Consortium Releases New Measurement Benchmarks for AI

MLPerf, a consortium of 40 technology companies including Google and Facebook, just released benchmarks for evaluating artificial intelligence-enabled tools, including image recognition, object detection and voice translation. MLPerf general chair Peter Mattson, a Google engineer, reported, “for CIOs, metrics make for better products and services they can then incorporate into their organization.” Thus far, organizations have been slow to adopt AI technologies, in part due to the plethora of tools and services available. Continue reading Consortium Releases New Measurement Benchmarks for AI

Report: Suspected Chinese Hackers Target Global Telecoms

Hackers likely associated with the Chinese government broke into at least 10 global telecom carriers, stealing call logs, users’ locations and text-messaging records, according to a report from Boston-based Cybereason. The cybersecurity firm spent 2018 scrutinizing a multi-year, ongoing campaign, suspected to be directed by China and aimed at 20 military officials, spies, law enforcement and dissidents in Africa, Asia, Europe and the Middle East. Cybereason believes the recent hacks point to Chinese group APT10. Continue reading Report: Suspected Chinese Hackers Target Global Telecoms

Facebook Continues Plans for Independent Oversight Board

In January 2018, Harvard law professor Noah Feldman suggested to Facebook chief operating officer Sheryl Sandberg that the company create an independent, transparent committee to help guide its content decisions. Sandberg passed the idea along to chief executive Mark Zuckerberg, and Feldman was brought on to write a white paper on his idea and stay as an advisor. Zuckerberg first revealed plans seven months ago, and now, Feldman’s idea, dubbed the Oversight Board, is on its way to becoming a reality. Continue reading Facebook Continues Plans for Independent Oversight Board

Alphabet Unveils Master Plan for Toronto Smart City Project

Alphabet’s Sidewalk Labs project began in 2017 when Toronto invited the company to turn an undeveloped 12-acre lot, Quayside, into a model of the digital city of the future. Now, Alphabet has issued a 1,524-page master plan that, in four volumes, details how it will spend the $1.3 billion earmarked for the project. Among those plans, Alphabet details using environmentally-friendly timber, installing an underground pneumatic tube for garbage removal, and building streets for autonomous vehicles from subsidiary Waymo. Continue reading Alphabet Unveils Master Plan for Toronto Smart City Project

Ahead of G20, U.S. Adds Chinese Tech Entities to Blacklist

In advance of a meeting between President Trump and President Xi Jinping during the G20 summit in Japan, the Commerce Department added four Chinese companies and one Chinese institute to a blacklist that prevents them from buying U.S. tech products without a waiver. Those “entities” are Sugon (a leading supercomputer manufacturer); microchip makers Higon (AMD’s Chinese joint-venture partner), Chengdu Haiguang Integrated Circuit and Chengdu Haiguang Microelectronics Technology; and the Wuxi Jiangnan Institute of Computing Technology. Huawei was added to the list in May. Continue reading Ahead of G20, U.S. Adds Chinese Tech Entities to Blacklist

Ad Execs Wrestle Over Objectionable Content, Privacy Laws

At this year’s Cannes Lions International Festival of Creativity, attendees aired their concerns about online data privacy and brand safety. The latter has been highlighted over the last years as advertisements have appeared next to objectionable content on Facebook, Google’s YouTube and other digital platforms. McDonald’s, Clorox, Nestlé, Epic Games and AT&T are among the advertisers that froze ads due to this ongoing problem. Some attendees asked for federal privacy regulations to protect consumers and avert state-by-state legislation. Continue reading Ad Execs Wrestle Over Objectionable Content, Privacy Laws

Toshiba Fire TV Model Lowers Price Barrier for Dolby Vision

Amazon and Toshiba are launching a line of Fire TV Edition sets that include support for Dolby Vision. The 4K televisions, which will be sold exclusively through Amazon and Best Buy, come in a 55-inch model ($499.99) that is available today, followed by 43-inch ($329.99) and 50-inch ($379.99) models to be released on June 30. Dolby Vision’s HDR format is regarded as superior to HDR10 because it allows scene-by-scene adjustments to picture quality. The Amazon-Toshiba sets mark the first time that Dolby Vision will be available in more affordable Fire TV Edition models. Continue reading Toshiba Fire TV Model Lowers Price Barrier for Dolby Vision

Proposed Law Would Make Media Platforms Liable for Posts

Senator Josh Hawley (R-Missouri) introduced legislation to amend Section 230 of the Communications Decency Act (CDA) to hold big tech companies such as Facebook and YouTube liable for content published on their platforms. Tech companies now have protection under Section 230 from being found liable for what users post. Known as the Ending Support for Internet Censorship Act, the proposed legislation has sparked backlash from both sides of the aisle. According to Hawley’s office, his bill is aimed to limit political bias. Continue reading Proposed Law Would Make Media Platforms Liable for Posts

Change in Antitrust Thinking Could Be Problem for Big Tech

A shift in antitrust thinking is gaining momentum in the U.S. as regulators are increasingly scrutinizing Big Tech. Scholars are examining antitrust issues in a context that focuses on the clout of leading companies. Antitrust regulation has historically focused on consumer welfare and whether or not there is economic impact. In recent decades, tech giants such as Amazon, Apple, Facebook and Google have experienced massive growth by offering free or cheap digital services. “People might enjoy using the tech platforms but they are also asking, ‘What kind of society do we want?’” suggests Hal Singer of George Washington University’s Institute of Public Policy. Continue reading Change in Antitrust Thinking Could Be Problem for Big Tech

Vegas Casinos Launch Free-Roam VR Games, Experiences

On the Las Vegas strip, The LINQ Hotel & Casino just opened up six virtual reality bays operated by VR startup Survios. Surrounded by glass walls, the bays are set up with comfortable couches, big screen TVs, Xbox Ones and Oculus Go VR headsets. They offer visitors access to VR games including “Creed,” “Raw Data,” and, soon, “The Walking Dead: Onslaught.” Guests can visit a bar with a wrap-around touchscreen to play casual social games, an AR version of “Rock Paper Scissors” and watch the goings-on inside the VR bays. Continue reading Vegas Casinos Launch Free-Roam VR Games, Experiences

FCC Plans to Reallocate Educational TV Spectrum For 5G

To create space for 5G in the mid-band spectrum, the Federal Communications Commission (FCC) plans to reallocate a block of 2.5GHz spectrum once reserved for educational TV and put it on the auction block. The reallocation vote is scheduled for July 10, with the auction planned for some time next year. Mid-band spectrum, also called sub-6GHz frequencies, delivers slower rates but better penetrates buildings and travels faster than millimeter wave signals. Crowdsourced network coverage service Opensignal quantified 5G speeds in South Korea. Continue reading FCC Plans to Reallocate Educational TV Spectrum For 5G

Apple’s 2020 iPhones to Introduce 5G and Design Updates

Industry insider Ming-Chi Kuo reported that Apple plans to introduce some significant changes in its 2020 iPhones, including 5G connectivity and design upgrades. But owners of iPhones and other iOS devices are likely concerned about the recent news that every one of the world’s current 1.4 billion iPhones and iPads can be hacked. Israel-based Cellebrite demonstrated that it can perform a “full file extraction” on any iOS device, as well as on high-end Android devices. Further, law enforcement can pay for that ability without having to send devices to Cellebrite. Continue reading Apple’s 2020 iPhones to Introduce 5G and Design Updates

Slack, Other Chat Apps Aim to Supplant Email in Workplace

Slack, valued at $7 billion during its last funding round, went public yesterday and closed at $38.62, which is 49 percent higher than the $26 reference price set by the New York Stock Exchange. The company, which provides workplace collaboration tools, said it currently has 10+ million daily users and 88,000 paying customers. While it positions itself as an antidote to overstuffed email boxes, it has heavyweight competition with Google (Hangouts Chat), Facebook (Workplace) and Microsoft (Teams). The latter, which is bundled with Office software, is already in use by 500,000+ organizations according to Microsoft. Continue reading Slack, Other Chat Apps Aim to Supplant Email in Workplace

Jury Finds VidAngel Must Pay Movie Studios $62.4 Million

U.S. District Judge Andre Birotte had ruled that VidAngel, which has streamed hundreds of Disney, Fox and Warner Bros. movies without permission, was illegal. Now a jury has ordered the company to pay $62.4 million to those injured studios, potentially forcing it to shutter its doors. The Utah-based VidAngel ripped movies from DVD copies and then created versions sanitized of violence, sex and other so-called objectionable material. Earlier, VidAngel stated that it was allowed to do this under the federal Family Movie Act. Continue reading Jury Finds VidAngel Must Pay Movie Studios $62.4 Million

Epic Opens Digital Store with Favorable Split for Publishers

For 10+ years, video game developers have given up 30 percent of their revenue from digital stores run by Apple, Google, Microsoft, Sony and Valve, which also take a percentage of in-game purchases via a revenue-sharing model that has become the industry standard. Now, Epic Games founder/chief executive Tim Sweeney, whose company put out the immensely popular “Fortnite,” opened a digital store that collects only 12 percent of sales. Sensor Tower reports that an average of $114.5 million was spent between the combined top game publishers in Android and Apple stores last quarter. Continue reading Epic Opens Digital Store with Favorable Split for Publishers