Ev Williams Reimagines Online Writing with Launch of Medium

Evan Williams, co-founder of Twitter and Blogger, is launching a startup called Medium to improve the way people write and collaborate online. The goal is to find a balance between traditional journalism, where professional editors help reporters publish articles, and modern journalism, where anyone can post anything online. Williams hopes to tackle the massive amount of articles and posts currently online, which makes it challenging for readers to decipher which information is important and accurate. Continue reading Ev Williams Reimagines Online Writing with Launch of Medium

Comcast Uses Chicago Cable Service to Launch Wi-Fi Hot Spots

Comcast has started to use hundreds of thousands of homes in the Chicago area to create more hotspots for its publicly accessible wireless network. The company will continue to roll out this service to more areas in the next few months. The service will use Comcast-issued home equipment, and separate the Wi-Fi signal to allow anyone within range to get Internet reception. Comcast claims that since the two services are separated, the Comcast users’ signals will not be disturbed. Continue reading Comcast Uses Chicago Cable Service to Launch Wi-Fi Hot Spots

OnLive Shifts Strategy Beyond Simply Streaming Games Online

OnLive, a startup that provides users with online video game streaming, is shifting its strategy to allow users to play games that are purchased from other services, as well as access games without being connected to the Internet. OnLive’s original goal was to enable users to play sophisticated games over the Internet, and eliminate the need to buy hardware or install software to play them. OnLive’s service could be compared to Netflix, but for video games instead of movies. Continue reading OnLive Shifts Strategy Beyond Simply Streaming Games Online

IEEE Predicts That Our Daily Lives Will Be Gamified by 2020

The Institute of Electrical and Electronics Engineers (IEEE) suggests that 85 percent of tasks in an average person’s daily life will include game elements by 2020. Gamification is already being integrated into social media, data collection, the healthcare industry and more. Social media sites including Foursquare, Yelp and Facebook are incorporating game and reward features. For example, they encourage users to check into restaurants by rewarding them with badges and titles, such as “mayor” of a restaurant. Continue reading IEEE Predicts That Our Daily Lives Will Be Gamified by 2020

Threat Report Indicates Mobile Malware Increase for Android

Security firm F-Secure released a 40-page Threat Report this week for the second half of 2013, which shows that Android receives the most malware attacks. Mobile malware on the Android platform increased 18 percent from 2012 to 2013, from 79 percent to 97 percent. Three fourths of the malware detections came from Saudi Arabia (42 percent) and India (33 percent). The United States and Finland are next on the list at 5 percent each, followed by Germany, Great Britain and Hong Kong. Continue reading Threat Report Indicates Mobile Malware Increase for Android

Microsoft Working on Free Version of Windows 8.1 with Bing

Microsoft is said to be experimenting with a free version of its Windows 8.1 operating system in hopes of increasing the number of users. Sources familiar with the plans say “Windows 8.1 with Bing” will bundle key Microsoft apps and services. The company aims to introduce Windows 8.1 with Bing as a free or low-cost upgrade for Windows 7 users. The new Bing-powered software may also be offered to computer manufacturers as part of recent license cuts for sub-$250 devices.

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Dish Programming Deal with Disney Resolves Auto Hop Dispute

As part of a new long-term programming deal with Disney, Dish will curtail the use of its DVR ad-skipping feature, Auto Hop, for ABC shows. The deal will also provide Dish with online video rights to Disney’s flagship TV channels for a planned Internet-based TV service. The rights deal, confirmed by both companies Monday, marks a first of its kind for Disney. ABC and other major broadcasters have been involved in litigation over the Auto Hop feature since it launched in 2012. Continue reading Dish Programming Deal with Disney Resolves Auto Hop Dispute

Update: Ellen and Samsung Stir Up Oscars with Tweeted Selfie

Ellen DeGeneres helped the Oscars take over Twitter on Sunday night, with her selfie taken with several Hollywood celebrities. Overall, there was a 75 percent jump in tweets related to the Oscars since last year. Although Samsung sponsored the Oscars, and spent an estimated $20 million on ads, the company may have gained its largest promotional value from DeGeneres’ pre-planned selfie with Brad Pitt, Meryl Streep, Kevin Spacey, Jennifer Lawrence and others. Continue reading Update: Ellen and Samsung Stir Up Oscars with Tweeted Selfie

Nintendo Outlines New Move into Health-Related Entertainment

Nintendo wants to improve your quality of life. In a letter to shareholders, CEO Satoru Iwata outlined the company’s plan to establish itself as a health-oriented entertainment company. He said Ninetendo will expand beyond games in the coming decade to develop products that improve “quality of life” for people. It is unclear whether this will involve an expansion of Wii products, or if this will involve an entirely new approach. Iwata suggested the new business will be outside of video games.

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Google Takes On Broadband Giants with Fiber Expansion Plans

Google is looking to expand its fiber network to compete with cable operators that currently dominate the broadband market. Google is in talks with 34 cities in nine areas, such as Atlanta, Nashville, Phoenix, Salt Lake City, San Antonio and Portland, Oregon. Google’s new network is currently offered in Kansas City and Provo, and is expanding into the Austin, Texas area. Google Fiber provides download speeds of up to 1 GB per second for $70 per month. Continue reading Google Takes On Broadband Giants with Fiber Expansion Plans

Apple Acquires Burstly to Provide Support for App Developers

Burstly and TestFlight provide support for developers and the App Store ecosystem in the form of beta testing services, app monetization, and analytics. TestFlight began as a technical hack that included over-the-air updates for enterprise apps. In 2011, the two companies merged to become Burstly, which Apple has now acquired. Development support is a much needed component of Apple’s system. Apple App Store customers spent more than $10 billion in 2013, with 3 billion app downloads in December alone. Continue reading Apple Acquires Burstly to Provide Support for App Developers

Amazon Discusses New Streaming Service with Music Labels

Amazon continues to expand into the entertainment realm with its delivery of movies and TV via Amazon Prime, the launch of Amazon Studios, its recent acquisition of video game developer Double Helix, and now, the possibility of a streaming music service that would likely be bundled into its Prime delivery option. Amazon has been hiring executives with digital music experience in recent years, and has reportedly been in talks with major music labels for the past few months. Continue reading Amazon Discusses New Streaming Service with Music Labels

Actress Generates Pre-Oscar Buzz Using Twitter and Instagram

Kenyan actress Lupita Nyong’o, currently generating buzz for her performance in “12 Years a Slave,” is the only actress who is campaigning for an Oscar through social media engagement this year. Nyong’o has gained a significant number of followers on Twitter and photo-sharing site Instagram. She has been actively linking photos of herself in magazines and retweeting mentions of her appearances on both sites, which has helped her gain publicity during the ramp-up to this weekend’s Academy Awards.  Continue reading Actress Generates Pre-Oscar Buzz Using Twitter and Instagram

LTE Advanced: Qualcomm Demos Blazing Download Speeds

At the Mobile World Congress in Barcelona this week, Qualcomm demonstrated the next generation of 4G LTE, called LTE Advanced Category 6, which produces download speeds of 300Mpbs. This technology will be integrated into Qualcomm’s Snapdragon 805 processor, which will be used in next-gen Android tablets. The technology is already being used for networks in South Korea, mainly due to interest from broadcasters who want to use it for delivering 4K TV. Continue reading LTE Advanced: Qualcomm Demos Blazing Download Speeds

Puzzle & Dragons: First Mobile Game to Top $1 Billion in Sales

Japanese game developer GungHo Online recently released its 2013 financials, revealing sales of $1.5 billion, 91 percent of which came from the game “Puzzle & Dragons.” This marks the first mobile game to officially earn over $1 billion. The company noted that $775 million of these sales were generated through Google Play, and $650 million through the Apple App Store. GungHo also announced that the game generated $155 million in January this year.  Continue reading Puzzle & Dragons: First Mobile Game to Top $1 Billion in Sales