely introduce new plasma models in 2014, compelling features of affordable LED LCD models could possibly take center stage. Continue reading TV: Will 4K LED LCD Replace 1080p Plasma at CES in January?

Avegant Glyph Virtual Retinal Display Doubles as Headphones

A virtual reality headset by Avegant could hit the mainstream market in 2014. Glyph, Avegant’s $499 Virtual Retinal Display headset, looks like a pair of headphones. In fact, it is a pair of headphones, but when flipped forward over your eyes, it becomes a high-res display that’s comparable to watching an 80-inch TV. Glyph, however, doesn’t have a screen. It projects images directly into your eyes using two million micromirrors, which reportedly do not cause eye fatigue. Continue reading Avegant Glyph Virtual Retinal Display Doubles as Headphones

CES 2014: Exciting Possibilities for Future of 4K Ultra HDTV

At January’s 2014 International CES in Las Vegas, the ETC reporting team will be looking at how vendors are positioning 4K UHD TVs, including what features they consider compelling, and how they are building out the full consumer experience with an ecosystem of products and services. Features we’ll be watching for include resolution and pixel count, extended dynamic range, wider color gamut, a “director’s intent” setting, the latest in 3D, advances in audio, and more. Continue reading CES 2014: Exciting Possibilities for Future of 4K Ultra HDTV

VR News: Oculus Rift Secures $75 Million in Venture Funding

Virtual reality headset Oculus Rift, which began as a Kickstarter project seeking $250,000 (and eventually generated $2.4 million), is expected to transition from prototype to available product, thanks to $75 million in Series B venture funding led by VC firm Andreessen Horowitz. Oculus VR also announced that Marc Andreessen, co-founder of Andreessen Horowitz and one of the individuals behind Mosaic and Netscape, will join the company’s board of directors. Continue reading VR News: Oculus Rift Secures $75 Million in Venture Funding

Newest Installment of “The Hobbit” Trilogy Improves Upon HFR

Part two of “The Hobbit” trilogy, out this week, is back with the much-debated High-Frame-Rate (HFR) 3D format — but with some changes. The 2012 “The Hobbit: An Unexpected Journey” boasted 48 frames per second, but some of the criticism of the format was that the super-HD quality was an eyestrain. The new “The Desolation of Smaug” maintains the HFR; however, director Peter Jackson says he’s toned down the sharpness of the image to make it look more “filmic.” Continue reading Newest Installment of “The Hobbit” Trilogy Improves Upon HFR

Tangible Media Group Aiming to Interact with the Digital World

The Tangible Media Group at MIT is developing technology that makes it possible to reach into your computer screen, pull something out, and manipulate it. The group’s new device, inFORM, is described as a “Dynamic Shape Display” that can “render 3D content physically, so users can interact with digital information in a tangible way.” The team believes the tech will be useful for creating maps and architectural prototypes, and simplifying collaboration across distances. Continue reading Tangible Media Group Aiming to Interact with the Digital World

Netflix-DreamWorks Deal Delivers Original Kids’ Programming

Netflix and DreamWorks Animation are teaming to offer the streaming service’s latest push into original programming. Netflix will release “Turbo: F.A.S.T.” on December 24, a 26-episode 2D animated series based on DreamWorks’ feature film “Turbo,” about racing snails. The series is the first step in a deal that plans to offer 300 hours of programming via the service. Netflix says it exclusively streams 30 children’s series today, each generating more than 2 million viewers. Continue reading Netflix-DreamWorks Deal Delivers Original Kids’ Programming