Movies Anywhere Debuts Feature for AI-Enabled List Making

Movies Anywhere, the cloud-based digital locker and OTT streaming platform that allows users to pull together streaming movies from multiple digital stores into a single hub, is now adding an AI-enabled ability to generate personalized lists of those movies. Users have wanted a list-making capability, which will allow them to streamline their lockers, removing multiple listings of the same movie and funneling them into categories. An AI algorithm will keep track of user behavior and organize the list. The “My Lists” tab will be located next to “My Movies.” Continue reading Movies Anywhere Debuts Feature for AI-Enabled List Making

Google AI-Enabled MUM Aims to Reinvent, Empower Search

Google revealed its work on a new AI-enabled Internet search tool dubbed MUM (Multitask Unified Model), which can “read” the nuances globally of human language. The company says that users will be able to find information more readily and be able to ask abstract questions. MUM is not yet publicly available but Google independently used it for a COVID-19 related project. Vice president of search Pandu Nayak and a colleague designed an “experience” that gave in-depth information on vaccines when users searched for them. Continue reading Google AI-Enabled MUM Aims to Reinvent, Empower Search

HBO to Stream Episodes, Enable Watch Parties on Snapchat

Thanks to a new partnership between WarnerMedia’s HBO Max and social messaging platform Snapchat, up to 64 Snapchatters will be able to co-watch full-length episodes of HBO series via the HBO Max Mini, part of the Snap Minis feature, which debuted last year to host third-party experiences through the social app. With Minis, the user can access Headspace to meditate, buy movie tickets with friends via Atom and, now, watch entire HBO episodes including pilots of “Lovecraft Country” and “Game of Thrones.” Viewers will be able to synchronize playback and watch the same title together. Continue reading HBO to Stream Episodes, Enable Watch Parties on Snapchat

Media Transition Enables AT&T to Focus on Building Out 5G

Earlier this week, AT&T announced a $43 billion deal to merge WarnerMedia with Discovery, three years after its $85 billion acquisition of Time Warner. The move marks AT&T’s pivot to a focus on its deployment of 5G. AT&T chief executive John Stankey said the company plans “to continue the momentum in our mobility business by stepping up our investment in our wireless network.” Other telcos have adopted a similar strategy, with Verizon selling AOL and Yahoo for $5 billion, and T-Mobile shuttering its T-Vision streaming service. Continue reading Media Transition Enables AT&T to Focus on Building Out 5G

IBM CodeNet Enables AI Translation of Computer Languages

During its Think conference this week, IBM debuted Project CodeNet, an open-source dataset for benchmarking around AI for code. Project CodeNet consists of 14 million code examples, which makes it about 10 times larger than the most similar dataset, which has 52,000 examples. Project CodeNet also offers 500 million lines of code and 55 programming languages including C++, Java, Python, Go, COBOL, Pascal and Fortran, making it a Rosetta Stone for AI systems to automatically translate code into other programming languages. Continue reading IBM CodeNet Enables AI Translation of Computer Languages

Pentagon Considers Ending JEDI, Enabling Bigger Role for AI

The Pentagon may end the JEDI (Joint Enterprise Defense Infrastructure) cloud-computing project, awarded to Microsoft in 2019. Since then, it has been in litigation with Amazon, which was passed over for the $10 billion contract that will consolidate the Pentagon’s array of data systems and provide access to real-time information. The Defense Advanced Research Projects Agency (DARPA) is also exploring the use of artificial intelligence in automating military systems, including weapons. Continue reading Pentagon Considers Ending JEDI, Enabling Bigger Role for AI

PayPal, Visa Enable Streamlined Cryptocurrency Transactions

PayPal announced the launch of Checkout with Crypto, which allows customers to purchase certain items online via cryptocurrencies. The new feature is part of the company’s new unit focused on blockchain and crypto/digital currencies and adds to its current capability for customers to buy, sell and hold cryptocurrency. Bitcoin, Litecoin, Ethereum and Bitcoin Cash are the cryptocurrencies accepted, which are processed with clear conversion rates and no additional fees but only one type of cryptocurrency is accepted for each purchase. Continue reading PayPal, Visa Enable Streamlined Cryptocurrency Transactions

Arm Unveils Armv9, New Design Aimed to Enable AI, IoT, 5G

Prominent semiconductor designer Arm, which licenses its designs to others, debuted Armv9 architecture, which features its first major architectural advance in a decade and includes a 30 percent improvement in speed. Arm chief executive Simon Segars revealed that Armv9 will be “the base for the next 300 billion Arm-based chips.” Its customers have already shipped 180+ billion chips that impact 70+ percent of the global population. Nvidia is in the process of acquiring Arm, which is based in the United Kingdom, for $40 billion. Continue reading Arm Unveils Armv9, New Design Aimed to Enable AI, IoT, 5G

HPA Tech Retreat: Cloud-Enabled Virtual Production – Part 2

In a conversation on cloud-enabled virtual production during the HPA Tech Retreat, Jack Wenzinger of Amazon Web Services’ Global M&E Partners vertical asked how those interested in virtual production can retool existing skills. ETC@USC senior consultant Erik Weaver stated that participating in Epic Games’ Unreal Fellowship program was “an eye-opening experience.” “Understanding what a blueprint is and how to put things in a timeline gave me a fundamental understanding,” he said. “I highly recommend watching all the videos you can on Unreal and start walking through the tutorials.” Continue reading HPA Tech Retreat: Cloud-Enabled Virtual Production – Part 2

HPA Tech Retreat: Cloud-Enabled Virtual Production – Part 1

Jack Wenzinger of Amazon Web Services’ Global M&E Partners vertical moderated a discussion during the HPA Tech Retreat on what’s been learned about cloud-enabled virtual production during the COVID-19 pandemic. He also noted that Epic Games’ Unreal Engine has published a field guide to virtual production that focuses on the work being done in pre-production and post. Joining the conversation was ETC@USC senior consultant Erik Weaver, Solstice Studios chief technology officer Edward Churchward and Mo-Sys Engineering technical director James Uren. Continue reading HPA Tech Retreat: Cloud-Enabled Virtual Production – Part 1

CES: Seoul Robotics, Mobileye Enable Lidar for Smart Cities

During the all-digital CES 2021, lidar (light detection and ranging) technology was presented as a key tool for building autonomous vehicles, smart homes and infrastructure for smart cities. Lidar, which senses what an object is based on its shape, first appeared in the 1970s but, up until now, has been too expensive and complicated for broad industrial use. Seoul Robotics, Intel’s Mobileye and Blickfeld were among the companies at CES showcasing real-world lidar applications. Lidar is predicted to triple to an almost $3 billion market by 2025. Continue reading CES: Seoul Robotics, Mobileye Enable Lidar for Smart Cities

Video: NAB Panel on ETC Film Project and Virtual Production

Last week, NAB and sponsor Grass Valley hosted a day of online sessions covering various “Production in a Pandemic” topics. ETC@USC’s Erik Weaver moderated a compelling panel during which industry experts discussed the methods used to produce the short film “Ripple Effect,” a live-action project testing the limits of virtual production. The production focused on how Previz, Techviz and Safetyviz can help limit crew and cast to create a safer work environment. Video of the panel — “In Harm’s Way: Using Safetyviz to Mitigate Onset Liability” — is now available on the NAB Show site. Continue reading Video: NAB Panel on ETC Film Project and Virtual Production

NAB Panel to Address Virtual Production of ETC Film Project

NAB Show, with sponsor Grass Valley, will offer online sessions September 2 that address topics related to “Production in a Pandemic.” In partnership with the Entertainment Technology Center @ USC, the day’s first session — “In Harm’s Way: Using Safetyviz to Mitigate Onset Liability” (10:00 am PT) — will feature a panel of industry experts discussing the methods used to produce the short film “Ripple Effect.” The project focused on how Previz, Techviz and Safetyviz can help limit crew and cast to create a safer work environment.  Continue reading NAB Panel to Address Virtual Production of ETC Film Project

Google’s Area 120 Releases Pinterest-Like AI-Enabled ‘Keen’

Google’s internal incubator Area 120 debuted Keen for web and Android. Keen co-founder CJ Adams stated that the app acts as a curator for topics and is intended to be an alternative to “mindlessly” browsing feeds. A “keen,” which can be about any topic, said Adams, allows the user to collect content and share it with others. In essence, Keen is proposed as a rival to Pinterest and any other social media feed that customizes its content for individual users. Similar to Pinterest, Keen also uses a pinboard-style design. Continue reading Google’s Area 120 Releases Pinterest-Like AI-Enabled ‘Keen’

Qualcomm Snapdragon 690 Will Enable Mid-Tier 5G Phones

Qualcomm unveiled its next step towards widespread availability of 5G-enabled smartphones. The Snapdragon 690 is a more economical mobile platform with 5G connectivity, and support for cameras with up to 192-megapixel photos and 30-frame-per-second 4K HDR videos, the latter two based on AI chip enhancements for high bitrates. Snapdragon 690 incorporates the X51 modem, which offers global 5G band and global multi-SIM support, although it’s only capable of connecting to sub-6GHz 5G networks, excluding millimeter wave. Continue reading Qualcomm Snapdragon 690 Will Enable Mid-Tier 5G Phones