NAB 2017: Unreal Engine Promotes its Partner Collaborations

Epic’s Unreal Engine is best known as a game engine, but general manager Marc Petit introduced the company’s enterprise division, which focuses on everything but games. This was Unreal Engine’s first-ever NAB, but for Petit, who worked many years at Softimage and attended numerous NABs, the meeting of the digital image and the game engine was more than symbolic. He used the press conference to showcase the work of several media and entertainment partners, including VizRT, The Future Group, House of Moves and Ross Video. Continue reading NAB 2017: Unreal Engine Promotes its Partner Collaborations

NAB 2017: Digital Domain Demos VR Camera and New Tools

Visual effects studio Digital Domain is launching a new suite of platform agnostic “creation, production, and distribution tools for virtual reality experiences — including a VR camera,” which it is demonstrating at NAB this week, reports VentureBeat. Digital Domain’s portable spherical camera features “advanced live-streaming capabilities, new integrations with post-production suites, and a cloud-based VR distribution platform. It enables visual effects production, 360 capture hardware and software, real-time stitching and encoding, livestreaming, application development, and content distribution.” Continue reading NAB 2017: Digital Domain Demos VR Camera and New Tools

NAB 2017: SMPTE Future of Digital Cinema Looks at Security

At a SMPTE symposium on the Future of Digital Cinema, speakers addressed the “unknown” cyber threats to movie security. SMPTE vice president of education Richard Welsh, cofounder/vice president of Sundog Media Toolkit, identified threats beyond “the kid with a camcorder.” The audience also heard from Emile Monette, a government cybersecurity senior advisor and Ted Harrington of ISE (Independent Security Evaluators). The general consensus is that many companies fail to understand the way hackers work, leaving their content vulnerable. Continue reading NAB 2017: SMPTE Future of Digital Cinema Looks at Security

NAB 2017: Pre-Conference Sessions Examine Virtual Reality

It was clear from the SMPTE Future of Cinema sessions and the Post Production World sessions on VR that the NAB community has moved beyond defining virtual reality to how to address specific challenges and questions. Industry leaders gathered in Las Vegas to discuss the latest in VR production and post production, covering areas such as audio, video, hardware and more. Discussions during the pre-NAB weekend sessions also addressed compelling issues related to augmented reality, artificial intelligence, deep learning — even ethics, PR and marketing. Continue reading NAB 2017: Pre-Conference Sessions Examine Virtual Reality

NAB 2017: 360 Designs Debuts 4K Live Streaming VR Drone

At NAB 2017, 360 Designs, newly located in Los Angeles, debuted its Flying EYE 4K live streaming VR drone, which links with its Breeze wireless transmission unit. Founder/chief executive Alx Klive reports that the system is available for order now, but will not ship for two months. Priced at $75,000, Flying EYE and Breeze are attracting the attention of aerial photography companies, broadcasters, automotive companies, VR production companies and, interestingly enough, other drone manufacturers. Continue reading NAB 2017: 360 Designs Debuts 4K Live Streaming VR Drone

NAB 2017: Panasonic Establishes New North America Division

Just before NAB 2017, Panasonic opened a new company, Panasonic Media Entertainment Company, to specialize in the sports and entertainment sectors in North America. The company will be based in Newark, New Jersey, in Panasonic North America’s headquarters, with facilities in Denver, Los Angeles, Orlando and the greater Dallas area. The new company will also work closely with Panasonic Corporation’s new Connected Solutions Company, which will serve six industries, one of them media and entertainment. Continue reading NAB 2017: Panasonic Establishes New North America Division

Startup to Introduce Holographic TV Technology at NAB 2017

Startup Light Field Labs, founded by three former Lytro engineers, is working on creating holographic displays via light field technology. The goal is to create a TV set that can project a 3D hologram into the living room, with the further-off goal of enabling the user to touch it. Although that might sound like science fiction, the company founders stand behind their idea, and state the company will be able to ship a few displays to developers in 2018. Commercial production will be in operation by 2019 or 2020. Continue reading Startup to Introduce Holographic TV Technology at NAB 2017

ETC@USC Posts New vNAB Conference Videos on YouTube

More than 30 videos from the 3rd annual Entertainment Technology Center@USC vNAB Conference are going live for viewing on the ETCenterVideos YouTube channel. This year’s vNAB featured thought leaders and catalysts from the entertainment, consumer electronics, technology, and service industries presenting their insider’s perspective on emerging and disruptive technologies. The talks were recorded March 20-21 at Google’s offices in Venice, California. The vNAB Conference is a prelude to the Next Generation Media Technologies sessions scheduled for the upcoming NAB Show in Las Vegas, April 25-26. Continue reading ETC@USC Posts New vNAB Conference Videos on YouTube

Adobe’s AI-Enabled System Could Replace Greenscreen Tech

The traditional bluescreen/greenscreen method of extracting foreground content from the background for film and video production may be on its way out. That’s due to research that Adobe is doing in collaboration with the Beckman Institute for Advanced Science and Technology, to develop a new system that relies on deep convolutional neural networks. A recent paper, “Deep Image Matting,” reports that the new method uses a dataset of 49,300 training images to teach the algorithm how to distinguish and eliminate backgrounds. Continue reading Adobe’s AI-Enabled System Could Replace Greenscreen Tech

Expanded Pinterest Tagging Feature Enables In-App Shopping

Pinterest has introduced a new feature that makes it easier for users to buy items in the photos pinned on the social platform. “Shop the Look” lets Pinterest users click on items in the photos to buy them or, if the items aren’t for sale, see similar items that can be purchased through the network. Brands or Pinterest employees can tag the items in question. The company previously offered “buyable pins,” which allowed users to make purchases, but only on a single item per pin. With the new feature, a user can buy multiple products in the same pin. Continue reading Expanded Pinterest Tagging Feature Enables In-App Shopping

LG Introduces First ATSC 3.0-Enabled TV for Winter Olympics

At CES 2017, LG Electronics introduced the first ATSC 3.0-enabled 4K UHD TVs for South Korea, which will begin deploying the new broadcast standard in anticipation of the 2018 Winter Olympics. The new 2017 models, which will go on sale in the spring, will have both ATSC 3.0 and ATSC 1.0 tuners. At CES, LG demonstrated a 65-inch LED TV with an embedded second-generation ATSC 3.0 tuner displaying 4K UHD HDR programming. The company also showed ATSC 3.0’s “advanced electronic service guide” capabilities. Continue reading LG Introduces First ATSC 3.0-Enabled TV for Winter Olympics

Facebook to Enable Curated News Collections for News Feed

Facebook is reportedly working on a new feature, dubbed Collections, that presents curated content from publishers in News Feed. Collections is similar to Snapchat’s Discover section, where selected news outlets can showcase news stories, videos and other content. The move is seen both as another way that Facebook is copying rival Snapchat, and, at the same time, battling the scourge of fake news that came to the fore during the U.S. presidential election. Facebook did not comment on the development. Continue reading Facebook to Enable Curated News Collections for News Feed

Google to Divide its Index, Enabling Improved Mobile Searches

During a keynote address at Pubcon in Las Vegas last week, Google’s Gary Illyes explained that the company is planning to create a separate mobile index soon that will serve as the primary index the engine uses for responding to search queries. There will also be a separate, less up-to-date desktop index maintained. The plan was first announced at last year’s SMX East. “It’s unclear exactly how the mobile index will work,” reports Search Engine Land. “For example, since the mobile index is the ‘primary’ index, will it really not be used for any desktop queries? Will it only contain ‘mobile-friendly’ content? How out-of-date will the desktop index be?” Continue reading Google to Divide its Index, Enabling Improved Mobile Searches

Nvidia’s New GTX Series Super-Powers Laptops, Enables VR

After first debuting the Maxwell-based GTX 980 graphics chip in a notebook last year, Nvidia has now upped its game, with notebooks and laptops powered by its GTX 1000 series chips, more specifically the GTX 1060, GTX 1070 and GTX 1080. These new GPU chips, which Nvidia declares “VR-ready,” use the company’s more efficient Pascal architecture to provide nearly identical operation to their desktop chips; only the GTX 1060 provides a slightly slower base clock speed in a notebook. Continue reading Nvidia’s New GTX Series Super-Powers Laptops, Enables VR

IFTTT Enables App-to-App Integration, Connects IoT Devices

IFTTT (“if this, then that”), founded in 2010, automates tasks, such as sending an email when a particular stock goes over a certain price, without the need to write code. Thus far, the user has gone to the IFTTT website or app to connect the tasks in question. Now, IFTTT is enabling developers to embed the integration within apps and users to connect the many apps the service supports. Apps will be able to easily exchange information with other apps, making for an even more user-friendly way of employing the service. Continue reading IFTTT Enables App-to-App Integration, Connects IoT Devices

Page 5 of 14312345678910...203040...»